My mind is conditioned by the descriptions of the Displacer Beast from AD&D 2e and also the latest movie.
Their main advantage in combat is their magical power of displacement, which allows them to appear to be some 3 feet from their actual location. Anyone attacking a displacer beast does so at -2 on his attack roll. In addition, the beasts save as 12th-level fighters; adding +2 to their die rolls.
To determine the true position of the displacer beast and its illusion, roll 1d10. On 1–5, the illusion is in front of the creature, 6–7 to the creature's left, 8–9, to the right. On 10, the illusion is behind the beasts actual position. Although this ability is magical, the beast's location can not be determined by dispel or detect magic. Only true seeing will reveal its position.
My mind is conditioned by the descriptions of the Displacer Beast from AD&D 2e and also the latest movie.
Same things for an echo knight's echo, your echo wouldn't get the benefit from the cloak either