On here? Not yet. It's in the future plans. Based on other projects and the typical speed of the devs and knowing how complicated it would be: I would expect this around late 2020 at earliest, most likely mid-2021.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Long answer, depends on what you consider acceptable as a "class". You can have a person stay at level 1 and add homebrew feats to that character that act as the new class's features.
Or you can use a homebrew Subclass to act as the new class, piggybacking off an existing class. While the homebrew system requires you to have the specific features at specific subclasses levels in order to submit it, you can have level scaling and feature options on normally unacceptable levels, as long as the original feature is on an acceptable level.
Is it possible?
On here? Not yet. It's in the future plans. Based on other projects and the typical speed of the devs and knowing how complicated it would be: I would expect this around late 2020 at earliest, most likely mid-2021.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
On Pen and Paper, anytime you feel like.
On DndBeyond, Short answer, no.
Long answer, depends on what you consider acceptable as a "class". You can have a person stay at level 1 and add homebrew feats to that character that act as the new class's features.
Or you can use a homebrew Subclass to act as the new class, piggybacking off an existing class. While the homebrew system requires you to have the specific features at specific subclasses levels in order to submit it, you can have level scaling and feature options on normally unacceptable levels, as long as the original feature is on an acceptable level.
I see. Thanks!