Ok so here is the thing that does not make any sense to me as a player and a DM, an Item like a revolver or a pistol requires a minimum distance before you are not rolling at disadvantage. Now if you put a pistol is pushed up against someone how would you have a harder time hitting? Similar idea for a crossbow or bow and arrow but I see why that may have some minimum distances, as the weakest point of holding the arrow is the tip. if close enough an enemy could potentially smack the arrow head or whatever, creating the need for the distance. Now when you look at ranged weapons in IRL the closer you are the better the chances you have of hitting. Now I do not necessarily want to drop such limitations but would like to hear the way others homebrew these rules to make them more relatable and more balanced. Any opinions would be greatly appreciated.
That being said you push a pistol up to someone's head and pull the trigger in one quick action how is that different from swinging a sword? or if you are say 10 feet away and just out of reach of the sword why would it be harder to hit a person with any ranged weapon?
That all being said, I was more looking for others homebrew rules than just cause that is the rule sort of speak, but thank you
A person out of arms reach of you has no real method of interfering with your aim. A person in your face absolutely can grab or deflect your arm, hand, or weapon or they can roll out of the way and make it difficult to get an effective shot. The notion of "a pistol is pushed up against someone" has to assume that target is stationary and helpless, not moving around a 5-foot cube that they physically take up a small percentage of.
For what you want, just take the Sharpshooter feat. It eliminates the penalty and you probably will benefit from the rest of the perks it offers.
Edit: An average human takes up 2.19 cubic feet. In D&D, that person is in a 125 cubic foot space adjacent to yours. They are taking up 1.752% of their space. You are never going to be in a situation where you are pressing a pistol against someone who isn't helpless.
That makes sense, and I will talk to my artificer artillerist about that feet. Hopefully he will take it and enjoy not having to worry about close range attacks with a revolver lol
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Ok so here is the thing that does not make any sense to me as a player and a DM, an Item like a revolver or a pistol requires a minimum distance before you are not rolling at disadvantage. Now if you put a pistol is pushed up against someone how would you have a harder time hitting? Similar idea for a crossbow or bow and arrow but I see why that may have some minimum distances, as the weakest point of holding the arrow is the tip. if close enough an enemy could potentially smack the arrow head or whatever, creating the need for the distance. Now when you look at ranged weapons in IRL the closer you are the better the chances you have of hitting. Now I do not necessarily want to drop such limitations but would like to hear the way others homebrew these rules to make them more relatable and more balanced. Any opinions would be greatly appreciated.
Think about it this way: how are you going to accurately aim while there's a guy whaling on you with a sword?
That being said you push a pistol up to someone's head and pull the trigger in one quick action how is that different from swinging a sword? or if you are say 10 feet away and just out of reach of the sword why would it be harder to hit a person with any ranged weapon?
That all being said, I was more looking for others homebrew rules than just cause that is the rule sort of speak, but thank you
A person out of arms reach of you has no real method of interfering with your aim. A person in your face absolutely can grab or deflect your arm, hand, or weapon or they can roll out of the way and make it difficult to get an effective shot. The notion of "a pistol is pushed up against someone" has to assume that target is stationary and helpless, not moving around a 5-foot cube that they physically take up a small percentage of.
For what you want, just take the Sharpshooter feat. It eliminates the penalty and you probably will benefit from the rest of the perks it offers.
Edit: An average human takes up 2.19 cubic feet. In D&D, that person is in a 125 cubic foot space adjacent to yours. They are taking up 1.752% of their space. You are never going to be in a situation where you are pressing a pistol against someone who isn't helpless.
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My houserulings.
That makes sense, and I will talk to my artificer artillerist about that feet. Hopefully he will take it and enjoy not having to worry about close range attacks with a revolver lol