I've always had the same issue... My solution was to create a new race of shape shifter that could not only change appearances, but also their class.
It's semi-canon as there is a race known as the Fey'ri who are descendents of Sun Elves and demons. It states that most of them are descended from Succubi but it also ays other combinations happen.
So, I found a demon race known as the Maurehzi, which consume dead people and assume their identity.
So I have a character descended from a Maurezhi demon who can eat the dead and become someone else entirely.
They can only shift once a day and suffer penalties everytime they do which gradually diminish after long rests. On top of that, they can only have a number of identities equal to their charisma modifier.
In addition, every identity keeps their own character sheet, tracking individual experience gain and leveling, so one who shifts too often will quickly become the weakest of a group... They could have a level 9 identity and shift to a level 2 identity.
🤷♂️ Just something I've been working on.
I literally refer to them as "a race for indecisive players"
OP here - I forgot about this thread, and now I open it and see many amazing ideas from all of you - thank you! :)
fast forward almost 1,5 year later - I manage to fight my urge, and I've been playing the same character for over 8 months now, albeit in WFRP, not D&D.
I still get the urge to create, but I've kept it mostly as a creative way of spending time, not something nedeed for the campaigns. also, due to my party make-up, it's actually better to have several options available, since I can fit any needed role, since I already have a concept :)
all of your answers are good ideas that I can use, and I think I will!
feel free to continue commenting on this thread, as you've all been doing for the past 1,5 year :D
I've noticed if you really find yourself enjoying the session and put more than average work into creating the character and their backstory you'll find yourself more connected to them. At the same time having a DM that swings the threat of death around willy nilly doesn't hurt when it comes to new characters lol.
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I've always had the same issue... My solution was to create a new race of shape shifter that could not only change appearances, but also their class.
It's semi-canon as there is a race known as the Fey'ri who are descendents of Sun Elves and demons. It states that most of them are descended from Succubi but it also ays other combinations happen.
So, I found a demon race known as the Maurehzi, which consume dead people and assume their identity.
So I have a character descended from a Maurezhi demon who can eat the dead and become someone else entirely.
They can only shift once a day and suffer penalties everytime they do which gradually diminish after long rests. On top of that, they can only have a number of identities equal to their charisma modifier.
In addition, every identity keeps their own character sheet, tracking individual experience gain and leveling, so one who shifts too often will quickly become the weakest of a group... They could have a level 9 identity and shift to a level 2 identity.
🤷♂️ Just something I've been working on.
I literally refer to them as "a race for indecisive players"
I am the same
solution- play a Gish
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
OP here - I forgot about this thread, and now I open it and see many amazing ideas from all of you - thank you! :)
fast forward almost 1,5 year later - I manage to fight my urge, and I've been playing the same character for over 8 months now, albeit in WFRP, not D&D.
I still get the urge to create, but I've kept it mostly as a creative way of spending time, not something nedeed for the campaigns. also, due to my party make-up, it's actually better to have several options available, since I can fit any needed role, since I already have a concept :)
all of your answers are good ideas that I can use, and I think I will!
feel free to continue commenting on this thread, as you've all been doing for the past 1,5 year :D
I've noticed if you really find yourself enjoying the session and put more than average work into creating the character and their backstory you'll find yourself more connected to them. At the same time having a DM that swings the threat of death around willy nilly doesn't hurt when it comes to new characters lol.