first of all: i was thinking of making her a wizard. conjuration for constant teleportation + "hard light" creations. or, abjurer so i can have shield hp in the form of temporary hp constantly and so i can protect others. perhaps with feats, my dm will allow me to combine them without being too OP.
tele, shields and her weapon are totally doable. but what about turrets? i was thinking about my familiar being able to cast a touch cantrip, or having an artificer turret edited to debuff and be shorter range. that also would assist greatly in making a shield generator as well. my other way of doing her shield gen was asking for healing spirit but with temporary hp.
another method would be to have a lesser conjuration spell, like i can summon a weak creature with the same purpose as a sentry. (slowing enemies making them easier to hit, damaging, and denying an area)
what do you think?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
first of all: i was thinking of making her a wizard. conjuration for constant teleportation + "hard light" creations. or, abjurer so i can have shield hp in the form of temporary hp constantly and so i can protect others. perhaps with feats, my dm will allow me to combine them without being too OP.
tele, shields and her weapon are totally doable. but what about turrets? i was thinking about my familiar being able to cast a touch cantrip, or having an artificer turret edited to debuff and be shorter range. that also would assist greatly in making a shield generator as well. my other way of doing her shield gen was asking for healing spirit but with temporary hp.
another method would be to have a lesser conjuration spell, like i can summon a weak creature with the same purpose as a sentry. (slowing enemies making them easier to hit, damaging, and denying an area)
what do you think?