You call upon the forces of good, and a heavy rain begins to fall around you, its raindrops soft and warm.
A driving rain falls around you in a cylinder 30 feet high with a 30-foot radius. The storm lightly obscures the area; reducing hearing and visibility, resulting disadvantage on all perception checks, It also applies disadvantage to ranged attacks made into, out of, or through the storm. Finally, it automatically extinguishes any unprotected flames and has a 50% chance to extinguish protected flames (such as those of lanterns).
The rain damages evil creatures, dealing 2d6 points of radiant damage per round (evil fiends and undead take 2d8) at the beginning of your turn.
(NOTES: does not require concentration, the storm does not follow you)
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a port for a cool underused spell. it'll go live in the home brew section when its moderation is complete
Holy storm [spell] (Available for: paladin (9), Cleric (life,light and tempest) (3))
LEVEL: 3rd
CASTING TIME: 1 Action
RANGE/AREA: Self (30 ft cylinder )
COMPONENTS: V, S, M - Flask of holy water
DURATION: 1 minute
SCHOOL: Conjuration
ATTACK/SAVE: None
DAMAGE/EFFECT: Radiant
You call upon the forces of good, and a heavy rain begins to fall around you, its raindrops soft and warm.
A driving rain falls around you in a cylinder 30 feet high with a 30-foot radius. The storm lightly obscures the area; reducing hearing and visibility, resulting disadvantage on all perception checks, It also applies disadvantage to ranged attacks made into, out of, or through the storm. Finally, it automatically extinguishes any unprotected flames and has a 50% chance to extinguish protected flames (such as those of lanterns).
The rain damages evil creatures, dealing 2d6 points of radiant damage per round (evil fiends and undead take 2d8) at the beginning of your turn.
(NOTES: does not require concentration, the storm does not follow you)