This post has potentially manipulated dice roll results.
"I am not sure that we could something. I don’t see how to stop this mob, and I’m not shooting any guards or villagers.“
Clara pauses to think about a solution. A few bees buzzing around her ears, as if they were trying to whisper something. "I think what we need is a big illusion, something that would make them stop fighting. But I’m no Wizard“
She then stop looking at the mob and turns her face toward the new acquaintance: “Clara is my name by the way, nice to meet you.“
NB: would Clara knows anything about Elturel an what is going on there ? (Here’s a history roll if needed 3)
I need a Persuasion (Charisma) Check from RDChris, as the speaker is taken a bit aback by the angelic figure, asking him to cooperate. Lokat manages to scream over the crowd. But the people did not come here for an announcement. They are here to make their discontent known! Your plea falls on deaf ears.
*About Elturel (The city the speaker mentioned): Following the Chionthar river, where Baldurs gate is located, farther east would eventually lead you to Elturel, capital of the holy nation of Elturgard. Elturel is the closest neighboring city to Baldurs Gate. The relations between the cities have not been great. (probably because bandits originating from Baldurs gate have from time to time plundered traders from Elturel from time to time in the past).
Lokat would look around in a frenzy, trying to figure out a way to keep the villagers and guards from not killing each other. Rushing up to the gate, Lokat would attempt to peer around hoping to spot some kind of sight that would get the crowd back on the same page.
...If that fails he's probably going to scream that he sees Gond is in the woods...
I need a Persuasion (Charisma) Check from RDChris, as the speaker is taken a bit aback by the angelic figure, asking him to cooperate. Lokat manages to scream over the crowd. But the people did not come here for an announcement. They are here to make their discontent known! Your plea falls on deaf ears.
"I'm Briar. Pleased to meet you too." Briar says in reply to Clara. "I'm no wizard either, but my goddess has blessed me with a little magic. I cannot make an illusion, but I can generate oddly colored light. Maybe it would be strange enough to distract them." Clara is going to cast light on the amulet that hangs around her neck to create bright green light. She would then like to wave her glowing amulet at the crowd and say "In the name of Chauntea, please stop fighting!"
As Clara hears the name of Chauntea, the goddess she also praises, she shouts “Listen to the cleric, my friends !”and dropped a knee in front of Briar.
(hoping to give Brisr the help action so she can roll with advantage)
The speaker seems really torn, what he should do. "Wh-who are you?", he asks, looking directly at Alastar in confusion. "Are you with these bastards or do you belong to a higher power?".
The other soldiers are in a real scuffle. They are trained soldiers, who know what they are doing, many probably former mercenaries or rufians hired to enforce brute strength. The only reason they are not dominating the fight against the mob of peasants is the sheer number of people. About one and a half dozen people see Claras amulet and hear the plea, calm down and stop fighting. At the same time, one tall man with long black hair and a leather eye patch among the soldiers wades through the fray and begins throwing punches. He fits the description of captain Zodge from your letters. He arrives at Alastar and the speaker and gives him a rear hook to the head, while he is distracted by Alastar. The people around are shocked, take to their heels. The remainder notices and in panic does the same. The crowd disperses.
A few Flaming Fist soldiers are still taking out their anger on some stragglers, who landed a lucky punch and did not get away in time. A few unconscious commoners lie on the ground. The soldiers don't seem interested in taking prisoners but start searching the remaining citizens of the protest for valuables to enrich themselves. You adventurers new to Baldurs Gate are shocked by the display of their methods, but Alastar seems unsurprised.
Zodge, turns to Alastar: "Good distraction there, officer."
Clara stands up rapidly and walks towards what seems to be the Captain. “Clara Linnaeus. It seems I have been drafted under your command. Can I have a bit more information on what I am needed for ?”
