Originally, I started as a fighter, but could not decide on a Constitution-boosting stat that fit the character I was going for. Then I figured, what if I didn’t start as a fighter and took Resilient - Constitution?
My plan is to start Warlock from levels 1-5 and then take Fighter at level 6 once I’ve earned the major spells and abilities from being a Warlock.
Pros:
Free weapon (pact of the blade)
Stealth enabled
Less delay on spells and warlock features up to level 5
Extra save proficiency
Cons:
”Waste” money on Studded Leather
Can’t use scale mail or shield until level 6
Delayed fighting style
No constitution save proficiency until level 13
Am I making a mistake switching proficiencies around unnecessarily, or is there something to not delaying my first warlock stuff by one level.
I mean, just don’t buy studded armor if you think it will be a waste- an extra point of AC is nice but not really essential.
About the only reason to start as Fighter is for Heavy Armor, but anything that will actually outperform Medium/Armor of Shadows requires an STR investment as well, so it’s a question of if you think the stat spread is worth it.
I think it’s actually 2 AC, taking me from 12 to 14, but I see your point.
I forgot to mention too that I didn’t want a strength-based or heavy armor character, so that works. I‘m not positive whether or not it’s worth it to dump strength in favor of a dexterity build, but it’s what I feel my character would be like, so as long as it “works” well enough.
If you're going for a melee character, which pact of the blade suggests, then I think starting with one level in fighter is better. You get so much from just a single level (con save proficiency, medium/heavy armor, weapon mastery, fighting style). On the other hand, if you intend to stay at range, then starting with warlock should be fine.
I could try armor of shadows, sure. I honestly forgot about it. Thanks!
As far as melee vs range goes, I’d prefer to stay at range, but would like the ability to fight up-close of need be. Plus War Caster is such a great feat and I would hate to replace it with Spell Sniper. I may want to consider switching back to better optimize. Thank you for your opinion.
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Originally, I started as a fighter, but could not decide on a Constitution-boosting stat that fit the character I was going for. Then I figured, what if I didn’t start as a fighter and took Resilient - Constitution?
My plan is to start Warlock from levels 1-5 and then take Fighter at level 6 once I’ve earned the major spells and abilities from being a Warlock.
Pros:
Free weapon (pact of the blade)
Stealth enabled
Less delay on spells and warlock features up to level 5
Extra save proficiency
Cons:
”Waste” money on Studded Leather
Can’t use scale mail or shield until level 6
Delayed fighting style
No constitution save proficiency until level 13
Am I making a mistake switching proficiencies around unnecessarily, or is there something to not delaying my first warlock stuff by one level.
If you could, please let me know!
www.dndbeyond.com/sheet-pdfs/Actionsparda_165040730.pdf
I mean, just don’t buy studded armor if you think it will be a waste- an extra point of AC is nice but not really essential.
About the only reason to start as Fighter is for Heavy Armor, but anything that will actually outperform Medium/Armor of Shadows requires an STR investment as well, so it’s a question of if you think the stat spread is worth it.
I think it’s actually 2 AC, taking me from 12 to 14, but I see your point.
I forgot to mention too that I didn’t want a strength-based or heavy armor character, so that works. I‘m not positive whether or not it’s worth it to dump strength in favor of a dexterity build, but it’s what I feel my character would be like, so as long as it “works” well enough.
Thanks for your comment!
Can you take Armor of Shadows for a AC of 13 plus and dex?
If you're going for a melee character, which pact of the blade suggests, then I think starting with one level in fighter is better. You get so much from just a single level (con save proficiency, medium/heavy armor, weapon mastery, fighting style). On the other hand, if you intend to stay at range, then starting with warlock should be fine.
I could try armor of shadows, sure. I honestly forgot about it. Thanks!
As far as melee vs range goes, I’d prefer to stay at range, but would like the ability to fight up-close of need be. Plus War Caster is such a great feat and I would hate to replace it with Spell Sniper. I may want to consider switching back to better optimize. Thank you for your opinion.