Hey so I'm running a game and created a necklace of Infernal, no idea why, but I would like some help on making a curse on it.
It has properties of advantage on intimidation checks, learn infernal and you have to attune to it and all that jazz. So any help for a curse would be grateful 🙏
some suggestions 5% chance to trigger a paladin's divine sense and read as a fiend.
while attuned, player has to make wisdom or charisma saves or try and twist a deal to gain more than their fair share, or to use a loop hole to get out of fulfilling a promise.
Disadvantage on persuasion rolls because they give off an unsettling aura, or they have disadvantage to resist being charmed by an infernal creature.
one of those might do, depends on how cursed you want to make it. Also person can't willingly un attune from it since most curses have that.
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He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
I had an idea where every time you defeated an enemy, you gain temp hit points, but if you go two long rests without killing anything in between, you gain no benefit from the rest, alluding to demons and devils intense craving for mortal souls.
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Having fun? I would hope so. Lets see how much fun you're having after the lich starts dipping into it's 1/day spell slots.
Breathe, dragons; sing of the First World, forged out of chaos and painted with beauty. Sing of Bahamut, the Platinum, molding the shape of the mountains and rivers; Sing too of Chromatic Tiamat, painting all over the infinite canvas. Partnered, they woke in the darkness; partnered, they labored in acts of creation.
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Hey so I'm running a game and created a necklace of Infernal, no idea why, but I would like some help on making a curse on it.
It has properties of advantage on intimidation checks, learn infernal and you have to attune to it and all that jazz. So any help for a curse would be grateful 🙏
some suggestions
5% chance to trigger a paladin's divine sense and read as a fiend.
while attuned, player has to make wisdom or charisma saves or try and twist a deal to gain more than their fair share, or to use a loop hole to get out of fulfilling a promise.
Disadvantage on persuasion rolls because they give off an unsettling aura, or they have disadvantage to resist being charmed by an infernal creature.
one of those might do, depends on how cursed you want to make it. Also person can't willingly un attune from it since most curses have that.
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
Thank you this helps a lot.
I had an idea where every time you defeated an enemy, you gain temp hit points, but if you go two long rests without killing anything in between, you gain no benefit from the rest, alluding to demons and devils intense craving for mortal souls.
Having fun? I would hope so. Lets see how much fun you're having after the lich starts dipping into it's 1/day spell slots.
Greetings Mollza,
I am assuming you know of the following information, but wanted to link just in case you were not:
Hope this helps :)
Cheers!
Breathe, dragons; sing of the First World, forged out of chaos and painted with beauty.
Sing of Bahamut, the Platinum, molding the shape of the mountains and rivers;
Sing too of Chromatic Tiamat, painting all over the infinite canvas.
Partnered, they woke in the darkness; partnered, they labored in acts of creation.