"Indeed, you have been drafted at my order." Zodge surveys Clara and Brair. "There should be five of you. I guess that should be your bunch." He gives each of you a long examining look. "Very well then! The crisis has caught the city utterly unprepared. Our troops are spread thin, which is why we need some additional helping hands.
"The refugee crisis has stoked fears that Baldur’s Gate might suffer the same fate as Elturel, of which nothing remains but a hole in the ground, apparently. Our grand duke, Ulder Ravengard, was visiting Elturel on a diplomatic mission when the city was destroyed. Coincidence? I think not.
“The knights of Elturgard call themselves Hellriders. A few of them escaped the destruction and think we’re somehow to blame for Elturel’s downfall. What a bunch of self-righteous rabble-rousers! We’re arresting them on sight, but that’s left us shorthanded to deal with another problem. For that, I need your help.”
He pulls a few badges out from under his coat. "Here, take these badges. They give you the authority to act in my name. I would not misuse them if I were you." He hands each of you one. The copper badges bear the Flaming Fist’s coat of arms.
Clara looks at the badge and after a few second she places it close to her other brooch in the form of a green leaf. Not the badge she likes, but this should open quite a few "Very well then, we are here to deal with your other problem. We are all ears, Captain..."
"Ok." Leshanna says as she steps up and accepts a badge. "What, exactly, is our mission then?" She affixes the badge to her tunic and then waits for more details.
Lokat hops from the gate realizing the mob has dispersed and approaches the captain. Scanning around the group, he'd notice more than half the group is full of elves... He'd accept the badge from the captain and stash it in his pocket. He also just simply listens as Leshanna says what he was thinking.
“Baldur’s Gate has long been plagued by followers of the Dead Three — the gods Bane, Bhaal, and Myrkul. I thought we had wiped them out, but apparently not. These purveyors of fear and death are taking advantage of the current crisis to commit murder sprees throughout the city. As my appointed deputies in this matter, you’ll have license to kill these wretches on sight. Find their lair, and wipe it out. Eliminate anyone who gets in your way, and don’t worry about collateral damage.
“If you do what I say, I’ll see that you each receive two hundred gold pieces in addition to my gratitude, which is worth considerably more.
“A few blocks from the Basilisk Gate is Elfsong Tavern. A spy named Tarina hangs out there, gathering rumors for the Guild. She owes me a favor, so tell her you work for me. Ask her what she knows about the Dead Three. And, for the love of Balduran, be nice. Tarina has dangerous friends.”
He then describes the way to the Tavern. "When you are done, you can return to me to collect your payment. Any questions?"
I'll look sadly at the unconscious commoners, and then salute and say "No sir. Thank you for this opportunity, sir. I'll head there straightaway, sir. I hope I will see the rest of you there as well."
(I'll also think to myself: "When you find the one who is worthy to rule, make sure they don't hire thugs and thieves as security.")
This post has potentially manipulated dice roll results.
Clara replies:"That's clear. Can I ask you some of the money in advance, please. I found out that sometime it is easier to get some information if we give a couple of gold coins"
(Persuasion (with advantage if someone wants to help?): 20)
Leshanna gives Zodge a nod as she frowns at the other four. "We should speak on the way to this tavern." She says to the others. "Best to know who we are working with, and what strengths each can bring to bear, before we get into trouble. I have a feeling this tavern is just the tip of an iceberg, and I would like to know what I could count on from each of you..." She is already moving to follow the Captain's direction as she speaks to the others though, and, despite her words, she is not going to speak openly about skills and strenghts until out of earshot of Zodge and his minions.
Lokat stuffs his fists into his pockets as he scans around. "...Well my name is Lokat Irontoe, servant under Thane Bronz Bendgrain to the South. I've been working under his royal map makers and was brought here to Baldur's Gate. I'm not capable of much, but I pack a mean wallop and brew a mean flagon of grog!"
Lokat then looks to the captain, "And I have a question, I'm sure you don't expect us to pay for our own ale at this tavern, especially as someone such as yourself in such a need, yes?"
