Using thousands of years of real-world history, the Furrier’s Guild is another way for player characters to earn extra money, while parties established fur trading businesses. Imagine your party building a permanent bastion that also functions as a frontier, fur trading outpost.
One of my journalism professors told my class that “A story is someone, doing something, for a reason”. The “Collar of Regeneration” is showing, not telling, evil people doing evil things for an evil reason.
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Using thousands of years of real-world history, the Furrier’s Guild is another way for player characters to earn extra money, while parties established fur trading businesses. Imagine your party building a permanent bastion that also functions as a frontier, fur trading outpost.
One of my journalism professors told my class that “A story is someone, doing something, for a reason”. The “Collar of Regeneration” is showing, not telling, evil people doing evil things for an evil reason.