I have (had) a chaotic evil, half-elf, fighter magic user who has a quasit as a familiar, who put on a helm of alignment change by mistake. Since my character is now lawful good what happens to his quasit and is the character penalized if he loses his familiar? Does it leave him as if it was killed so he now loses 4 levels or does it become a brownie?
So... 4 levels pact of chain warlock? If so, then nothing happens. You can dismiss it then summon something else if the character prefers or use its demonic powers for the forces of good. The familiars from find familiar are basically slaves made from extraplanar soul stuff and given awareness via magic (you can literally summon a fey quasit).
If it was an actual quasit that had become your familiar through role play, then that is up to DM.
I'm 51 and still play old school 1st edition AD&D, now with my teenage kids, so it is an actual quasit.
Erik
I mean, you can run the spell however you want, but if you're changing how the rules work, how that interacts with a change to your alignment is entirely up to you. There are no rules governing this situation in 5e.
I don't know, but I think the idea of an evil quasit bound to serve a good guy could be pretty fun, that's what I'd go with. I've played some old school D&D and I can't think of any rule that covers this off the top of my head.
Quasit: "You've changed and not in a good way. Well... in a good way but in a bad good way." :D
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Human. Male. Possibly. Don't be a divider. My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong. I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲 “It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
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Hi,
I have (had) a chaotic evil, half-elf, fighter magic user who has a quasit as a familiar, who put on a helm of alignment change by mistake. Since my character is now lawful good what happens to his quasit and is the character penalized if he loses his familiar? Does it leave him as if it was killed so he now loses 4 levels or does it become a brownie?
Thanks!
Erik
So... 4 levels pact of chain warlock? If so, then nothing happens. You can dismiss it then summon something else if the character prefers or use its demonic powers for the forces of good. The familiars from find familiar are basically slaves made from extraplanar soul stuff and given awareness via magic (you can literally summon a fey quasit).
If it was an actual quasit that had become your familiar through role play, then that is up to DM.
I'm 51 and still play old school 1st edition AD&D, now with my teenage kids, so it is an actual quasit.
Erik
I mean, you can run the spell however you want, but if you're changing how the rules work, how that interacts with a change to your alignment is entirely up to you. There are no rules governing this situation in 5e.
I don't know, but I think the idea of an evil quasit bound to serve a good guy could be pretty fun, that's what I'd go with. I've played some old school D&D and I can't think of any rule that covers this off the top of my head.
Wizard (Gandalf) of the Tolkien Club
Quasit: "You've changed and not in a good way. Well... in a good way but in a bad good way." :D
Human. Male. Possibly. Don't be a divider.
My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong.
I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲
“It's a bit early to be thinking about an epitaph. No?” will be my epitaph.