My DM (also a friend of mine) has made a continuation of an old open world campaign And when i rolled for my stats. There they where: 12-12-15-18-18-18. The GODLY STATS.
Could be a rogue that can take a hit with the +2 to constitution, chameleon skin, and natural armor. You could also be a barbarian with 20 in con, str and dex thanks to ability score increase. The barbarian may defeat the purpose of natural armor, but you would have a tone of health, high AC, and damage.
I say go Wizard. 18s in DEX, CON, and INT. I don't know how much AC that natural armor gives, but I assume it is 13+DEX, which would put you at 17 AC and 11 HP at level 1.
I'd say that DxJxC's idea of a wizard is great. Rather than being a slightly stronger than average rouge/barbarian, you could be a wizard that won't die to a single goblin. Plus starting at lvl 8 means that you will have most of the wizard stuff unlocked.
That's a pretty cool race. I'd love to see it created in dndbeyond but I imaging it would take a ton of work.
Honestly, you could put those stats/bonuses to just about class. With those flaws, a ranger would actually make sense. You've lived in the wildlands, hunting creatures and eating raw meat.
I'd go Monk, put your 18s in Dex, Wis, Con. Could make your natural weapon and natural armor a little redundant though. Barbarian is also a great idea Str, Dex, Con, you could get very primal and bloody which ties in well with your negative mutations.
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My DM (also a friend of mine) has made a continuation of an old open world campaign
And when i rolled for my stats. There they where:
12-12-15-18-18-18. The GODLY STATS.
Im using a hombrew race called the mutant
https://drive.google.com/file/d/1x3zeZol4hjDmy5ejiA9UaYMTMs_-L_0p/view?usp=drivesdk
That gives me a +2 to CON and a +1 to one other stats
I also rolled for 4 good skills
Chameleon skin
Natural armor
Darkvision (120ft)
Natural weapon(1d8)
And 2 bad skills
Bloodthirst
Flesh hunger
We start at lv 8 and there is so many possibilities. Any suggestion for a build?
Sounds like an awesome game. What kinda rules are you adding? It seems futuristic? Thanks
Could be a rogue that can take a hit with the +2 to constitution, chameleon skin, and natural armor. You could also be a barbarian with 20 in con, str and dex thanks to ability score increase. The barbarian may defeat the purpose of natural armor, but you would have a tone of health, high AC, and damage.
Also known as CrafterB and DankMemer.
Here, have some homebrew classes! Subclasses to? Why not races. Feats, feats as well. I have a lot of magic items. Lastly I got monsters, fun, fun times.
no many more rules the homebrew that he lets pass is not that many
I say go Wizard. 18s in DEX, CON, and INT. I don't know how much AC that natural armor gives, but I assume it is 13+DEX, which would put you at 17 AC and 11 HP at level 1.
I'd say that DxJxC's idea of a wizard is great. Rather than being a slightly stronger than average rouge/barbarian, you could be a wizard that won't die to a single goblin. Plus starting at lvl 8 means that you will have most of the wizard stuff unlocked.
That's a pretty cool race. I'd love to see it created in dndbeyond but I imaging it would take a ton of work.
Honestly, you could put those stats/bonuses to just about class.
With those flaws, a ranger would actually make sense. You've lived in the wildlands, hunting creatures and eating raw meat.
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I'd go Monk, put your 18s in Dex, Wis, Con. Could make your natural weapon and natural armor a little redundant though. Barbarian is also a great idea Str, Dex, Con, you could get very primal and bloody which ties in well with your negative mutations.