As an action you touch one melee weapon, or one piece of ranged ammunition, and imbue it with a spell of 3rd level or lower that has a range of Touch. You must have the spell prepared, and you must have the required spell slot available, which is expended in the process. That spell is held in the weapon for a number of rounds equal to your spellcasting ability modifier, or until the weapon is used to make an attack against a creature or object. On a successful attack the weapon deals its usual damage and the spell is cast on the target of the attack. Once the spell has been transferred to the target, if the spell requires Concentration, you must concentrate on it as usual, or it ceases to function. If the target is a creature, any saving throw allowed by the spell is made with disadvantage if the creature took damage from the weapon attack. You may use this feat a number of times equal to half your level rounded up, after which you must complete a long rest before regaining its use.
Note that you can cast it on your own weapon/ammunition, or another person, so for example you could use the feat on your turn to cast a spell on a party member's arrow, and then on their turn they could fire the arrow at a distant target to transfer the spell.
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You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
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I revised a homebrew feat I posted here a while back and it was approved. Here it is... https://www.dndbeyond.com/characters/feats/9596-imbue-spell
Imbue Spell
As an action you touch one melee weapon, or one piece of ranged ammunition, and imbue it with a spell of 3rd level or lower that has a range of Touch. You must have the spell prepared, and you must have the required spell slot available, which is expended in the process. That spell is held in the weapon for a number of rounds equal to your spellcasting ability modifier, or until the weapon is used to make an attack against a creature or object. On a successful attack the weapon deals its usual damage and the spell is cast on the target of the attack. Once the spell has been transferred to the target, if the spell requires Concentration, you must concentrate on it as usual, or it ceases to function. If the target is a creature, any saving throw allowed by the spell is made with disadvantage if the creature took damage from the weapon attack. You may use this feat a number of times equal to half your level rounded up, after which you must complete a long rest before regaining its use.
You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
Note that you can cast it on your own weapon/ammunition, or another person, so for example you could use the feat on your turn to cast a spell on a party member's arrow, and then on their turn they could fire the arrow at a distant target to transfer the spell.
You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?