You grew up on a plane that isn’t part of the Material Plane.Possibly an upper plane, lower plane, neutral plane, or even an elementalplane.
Attributes:+1 INT, +1 CHA, +1 WIS Languages: Pick a language that matches your plane (Celestial, Infernal, Abyssal, Primordial, etc.). Skill Proficiencies: Pick two from: Arcana, Nature, Religion Tool Proficiencies: pick one Musical Instrument Feat:
Magic Initiate (Cleric or Druid)
Bonus Spells: (optional, depending on Campaign’s power level)
Depending on your planar association, you know either the Elementalism cantrip, or the Thaumaturgy cantrip.
You always have these spells prepared, once any of your classes are able to cast spells of the given spell level.They do not count against your number of spells known/prepared from any of your classes.
1st Level Spells: Protection from Evil and Good, Sanctuary
2nd Level Spells: Augury, Gentle Repose
3rd Level Spells: Magic Circle, Tongues
4th Level Spells: Banishment
5th Level Spells: Contact Other Plane, Dispel Evil and Good
Depending on your planar relationship, you also know one of the following spells when you are able to cast spells of that level:
One of: Summon Celestial, Summon Elemental, or Summon Fiend
Fiendish Ardling, i.e. your goat like devils, elk-like or gorilla-like demons, bug-like or fox-like yugoloths.
Fiendish Magic. Choose one cantrip from: Produce Flame, Ray of Frost, Poison Spray, Minor Illusion, Chill Touch. You learn this spell and can cast it using Intelligence, Wisdom or Charisma as your spellcasting ability, you choose when you pick this species.
Fiendish Resistance: Choose one damage type from: fire, cold, poison you are resistant to that damage type.
Beastial Appearance. You gain proficiency in Intimidation, and can choose one beastial trait from the list below:
Hooves : your walking speed increases by 5 ft.
Tail : you can use your tail to hold and move around items that weigh no more than 5 lbs, you cannot make attacks with your tail even if it is holding a weapon.
Thick Skin : your AC when not wearing armour is equal to 13 + your Dexterity modifier
Wings: when you fall at least 10 ft you can use your reaction to take no falling damage.
Celestial Ardling, i.e. the guardials, animal-headed gods of ancient egypt, animal-shaped gods of many indigenous cultures.
Divine Magic. Choose one cantrip from: Sacred Flame, Spare the Dying, Word of Radiance, Resistance. You learn this spell and can cast it using Intelligence, Wisdom or Charisma as your spellcasting ability, you choose when you pick this species.
Celestial Resistance: You are resistant to radiant and necrotic damage.
Beastial Appearance. You gain proficiency in Persuasion, and can choose one beastial trait from the list below:
Keen Senses : you gain proficiency in Perception.
Strong legs : your movement speed increases by 5ft
Wings: when you fall at least 10 ft you can use your reaction to take no falling damage.
Thick Fur : you have advantage on Constitution saving throws to resist the effects of extreme heat or cold.
Beast Speech : you can cast Speak with Animals on yourself a number of times equal to your proficiency bonus, regaining all uses when you finish a long rest.
Fiendish Ardling, i.e. your goat like devils, elk-like or gorilla-like demons, bug-like or fox-like yugoloths.
Fiendish Magic. Choose one cantrip from: Produce Flame, Ray of Frost, Poison Spray, Minor Illusion, Chill Touch. You learn this spell and can cast it using Intelligence, Wisdom or Charisma as your spellcasting ability, you choose when you pick this species.
Fiendish Resistance: Choose one damage type from: fire, cold, poison you are resistant to that damage type.
Beastial Appearance. You gain proficiency in Intimidation, and can choose one beastial trait from the list below:
Hooves : your walking speed increases by 5 ft.
Tail : you can use your tail to hold and move around items that weigh no more than 5 lbs, you cannot make attacks with your tail even if it is holding a weapon.
