I was thinking that the subclass "Totem Warrior" outperforms the other subclasses (at lv.3 Resistance against everything exept pyschic damage)
So I made one myself and would be glad if you tell me if it is too strong or weak and maybe where I could improve in making subclasses (The "Story-Part" is nearly empty I know)
Path of the devourer Time has shown that nothing should be wasted and everything can be reused, if for the right purpose. And why should you waste all of this dead bodies with their delicious meat?
Lv3. Eating everything
When you eat body-parts of somone who 24h ago, you get your CONMod*Profincy Bonus as temporary health. This takes 10min.
This temporary hit point do not use resistance. Example: You have 6 temporary hit-points and 20 normal hit-points and you are raging. A Bandit attacks you, it's a hit and deals 10 Slashing Damage. So this 10 Damage minus your temp HP ((6)) equals 4. This 4 remainig damage are going throught the resistance and are now 2. This two damage are taken, so now you have no temp HP at all and 18 normal HP
When you do so, you subtract you CONMod from Charisma-Checks besides intimidation-like one (It does stink if you eat some big rats or a human raw) You can't get sick of raw meat.
Before you start the first attack, you have to declare that you want to try to bite. When doing so, every attack during your turn has disadvantage After a Hit with a weapon, you can do a bite while raging This bite deals 1w6+ rage damage. (Even if you already have one, you use the one shown here) You can do this bite only if you have a free hand
(at lv.5 you have 2 bites you can do)
Lv. 6 Devour it When you bite someone while raging, you can decide to heal for half his TP after the damage of the bite is done (If you bite somone and after the bite he has 12TP,you heal youself for (12*0,5) 6TP) You can use this ability 2x Times or untill you healed double of your CON-Score If you bite an undead with flesh (like a zombie) you can heal only half of his hit-points
Furthermore, you can decide not to heal the full TPs of the hitted enemy.
You can't heal if you bite someone without flesh (like a skeleton)
Lv. 10
Might of the Eater Every of your natural Attacks (Including bites or fists) are treated as magical weapons Your lv. divided by 6 (lv/6) is an entchantment bonus for hitting and damage. (Thr number is rounded down. If your level is 17, your enchantment bonus is still +2) In addition, you can bite as bonus action while you're not raging
You can determine if meat is poisened and not suffering from the poisen. (You're hardened up against any kind this)
Lv. 14
Extend the regenation Your bite can heal you now for your CON-Score multiplied with your profincy-bonus The limit of uses for this ability negated (the ability you get on lv. 6) (You could use the ability 4 times, but if you healed ComMod*Profincy-Bonus, you can't heal anymore) Furthermore, you get resistance against poisen If you already have one, you are instead immune to poisen (a dwarf would get immunity while a human would get resistance, although the human wears an amulet of poisen-resistance)
I was thinking that the subclass "Totem Warrior" outperforms the other subclasses (at lv.3 Resistance against everything exept pyschic damage)
So I made one myself and would be glad if you tell me if it is too strong or weak and maybe where I could improve in making subclasses (The "Story-Part" is nearly empty I know)
Path of the devourer
Time has shown that nothing should be wasted and everything can be reused, if for the right purpose. And why should you waste all of this dead bodies with their delicious meat?
Lv3.
Eating everything
When you eat body-parts of somone who 24h ago, you get your CONMod*Profincy Bonus as temporary health. This takes 10min.
This temporary hit point do not use resistance.
Example: You have 6 temporary hit-points and 20 normal hit-points and you are raging. A Bandit attacks you, it's a hit and deals 10 Slashing Damage. So this 10 Damage minus your temp HP ((6)) equals 4. This 4 remainig damage are going throught the resistance and are now 2. This two damage are taken, so now you have no temp HP at all and 18 normal HP
When you do so, you subtract you CONMod from Charisma-Checks besides intimidation-like one
(It does stink if you eat some big rats or a human raw)
You can't get sick of raw meat.
Before you start the first attack, you have to declare that you want to try to bite.
When doing so, every attack during your turn has disadvantage
After a Hit with a weapon, you can do a bite while raging
This bite deals 1w6+ rage damage. (Even if you already have one, you use the one shown here)
You can do this bite only if you have a free hand
(at lv.5 you have 2 bites you can do)
Lv. 6
Devour it
When you bite someone while raging, you can decide to heal for half his TP after the damage of the bite is done
(If you bite somone and after the bite he has 12TP,you heal youself for (12*0,5) 6TP)
You can use this ability 2x Times or untill you healed double of your CON-Score
If you bite an undead with flesh (like a zombie) you can heal only half of his hit-points
Furthermore, you can decide not to heal the full TPs of the hitted enemy.
You can't heal if you bite someone without flesh
(like a skeleton)
Lv. 10
Might of the Eater
Every of your natural Attacks (Including bites or fists) are treated as magical weapons
Your lv. divided by 6 (lv/6) is an entchantment bonus for hitting and damage.
(Thr number is rounded down.
If your level is 17, your enchantment bonus is still +2)
In addition, you can bite as bonus action while you're not raging
You can determine if meat is poisened and not suffering from the poisen.
(You're hardened up against any kind this)
Lv. 14
Extend the regenation
Your bite can heal you now for your CON-Score multiplied with your profincy-bonus
The limit of uses for this ability negated (the ability you get on lv. 6) (You could use the ability 4 times, but if you healed ComMod*Profincy-Bonus, you can't heal anymore)
Furthermore, you get resistance against poisen
If you already have one, you are instead immune to poisen
(a dwarf would get immunity while a human would get resistance, although the human wears an amulet of poisen-resistance)