Range 120 ft. Components - S , M (small pieces of string
Duration- C. 10 minutes. Attk/save - Wis Save
You can choose up to 2 humanoids withing range to charm. The targets must be within 30 feet of each other and succeed a Wisdom Saving Throw or be under the casters control. The target may repeat the saving throw after each turn until they fail three times then the caster gains full control for the duration of the spell. The caster as a bonus action on each of his turns telepathically command those to do anything under his control other than cast spells and harm themselves. If you control multiple people, you can command any or all of them at the same time, issuing the same command to each one, or you can issue a general command, such as guard a particular chamber or corridor. If no commands are issued the person only defends themselves against hostile creatures. If a charmed person leaves the spell range of 120 ft withing the caster the affect is dispelled. On any successful saving throw the spell ends on the target. When the spell ends the targets are aware they have been charmed and what they have done.
At higher levels: When you cast this spell using a spell slot of 4th or higher you can target one additional humanoid for each slot above 3rd.
What do u think of this? Balanced? Any possible changes
So Dominate Person is 5th level and this seems more powerful than that in some ways. Mass Suggestion is 6th level. Use those two spells as your benchmarks and maybe you'd recognize this arguably belongs as a 6th level spell or thereabout I think.
As MidnightPlat says, it's way too powerful for a level 3 spell. It allows the creature to take control of their own action, but then take another turn under the controller's direction.
It's game breaking in the following situation: "I cast Puppeteer on the party's Barbarian and Fighter. I'll use a bonus action to make them attack the enemies, so they each get a free turn."
Level 3 enchantment. Casting time 1 action
Range 120 ft. Components - S , M (small pieces of string
Duration- C. 10 minutes. Attk/save - Wis Save
You can choose up to 2 humanoids withing range to charm. The targets must be within 30 feet of each other and succeed a Wisdom Saving Throw or be under the casters control. The target may repeat the saving throw after each turn until they fail three times then the caster gains full control for the duration of the spell. The caster as a bonus action on each of his turns telepathically command those to do anything under his control other than cast spells and harm themselves. If you control multiple people, you can command any or all of them at the same time, issuing the same command to each one, or you can issue a general command, such as guard a particular chamber or corridor. If no commands are issued the person only defends themselves against hostile creatures. If a charmed person leaves the spell range of 120 ft withing the caster the affect is dispelled. On any successful saving throw the spell ends on the target. When the spell ends the targets are aware they have been charmed and what they have done.
At higher levels: When you cast this spell using a spell slot of 4th or higher you can target one additional humanoid for each slot above 3rd.
What do u think of this? Balanced? Any possible changes
So Dominate Person is 5th level and this seems more powerful than that in some ways. Mass Suggestion is 6th level. Use those two spells as your benchmarks and maybe you'd recognize this arguably belongs as a 6th level spell or thereabout I think.
Jander Sunstar is the thinking person's Drizzt, fight me.
As MidnightPlat says, it's way too powerful for a level 3 spell. It allows the creature to take control of their own action, but then take another turn under the controller's direction.
It's game breaking in the following situation: "I cast Puppeteer on the party's Barbarian and Fighter. I'll use a bonus action to make them attack the enemies, so they each get a free turn."
I see. That makes a lot of sense. I can make some changes now thank you