The story you can ignore: I have a player who wanted to use the Pugilist class, but after giving the newest one a read, it seems to me that it's kind of a mess I don't want to deal with as a DM. He proposed going for a Barbarian-Monk multi-class, but I know that it would not be fun for him (he doesn't know the rules that well). My compromise for him was to add a few homebrew things to make a Path of the Berserker Barbarian feel like a street punk, and this feat is the central thing for all that.
Let me know if it looks balanced:
Street Brawler
General Feat (Prerequisites: Level 4+, Tavern Brawler)
You gain the following benefits.
Ability Score Increase. Increase your Strength by 1, to a maximum of 20.
Pugilist. Your Unarmed Strike damage is further increased. You deal Bludgeoning damage equal to 1d6 plus your Strength modifier instead of the enhanced damage from Tavern Brawler.
Fisticuff Specialist. When you hit with bladed knuckles, brass knuckles or spiked knuckles, the attack is considered an Unarmed Strike that deals the same type of damage as that weapon.
Knock-Out. When you use the Push benefit of your Tavern Brawler feat, you can force the target to make a Constitution saving throw (DC equals to 8 plus your Strength modifier and Proficiency Bonus). On a failed save, the target receives the Unconscious condition for 1 minute. The condition ends on a target if it takes damage or someone within 5 feet of it takes an action to wake it up.
You can use this benefit a number of times equal to yourProficiency Bonus, and you regain all expended uses when you finish aLong Rest.
Thanks!
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The story you can ignore: I have a player who wanted to use the Pugilist class, but after giving the newest one a read, it seems to me that it's kind of a mess I don't want to deal with as a DM. He proposed going for a Barbarian-Monk multi-class, but I know that it would not be fun for him (he doesn't know the rules that well). My compromise for him was to add a few homebrew things to make a Path of the Berserker Barbarian feel like a street punk, and this feat is the central thing for all that.
Let me know if it looks balanced:
Street Brawler
General Feat (Prerequisites: Level 4+, Tavern Brawler)
You gain the following benefits.
Ability Score Increase. Increase your Strength by 1, to a maximum of 20.
Pugilist. Your Unarmed Strike damage is further increased. You deal Bludgeoning damage equal to 1d6 plus your Strength modifier instead of the enhanced damage from Tavern Brawler.
Fisticuff Specialist. When you hit with bladed knuckles, brass knuckles or spiked knuckles, the attack is considered an Unarmed Strike that deals the same type of damage as that weapon.
Knock-Out. When you use the Push benefit of your Tavern Brawler feat, you can force the target to make a Constitution saving throw (DC equals to 8 plus your Strength modifier and Proficiency Bonus). On a failed save, the target receives the Unconscious condition for 1 minute. The condition ends on a target if it takes damage or someone within 5 feet of it takes an action to wake it up.
You can use this benefit a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
Thanks!