Trying to set up a homebrew weapon, which is 'slightly cursed'. Premise is: Dagger +1 + 1D6 Radiant damage to undead On a roll of 1 (NAT 1) the extra 1D6 radiant will hit the character yielding this weapon.
Having issue with setting this condition (On Roll of 1, cause 1D6)
Have added this to the notes, however, it does NOT show when rolling (either DNDBeyond or ROLL20)
Have a sneaking suspicion that unless its clearly visible, I (DM) will forget to apply that and they (PLAYERS) might 'forget' this limitation.
Now... I could just make it to add damage on a roll of 20
Hi All,
Trying to set up a homebrew weapon, which is 'slightly cursed'.
Premise is: Dagger +1
+ 1D6 Radiant damage to undead
On a roll of 1 (NAT 1) the extra 1D6 radiant will hit the character yielding this weapon.
Having issue with setting this condition (On Roll of 1, cause 1D6)
Have added this to the notes, however, it does NOT show when rolling (either DNDBeyond or ROLL20)
Have a sneaking suspicion that unless its clearly visible, I (DM) will forget to apply that and they (PLAYERS) might 'forget' this limitation.
Now... I could just make it to add damage on a roll of 20
PLUS:
If anyone wants to use it...
Deathshead Dagger - Magic Items - Homebrew - D&D Beyond (dndbeyond.com)
UPDATE... in case anyone else has this 'problem'
FIX is to add another modifier, with a note in the RESTRICTION field.
This presents BOTH in the roll, so will be visible
My process is now:
UPDATE... in case anyone else has this 'problem'
FIX is to add another modifier, with a note in the RESTRICTION field.
This presents BOTH in the roll, so will be visible
My process is now: