I've poured over all of the rule books and I can't find any rules for recovering ability damage save Restoration. Can someone help point me in the right direction please?
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Yo mamma is so stupid a feeble mind spell made her smarter! Yo mamma so fat she engulfs gelatinous cubes with ease!
It is hidden in XGtE under the downtime rules: Relaxation
While relaxing, a character gains advantage on saving throws to recover from long-acting diseases and poisons. In addition, at the end of the week, a character can end one effect that keeps the character from regaining hit points, or can restore one ability score that has been reduced to less than its normal value. This benefit cannot be used if the harmful effect was caused by a spell or some other magical effect with an ongoing duration.
thanks for the feedback, I looked at the rules as per the Xanathar's and Intellect Devourers are a hell of a lot scarier now my colleague will be out of action for 1 week in-game as she rests and recuperates. We have no access to the high-level spells needed for an immediate fix. Cheers all
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Yo mamma is so stupid a feeble mind spell made her smarter! Yo mamma so fat she engulfs gelatinous cubes with ease!
It's not that rare depending on what you are talking about. Intellect Devourer, Shadow, Wight, Oblex, Demilich, Death Kiss, and several other drain ability scores.
It's not that rare depending on what you are talking about. Intellect Devourer, Shadow, Wight, Oblex, Demilich, Death Kiss, and several other drain ability scores.
So maybe a dozen out of several hundred; seems rare to me. It’s something they very much dialed back for 5th edition.
True. Also, each individual creature lists the rules for regaining the stat. Shadows strength loss returns completely after a single short (or long) rest, regardless of how much strength was lost.
In general, that is the common rule - these things are supposed to be abilities that drain for the length of the battle, not some super hard thing to cure.
It's already a more powerful attack than going after HP - lots of high CR monsters have a low stat that is easy to lower to the point you beat them.
I've poured over all of the rule books and I can't find any rules for recovering ability damage save Restoration. Can someone help point me in the right direction please?
Yo mamma is so stupid a feeble mind spell made her smarter! Yo mamma so fat she engulfs gelatinous cubes with ease!
I think recovering from ability damage is all self contained in the damaging effect. It is pretty rare.
It is hidden in XGtE under the downtime rules: Relaxation
More Interesting Lock Picking Rules
thanks for the feedback, I looked at the rules as per the Xanathar's and Intellect Devourers are a hell of a lot scarier now my colleague will be out of action for 1 week in-game as she rests and recuperates. We have no access to the high-level spells needed for an immediate fix. Cheers all
Yo mamma is so stupid a feeble mind spell made her smarter! Yo mamma so fat she engulfs gelatinous cubes with ease!
It's not that rare depending on what you are talking about. Intellect Devourer, Shadow, Wight, Oblex, Demilich, Death Kiss, and several other drain ability scores.
So maybe a dozen out of several hundred; seems rare to me. It’s something they very much dialed back for 5th edition.
True. Also, each individual creature lists the rules for regaining the stat. Shadows strength loss returns completely after a single short (or long) rest, regardless of how much strength was lost.
In general, that is the common rule - these things are supposed to be abilities that drain for the length of the battle, not some super hard thing to cure.
It's already a more powerful attack than going after HP - lots of high CR monsters have a low stat that is easy to lower to the point you beat them.