Working with a buddy on a special custom magic rifle for his slightly steampunk game, and we're trying to figure out how to get the rifle to not have the absolutely, stupidly dismaying range it's stuck with. I located this modifier in the editor, but nothing I try with it has any effect whatsoever on the weapon's listed range. Dumb thing just stays 80/240, no matter what figure I use for the multiplier. Tried small integers like 2 or 3, no dice. Tried entering "100%", got told "Not a valid number". Tried leaving the sign off and just adding a 200 multiplier (200% higher, i.e. three times normal range) - nada.
What the heck is one supposed to feed this modifier to make it work? Apologies in advance, normally I'm not awful at figuring out this nightmarish workaround hack, but in this case I'm hitting a wall. Blargh.
Working with a buddy on a special custom magic rifle for his slightly steampunk game, and we're trying to figure out how to get the rifle to not have the absolutely, stupidly dismaying range it's stuck with. I located this modifier in the editor, but nothing I try with it has any effect whatsoever on the weapon's listed range. Dumb thing just stays 80/240, no matter what figure I use for the multiplier. Tried small integers like 2 or 3, no dice. Tried entering "100%", got told "Not a valid number". Tried leaving the sign off and just adding a 200 multiplier (200% higher, i.e. three times normal range) - nada.
What the heck is one supposed to feed this modifier to make it work? Apologies in advance, normally I'm not awful at figuring out this nightmarish workaround hack, but in this case I'm hitting a wall. Blargh.
Hi Yurei1453,
That modifier currently does fig all. That’s why, much like base damage, it is still currently not possible to change base weapon range either. The best you can do currently is put it in the note like this: https://www.dndbeyond.com/magic-items/1243170-heavy-longbow
UGH. Thanks for the information, Sposta. That note of "this is the actual range" is currently what we're doing, was just hoping I could figure out a better option. Blrrgh.
UGH. Thanks for the information, Sposta. That note of "this is the actual range" is currently what we're doing, was just hoping I could figure out a better option. Blrrgh.
Not until DDB finishes the homebrew creator upgrade. I imagine that will all come when they announce that we can finally make homebrew non-magic items. Sorry Yurei.
PS-Custom Action can do it if the rest of the item isn’t too fancy.
Oh I know, there's plenty of ways to BS stuff on the sheet. The weapon in question is fairly straightforward, but yeah. Still steams my cookies that the system is so freaking kludgy; half the point of the awesome digital tool is supposed to be that we don't have to pull this kind of wonky workaround. I could get a form-fillable PDF on Myth-Weavers for zero dollars a whole helluva lot cheaper than doing anything on DDB. Hueh.
Oh I know, there's plenty of ways to BS stuff on the sheet. The weapon in question is fairly straightforward, but yeah. Still steams my cookies that the system is so freaking kludgy; half the point of the awesome digital tool is supposed to be that we don't have to pull this kind of wonky workaround. I could get a form-fillable PDF on Myth-Weavers for zero dollars a whole helluva lot cheaper than doing anything on DDB. Hueh.
Ah well. Maybe some day.
I think it was accidentally put in, and then abandoned because nothing uses it. But now people want it, so I figure it’s just a matter of time.
Working with a buddy on a special custom magic rifle for his slightly steampunk game, and we're trying to figure out how to get the rifle to not have the absolutely, stupidly dismaying range it's stuck with. I located this modifier in the editor, but nothing I try with it has any effect whatsoever on the weapon's listed range. Dumb thing just stays 80/240, no matter what figure I use for the multiplier. Tried small integers like 2 or 3, no dice. Tried entering "100%", got told "Not a valid number". Tried leaving the sign off and just adding a 200 multiplier (200% higher, i.e. three times normal range) - nada.
What the heck is one supposed to feed this modifier to make it work? Apologies in advance, normally I'm not awful at figuring out this nightmarish workaround hack, but in this case I'm hitting a wall. Blargh.
Please do not contact or message me.
Hi Yurei1453,
That modifier currently does fig all. That’s why, much like base damage, it is still currently not possible to change base weapon range either. The best you can do currently is put it in the note like this: https://www.dndbeyond.com/magic-items/1243170-heavy-longbow
I hope this information has been helpful.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Well that's bloody helpful. -_-
UGH. Thanks for the information, Sposta. That note of "this is the actual range" is currently what we're doing, was just hoping I could figure out a better option. Blrrgh.
Please do not contact or message me.
Not until DDB finishes the homebrew creator upgrade. I imagine that will all come when they announce that we can finally make homebrew non-magic items. Sorry Yurei.
PS-Custom Action can do it if the rest of the item isn’t too fancy.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Oh I know, there's plenty of ways to BS stuff on the sheet. The weapon in question is fairly straightforward, but yeah. Still steams my cookies that the system is so freaking kludgy; half the point of the awesome digital tool is supposed to be that we don't have to pull this kind of wonky workaround. I could get a form-fillable PDF on Myth-Weavers for zero dollars a whole helluva lot cheaper than doing anything on DDB. Hueh.
Ah well. Maybe some day.
Please do not contact or message me.
I think it was accidentally put in, and then abandoned because nothing uses it. But now people want it, so I figure it’s just a matter of time.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
People have wanted it for years and it still doesn't get added.
Still waiting.
Still waiting.
Like range rarely comes up in my games (especially not with the longbow my item is based on), but still, I wanna see the numbers get bigger.