So back in 3.5 there was a rulebook titled "The Complete Warrior". In it near the back they had a small section that added some exotic weapons and described them (pg 156). On this chart it has "Warmace" under exotic one handed weapons. Upon reading the description paragraph one will realize that the stats presented are for the exotic one handed style. Using it with two hands it becomes a basic martial weapon. Since the stats would presumably change slightly (like they do for a greatsword) depending on whether you're using two hands or one, I have been trying to find any other mention or reference to go by. I cannot find this weapon in any other D&D resource at all. Like not even one. Does anybody know something I don't? Am I just missing something obvious? Thanks for the help and sorry for the wordy post, I like to be specific.
Warmace Cost: 25 gp Dmg (S): 1d10 Dmg (M): 2d6 Critical: x2 Range Increment: - Weight: 10 lb. Type: Bludgeoning
Anyone wielding a warmace takes a -1 penalty to Armor Class because the weight of the weapon makes it difficult to recover quickly from swinging it. A warmace is too large to use in one hand without special training (the appropriate Exotic Weapon Proficiency feat). A character can use a warmace two-handed as a martial weapon.
So back in 3.5 there was a rulebook titled "The Complete Warrior". In it near the back they had a small section that added some exotic weapons and described them (pg 156). On this chart it has "Warmace" under exotic one handed weapons. Upon reading the description paragraph one will realize that the stats presented are for the exotic one handed style. Using it with two hands it becomes a basic martial weapon. Since the stats would presumably change slightly (like they do for a greatsword) depending on whether you're using two hands or one, I have been trying to find any other mention or reference to go by. I cannot find this weapon in any other D&D resource at all. Like not even one. Does anybody know something I don't? Am I just missing something obvious? Thanks for the help and sorry for the wordy post, I like to be specific.
You could just do a custom job on what you remember. It doesn't have to be perfect especially if you can't google it.
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Warmace
Cost: 25 gp
Dmg (S): 1d10
Dmg (M): 2d6
Critical: x2
Range Increment: -
Weight: 10 lb.
Type: Bludgeoning
Anyone wielding a warmace takes a -1 penalty to Armor Class because the weight of the weapon makes it difficult to recover quickly from swinging it. A warmace is too large to use in one hand without special training (the appropriate Exotic Weapon Proficiency feat). A character can use a warmace two-handed as a martial weapon.
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