Thick Skin : your AC when not wearing armour is equal to 13 + your Dexterity modifier
Wings: when you fall at least 10 ft you can use your reaction to take no falling damage.
Celestial Ardling, i.e. the guardials, animal-headed gods of ancient egypt, animal-shaped gods of many indigenous cultures.
Divine Magic. Choose one cantrip from: Sacred Flame, Spare the Dying, Word of Radiance, Resistance. You learn this spell and can cast it using Intelligence, Wisdom or Charisma as your spellcasting ability, you choose when you pick this species.
Celestial Resistance: You are resistant to radiant and necrotic damage.
Beastial Appearance. You gain proficiency in Persuasion, and can choose one beastial trait from the list below:
Keen Senses : you gain proficiency in Perception.
Strong legs : your movement speed increases by 5ft
Wings: when you fall at least 10 ft you can use your reaction to take no falling damage.
Thick Fur : you have advantage on Constitution saving throws to resist the effects of extreme heat or cold.
Beast Speech : you can cast Speak with Animals on yourself a number of times equal to your proficiency bonus, regaining all uses when you finish a long rest.
Are those suggested as Species Feats, sub-species, alternate species, or ?
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Background: Extraplanar Upbringing
You grew up on a plane that isn’t part of the Material Plane. Possibly an upper plane, lower plane, neutral plane, or even an elemental plane.
Attributes: +1 INT, +1 CHA, +1 WIS
Languages: Pick a language that matches your plane (Celestial, Infernal, Abyssal, Primordial, etc.).
Skill Proficiencies: Pick two from: Arcana, Nature, Religion
Tool Proficiencies: pick one Musical Instrument
Feat:
Bonus Spells: (optional, depending on Campaign’s power level)
Depending on your planar association, you know either the Elementalism cantrip, or the Thaumaturgy cantrip.
You always have these spells prepared, once any of your classes are able to cast spells of the given spell level. They do not count against your number of spells known/prepared from any of your classes.
Fiendish Ardling, i.e. your goat like devils, elk-like or gorilla-like demons, bug-like or fox-like yugoloths.
Fiendish Magic. Choose one cantrip from: Produce Flame, Ray of Frost, Poison Spray, Minor Illusion, Chill Touch. You learn this spell and can cast it using Intelligence, Wisdom or Charisma as your spellcasting ability, you choose when you pick this species.
Fiendish Resistance: Choose one damage type from: fire, cold, poison you are resistant to that damage type.
Beastial Appearance. You gain proficiency in Intimidation, and can choose one beastial trait from the list below:
Hooves : your walking speed increases by 5 ft.
Tail : you can use your tail to hold and move around items that weigh no more than 5 lbs, you cannot make attacks with your tail even if it is holding a weapon.
Thick Skin : your AC when not wearing armour is equal to 13 + your Dexterity modifier
Horns : your unarmed strikes deal 1d6+your Strength modifier bludgeoning damage.
Wings: when you fall at least 10 ft you can use your reaction to take no falling damage.
Celestial Ardling, i.e. the guardials, animal-headed gods of ancient egypt, animal-shaped gods of many indigenous cultures.
Divine Magic. Choose one cantrip from: Sacred Flame, Spare the Dying, Word of Radiance, Resistance. You learn this spell and can cast it using Intelligence, Wisdom or Charisma as your spellcasting ability, you choose when you pick this species.
Celestial Resistance: You are resistant to radiant and necrotic damage.
Beastial Appearance. You gain proficiency in Persuasion, and can choose one beastial trait from the list below:
Keen Senses : you gain proficiency in Perception.
Strong legs : your movement speed increases by 5ft
Wings: when you fall at least 10 ft you can use your reaction to take no falling damage.
Thick Fur : you have advantage on Constitution saving throws to resist the effects of extreme heat or cold.
Beast Speech : you can cast Speak with Animals on yourself a number of times equal to your proficiency bonus, regaining all uses when you finish a long rest.
Are those suggested as Species Feats, sub-species, alternate species, or ?