The spell ends if you attack any other creature, if you cast a spell that targets a hostile creature other than the target, if a creature friendly to you damages the target or casts a harmful spell on it, or if you end your turn more than 30 feet away from the target.
You make your attacks against the creature you want to attack and then cast it, it is a bonus action. If you want to keep it going over several rounds, then yes, it limits you but if your goal is to protect your casters, it works.
Make EB scale with warlock level. Agonizing Blast for any cantrip is actually balanced, since it would require a feat.
Make Pact of the Blade scale the number of CHA attacks with warlock level. e.g. You can make one attack each turn with CHA when you take the attack action and reaction and with level 5 you can make all attacks with CHA.
There, no more dips.
PS: I really liked the suggestion to give Paladin CHA attacking via a Fighting style. They would still require STR for heavy armor or heavy weapons.
There is already a way to make "Eldritch Blast" into a melee weapon, and it's the UA Spell Sniper feat that removes disadvantage at close range.
Instead of spending a bunch of your invocations trying to make your Warlock into a melee fighter, you take one feat (that will bring your 17 starting charisma to 18 too) and your Warlock is good to go.
That is what the Bladelock is actually competing with. A regular Warlock can do melee levels of damage with the investment of one cantrip, one invocation, and one feat.
Thirsting blade shouldn't be necessary. At level 5 Warlock PotB should just get extra attack. It doesn't even need to be restricted to pact weapons, just say, "Pact of the Blade: At level 5 this subclass gets extra attack". That's how they do it in BG, and it works fine.
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You make your attacks against the creature you want to attack and then cast it, it is a bonus action. If you want to keep it going over several rounds, then yes, it limits you but if your goal is to protect your casters, it works.
There, no more dips.
PS: I really liked the suggestion to give Paladin CHA attacking via a Fighting style. They would still require STR for heavy armor or heavy weapons.
There is already a way to make "Eldritch Blast" into a melee weapon, and it's the UA Spell Sniper feat that removes disadvantage at close range.
Instead of spending a bunch of your invocations trying to make your Warlock into a melee fighter, you take one feat (that will bring your 17 starting charisma to 18 too) and your Warlock is good to go.
That is what the Bladelock is actually competing with. A regular Warlock can do melee levels of damage with the investment of one cantrip, one invocation, and one feat.
Thirsting blade shouldn't be necessary. At level 5 Warlock PotB should just get extra attack. It doesn't even need to be restricted to pact weapons, just say, "Pact of the Blade: At level 5 this subclass gets extra attack". That's how they do it in BG, and it works fine.