Potentially, if that attribute carried over to the beast forms your summons can take too. A subclass that gives druids access to a bunch of beast stat blocks they'd normally never get to use because campaigns almost never go underwater would be super fun. Plus turning into an octopus and grappling a guy as the stormy aura around you zaps them with lightning sounds really cool.
Looks like Moon Druid is getting another pass! Great news for all of us here. I hope they take the time to buff Magician as an Order too. It needs a little more to feel competitive with getting medium armor and martial weapons from Warden.
But more importantly, I noticed a possible little teaser for the future of Moon Druids everywhere in the new UA.
The Menagerie facility for Bastions is obviously very druidy. But more importantly, if you look at the list of beasts you can have in your menagerie you'll find Owlbear among them.
Now it does say there's also a few select Monstrosities you can take too with DM permission, but that seemed to be what the creature by CR list was for. The fact that Owlbear is the only monstrosity on the beast list might be a hint that it is being reclassified for Wildshape use.
Looks like Moon Druid is getting another pass! Great news for all of us here. I hope they take the time to buff Magician as an Order too. It needs a little more to feel competitive with getting medium armor and martial weapons from Warden.
But more importantly, I noticed a possible little teaser for the future of Moon Druids everywhere in the new UA.
The Menagerie facility for Bastions is obviously very druidy. But more importantly, if you look at the list of beasts you can have in your menagerie you'll find Owlbear among them.
Now it does say there's also a few select Monstrosities you can take too with DM permission, but that seemed to be what the creature by CR list was for. The fact that Owlbear is the only monstrosity on the beast list might be a hint that it is being reclassified for Wildshape use.
TBH Owlbear, Hippogriff, Griffon, Ankeg, Bulette, and Hippocamp should really just be beasts. It's really dumb that Find Steed doesn't have an aquatic mount (Hippocamp would fit the role).
I still think templates are the way to go for wild shape, especially Combat Wild Shape. But since they've abandoned big swings for the 2024 PHB, I'm holding out hope for another Tasha-style optional book that will go that route instead.
There are definitely some upsides to using the templates like in UA4. Primarily, I think it made the bookkeeping & scaling much easier to manage for Wild Shape. But the whole thing with not letting Druids turn into a Tiny creature like a Cat, Rat, Spider etc. for scouting/sneaking purposes until Level 11 was a terrible idea. In my experience playing as/with Druids, that was a significant use of Wild Shape at low levels, especially for non-Moon Druids. Plus, with generic templates you lose some of the unique traits of specific beasts, like wolves knocking people prone, poison bites, etc. And the simple one that stood out for a lot of people was being able to change into a spider but not gaining the ability to climb walls.
Yes - those of us who favored Templates were not saying the UA4 ones didn't need significant work. You highlighted one of the two biggest problems, which was the utter lack of "toolbox feel" that those wildshapes brought to the table relative to 2014. We even saw this in the D&D movie - Doric 's shapeshifting showed her use an owlbear to fight with, hawk for flight, insects for tiny spaces, a deer for maximum speed, a snake to escape restraints etc. Even if we can't shapeshift as often during a scene as she can, that's still the druid fantasy - being able to whip out {shape} to deal with {situation} as needed.
The second big issue was the math of the combat forms, particularly their defenses, for the moon druid in particular.. The UA6 moon druid improved that drastically but it still needs work, and thankfully WotC agreed which is why we're getting another round.
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Potentially, if that attribute carried over to the beast forms your summons can take too. A subclass that gives druids access to a bunch of beast stat blocks they'd normally never get to use because campaigns almost never go underwater would be super fun. Plus turning into an octopus and grappling a guy as the stormy aura around you zaps them with lightning sounds really cool.
Looks like Moon Druid is getting another pass! Great news for all of us here. I hope they take the time to buff Magician as an Order too. It needs a little more to feel competitive with getting medium armor and martial weapons from Warden.
But more importantly, I noticed a possible little teaser for the future of Moon Druids everywhere in the new UA.
The Menagerie facility for Bastions is obviously very druidy. But more importantly, if you look at the list of beasts you can have in your menagerie you'll find Owlbear among them.
Now it does say there's also a few select Monstrosities you can take too with DM permission, but that seemed to be what the creature by CR list was for. The fact that Owlbear is the only monstrosity on the beast list might be a hint that it is being reclassified for Wildshape use.
TBH Owlbear, Hippogriff, Griffon, Ankeg, Bulette, and Hippocamp should really just be beasts. It's really dumb that Find Steed doesn't have an aquatic mount (Hippocamp would fit the role).
I would like a wild magic Druid with Druid/Nature themed wild magic list.
Roll on this table any time the Druid rolls a 1 on any dice. Even damage and healing If casting a spell.
I don’t have the list/table but i think it could be very fun.
I didn’t see what you did there.
Yes - those of us who favored Templates were not saying the UA4 ones didn't need significant work. You highlighted one of the two biggest problems, which was the utter lack of "toolbox feel" that those wildshapes brought to the table relative to 2014. We even saw this in the D&D movie - Doric 's shapeshifting showed her use an owlbear to fight with, hawk for flight, insects for tiny spaces, a deer for maximum speed, a snake to escape restraints etc. Even if we can't shapeshift as often during a scene as she can, that's still the druid fantasy - being able to whip out {shape} to deal with {situation} as needed.
The second big issue was the math of the combat forms, particularly their defenses, for the moon druid in particular.. The UA6 moon druid improved that drastically but it still needs work, and thankfully WotC agreed which is why we're getting another round.