I am trying to program a dagger that functionally ignores the AC bonus from heavy and medium armor (flavor texted as "ignores metal armor").
I started using a copy of the +2 dagger, and I am having a difficult time figuring out how to designate this.
Is it possible to do, and if so, how, or is this going to have to be relegated to the DM's mathematical abilities?
If not, is there a way to create an icon like the green hexagonal A that allows for a description of this ability? *edit* or maybe like the grey diamond C for concentration, but with pop up text */edit*
It's very much not possible. When you make an attack roll in D&D Beyond, it doesn't know who the attack is against, so there would be no way of reducing their AC. Just put it in the description of the item, that's the best you can do.
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Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Also, strictly speaking, armor does not give an AC bonus, it replaces the unarmored AC calculation with a different one. Really, this seems like a concept that sounds good on paper, but won't perform well in practice. The +X bonus of most magic weapons is already functionally an armor penetrating property, boosting you to-hit bonus to counter higher AC's.
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I am trying to program a dagger that functionally ignores the AC bonus from heavy and medium armor (flavor texted as "ignores metal armor").
I started using a copy of the +2 dagger, and I am having a difficult time figuring out how to designate this.
Is it possible to do, and if so, how, or is this going to have to be relegated to the DM's mathematical abilities?
If not, is there a way to create an icon like the green hexagonal A that allows for a description of this ability?
*edit* or maybe like the grey diamond C for concentration, but with pop up text */edit*
It's very much not possible. When you make an attack roll in D&D Beyond, it doesn't know who the attack is against, so there would be no way of reducing their AC. Just put it in the description of the item, that's the best you can do.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Also, strictly speaking, armor does not give an AC bonus, it replaces the unarmored AC calculation with a different one. Really, this seems like a concept that sounds good on paper, but won't perform well in practice. The +X bonus of most magic weapons is already functionally an armor penetrating property, boosting you to-hit bonus to counter higher AC's.