I've created a magic shield, that at first seems to be a nice item, until the player finds it to be cursed. The curse works like that: the shield will prevent the player from dying. So everytime the player's HP goes to zero, and even if he/she is destroyed, the shield will cast True Resurrection. It'll also cast Death Ward, Protect from Energy (all kinds) and Protect from Poison. It will return to the player if thrown away or stolen in a few hours.
The downside is that the shield will force the player to gain only half the XP, reduce his/her Charisma by 5, and give disadvantage to all Charisma checks.
Now, apart from Death Ward, Protection and True Resurrection, which other spells I should add to it? Considering the 5E?
Thanks for the support.
alelizio
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I've created a magic shield, that at first seems to be a nice item, until the player finds it to be cursed. The curse works like that: the shield will prevent the player from dying. So everytime the player's HP goes to zero, and even if he/she is destroyed, the shield will cast True Resurrection. It'll also cast Death Ward, Protect from Energy (all kinds) and Protect from Poison. It will return to the player if thrown away or stolen in a few hours.
The downside is that the shield will force the player to gain only half the XP, reduce his/her Charisma by 5, and give disadvantage to all Charisma checks.
Now, apart from Death Ward, Protection and True Resurrection, which other spells I should add to it? Considering the 5E?
Thanks for the support.
alelizio