Sorry. Meant Clara.
"I am not sure that we could something. I don’t see how to stop this mob, and I’m not shooting any guards or villagers.“
Clara pauses to think about a solution. A few bees buzzing around her ears, as if they were trying to whisper something. "I think what we need is a big illusion, something that would make them stop fighting. But I’m no Wizard“
She then stop looking at the mob and turns her face toward the new acquaintance: “Clara is my name by the way, nice to meet you.“
NB: would Clara knows anything about Elturel an what is going on there ? (Here’s a history roll if needed 3)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
I need a Persuasion (Charisma) Check from RDChris,
as the speaker is taken a bit aback by the angelic figure, asking him to cooperate.
Lokat manages to scream over the crowd. But the people did not come here for an announcement. They are here to make their discontent known! Your plea falls on deaf ears.
*About Elturel (The city the speaker mentioned):
Following the Chionthar river, where Baldurs gate is located, farther east would eventually lead you to Elturel, capital of the holy nation of Elturgard. Elturel is the closest neighboring city to Baldurs Gate. The relations between the cities have not been great. (probably because bandits originating from Baldurs gate have from time to time plundered traders from Elturel from time to time in the past).
Lokat would look around in a frenzy, trying to figure out a way to keep the villagers and guards from not killing each other. Rushing up to the gate, Lokat would attempt to peer around hoping to spot some kind of sight that would get the crowd back on the same page.
...If that fails he's probably going to scream that he sees Gond is in the woods...
(Looks like it was an 11+4)
"I'm Briar. Pleased to meet you too." Briar says in reply to Clara. "I'm no wizard either, but my goddess has blessed me with a little magic. I cannot make an illusion, but I can generate oddly colored light. Maybe it would be strange enough to distract them." Clara is going to cast light on the amulet that hangs around her neck to create bright green light. She would then like to wave her glowing amulet at the crowd and say "In the name of Chauntea, please stop fighting!"
(If you need a persuasion: 9)
As Clara hears the name of Chauntea, the goddess she also praises, she shouts “Listen to the cleric, my friends !” and dropped a knee in front of Briar.
(hoping to give Brisr the help action so she can roll with advantage)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
The speaker seems really torn, what he should do. "Wh-who are you?", he asks, looking directly at Alastar in confusion. "Are you with these bastards or do you belong to a higher power?".
The other soldiers are in a real scuffle. They are trained soldiers, who know what they are doing, many probably former mercenaries or rufians hired to enforce brute strength. The only reason they are not dominating the fight against the mob of peasants is the sheer number of people. About one and a half dozen people see Claras amulet and hear the plea, calm down and stop fighting.
At the same time, one tall man with long black hair and a leather eye patch among the soldiers wades through the fray and begins throwing punches. He fits the description of captain Zodge from your letters. He arrives at Alastar and the speaker and gives him a rear hook to the head, while he is distracted by Alastar. The people around are shocked, take to their heels. The remainder notices and in panic does the same. The crowd disperses.
A few Flaming Fist soldiers are still taking out their anger on some stragglers, who landed a lucky punch and did not get away in time. A few unconscious commoners lie on the ground. The soldiers don't seem interested in taking prisoners but start searching the remaining citizens of the protest for valuables to enrich themselves. You adventurers new to Baldurs Gate are shocked by the display of their methods, but Alastar seems unsurprised.
Zodge, turns to Alastar: "Good distraction there, officer."
Clara stands up rapidly and walks towards what seems to be the Captain. “Clara Linnaeus. It seems I have been drafted under your command. Can I have a bit more information on what I am needed for ?”
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Briar dismisses her light, and follows Clara over to the man with the eye patch. "I have been drafted under your command as well.".
"Indeed, you have been drafted at my order." Zodge surveys Clara and Brair. "There should be five of you. I guess that should be your bunch." He gives each of you a long examining look.
