I'm trying to recreate a homebrew weapon type using the magic item system.
The biggest roadblocks are changing the damage dice and adding the gunslinger properties. So if anyone knows how I can add a custom item to the list of properties and change the damage die, that would be helpful. The weapon is as follows.
I know, I'm just trying to make something functional with the magic item system. I'm attempting to modify the exandria musket into the lever rifle (stats shown above), but as a magic item. I was checking to see if anyone had some tips to help me achieve this.
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I'm trying to recreate a homebrew weapon type using the magic item system.
The biggest roadblocks are changing the damage dice and adding the gunslinger properties. So if anyone knows how I can add a custom item to the list of properties and change the damage die, that would be helpful. The weapon is as follows.
Name
Cost
Ammo
Damage
Weight
Properties
Lever Rifle
450gp
7g (10)
3d4 piercing
8 lb.
Ammunition (range 80/320), Two-handed, Reload 5, Misfire 2
Many thanks for any help.
D&D Beyond hasn't implemented homebrew of mundane equipment, including base weapons & armor.
This is on the roadmap for the future (homebrew revamp):
http://dndbeyond.com/feature-roadmap
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If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
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I know, I'm just trying to make something functional with the magic item system. I'm attempting to modify the exandria musket into the lever rifle (stats shown above), but as a magic item. I was checking to see if anyone had some tips to help me achieve this.