So I'm trying to edit an melee attack option and while I use the stat modifier for the initial hit the modifier does not come into play for rolling dice and I can't figure out how to include one but exclude the other. Anyone know what to do?
OK I have a class abilities that uses my stats for the melee attack and I can get that set up just fine the problem is rolling damage. I roll 3d12 and only the 3d12 but what I have rigged up adds +3 to it which is the test stat and I'm trying to drop the +3.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
So I'm trying to edit an melee attack option and while I use the stat modifier for the initial hit the modifier does not come into play for rolling dice and I can't figure out how to include one but exclude the other. Anyone know what to do?
I think you need to detail what you are trying to do
OK I have a class abilities that uses my stats for the melee attack and I can get that set up just fine the problem is rolling damage. I roll 3d12 and only the 3d12 but what I have rigged up adds +3 to it which is the test stat and I'm trying to drop the +3.