"Very well then! The crisis has caught the city utterly unprepared. Our troops are spread thin, which is why we need some additional helping hands.
"The refugee crisis has stoked fears that Baldur’s Gate might suffer the same fate as Elturel, of which nothing remains but a hole in the ground, apparently. Our grand duke, Ulder Ravengard, was visiting Elturel on a diplomatic mission when the city was destroyed. Coincidence? I think not.
“The knights of Elturgard call themselves Hellriders. A few of them escaped the destruction and think we’re somehow to blame for Elturel’s downfall. What a bunch of self-righteous rabble-rousers! We’re arresting them on sight, but that’s left us shorthanded to deal with another problem. For that, I need your help.”
He pulls a few badges out from under his coat. "Here, take these badges. They give you the authority to act in my name. I would not misuse them if I were you." He hands each of you one. The copper badges bear the Flaming Fist’s coat of arms.

Clara looks at the badge and after a few second she places it close to her other brooch in the form of a green leaf. Not the badge she likes, but this should open quite a few "Very well then, we are here to deal with your other problem. We are all ears, Captain..."
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
"Ok." Leshanna says as she steps up and accepts a badge. "What, exactly, is our mission then?" She affixes the badge to her tunic and then waits for more details.
Lokat hops from the gate realizing the mob has dispersed and approaches the captain. Scanning around the group, he'd notice more than half the group is full of elves... He'd accept the badge from the captain and stash it in his pocket. He also just simply listens as Leshanna says what he was thinking.
Zodge continues: "I am glad you asked.
“Baldur’s Gate has long been plagued by followers of the Dead Three — the gods Bane, Bhaal, and Myrkul. I thought we had wiped them out, but apparently not. These purveyors of fear and death are taking advantage of the current crisis to commit murder sprees throughout the city. As my appointed deputies in this matter, you’ll have license to kill these wretches on sight. Find their lair, and wipe it out. Eliminate anyone who gets in your way, and don’t worry about collateral damage.
“If you do what I say, I’ll see that you each receive two hundred gold pieces in addition to my gratitude, which is worth considerably more.
“A few blocks from the Basilisk Gate is Elfsong Tavern. A spy named Tarina hangs out there, gathering rumors for the Guild. She owes me a favor, so tell her you work for me. Ask her what she knows about the Dead Three. And, for the love of Balduran, be nice. Tarina has dangerous friends.”
He then describes the way to the Tavern. "When you are done, you can return to me to collect your payment. Any questions?"
I'll look sadly at the unconscious commoners, and then salute and say "No sir. Thank you for this opportunity, sir. I'll head there straightaway, sir. I hope I will see the rest of you there as well."
(I'll also think to myself: "When you find the one who is worthy to rule, make sure they don't hire thugs and thieves as security.")
Clara replies: "That's clear. Can I ask you some of the money in advance, please. I found out that sometime it is easier to get some information if we give a couple of gold coins"
(Persuasion (with advantage if someone wants to help?): 20)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Leshanna gives Zodge a nod as she frowns at the other four. "We should speak on the way to this tavern." She says to the others. "Best to know who we are working with, and what strengths each can bring to bear, before we get into trouble. I have a feeling this tavern is just the tip of an iceberg, and I would like to know what I could count on from each of you..." She is already moving to follow the Captain's direction as she speaks to the others though, and, despite her words, she is not going to speak openly about skills and strenghts until out of earshot of Zodge and his minions.
Lokat stuffs his fists into his pockets as he scans around. "...Well my name is Lokat Irontoe, servant under Thane Bronz Bendgrain to the South. I've been working under his royal map makers and was brought here to Baldur's Gate. I'm not capable of much, but I pack a mean wallop and brew a mean flagon of grog!"
Lokat then looks to the captain, "And I have a question, I'm sure you don't expect us to pay for our own ale at this tavern, especially as someone such as yourself in such a need, yes?"