Using "Set" ignores the other modifiers as was wanted, but the calculation still shows up when armour is worn. Perhaps a bug?
Yeah, almost certain it's a bug that will just choose the higher total of the AC calculations, even though say a Barbarian is required to not wear armour to get the Unarmored Defense trait.
I'm trying to create a wondrous item that, while unarmoured, sets the AC calculation to 13+Dex.
I tried: Set->UnarmoredAC->DEX->3; this gave the right value but would still appear if leather armour was worn.
I have settled for: Bonus->UnarmoredAC->3; as this works well for stacking with Bracers of Defense and doesn't appear with armour.
Trouble is, how do I now ignore other bonuses like Barbarian's +Con or Monk's +Wis?
So looking back at it again:
Using "Set" ignores the other modifiers as was wanted, but the calculation still shows up when armour is worn. Perhaps a bug?
Yeah, almost certain it's a bug that will just choose the higher total of the AC calculations, even though say a Barbarian is required to not wear armour to get the Unarmored Defense trait.