Hello! My name is Torra and I am looking for a potential campaign to join! Not looking for a paid campaign right now sadly, but mostly something casual where I can make friends and have a fun story to look forward to each week with a good group of people! I am LGBTQ+ and 18+ if that matters to you!
Game: D&D 5e (Or other games, I am open to new RPG experiences and games!) Group preferred: Online (I usually have done voice chat over discord and played in Roll20, but can be flexible!) Experience: A few years on/off, a decent amount of 5e, but also played a lot of Powered by the Apocalypse style games (Dungeon World, Monster of the Week, Blades in the Dark, etc.) Location/Timezone: EST Availability: Weeknights after 6pm (Monday, Wednesday, or Friday), but also willing to see about Saturday nights as well Preferred role: Player Game style: I tend to prefer campaigns that lean more towards RP that is meaningful (character development) but can be casual between players vs. dungeon crawls/combat heavy games. Also the 5E campaigns I have been part of have been lots of homebrew and a little more casual/relaxed with rules at times. I will say for 5E specifically I have been most comfortable in druid or ranger classes but I am willing to try out other classes so long as the DM is understandable that I will be a bit of newbie at playing them. I have been wanting to try my hand at playing a Warlock, and have made 2 for 2 separate campaigns that sadly did not go past their first sessions... so a bit sad about that =(
Please PM me if you maybe have a new campaign/an open spot!
Hello, I think my game might be right up your alley.
WELCOME ADVENTURERS
My name is Fredrick Dunlap. I am a map maker, and my latest goal is to map out the entirety of an underground cave known as The Chasm. It's a hole in the ground that goes on for nobody knows how long located on Broken Shard Island, a land mass that appeared one hundred and twenty nine years ago.
The island itself is a bustling metropolis at this point due to the sheer quantity of people who wish to dive deep into The Chasm's depths.
Why do I need adventurers you ask? Because The Chasm is full of monsters, evil sorcerers and people who are there for lawlessness it brings. Above all of those though, there is one quirk to exploring its depths. The Curse of Elysium.
The curse is a terrible thing that constantly effects anyone who goes inside. While devices have been created to deal with those effects, they are only temporary. Below are how long they last on each floor, and what the consequences are for not using one of the devices known as a Filicider.
Floor 1: Nausea and motion sickness that gets worse the closer to floor 2 you get. Game effect. All dice rolls are lowered by 1, and it is impossible to get a critical hit, as well as critical failures happen on rolls 2 or lower. The Filicider loses 1 percent of its strength per hour.
Floor 2: Your skin slowly gets softer, allowing for someone with their bare hands to easily tear it off of your body. Game Effect. All attacks done against you use dice one size higher for damage. The Filicider loses 5 percent of its strength per hour.
Floor 3: The bones in your body begin to become frail, even one simple fall could be enough to break bones. Game effect. Every time you take damage, you lose one point of permanent hp, and your speed is lowered by 1. This can be undone at a shop on the surface. The Filicider loses 10 percent of its strength per hour.
Floor 4: The mind begins to play tricks on you. Game effect. Sometimes you will see illusions, as well as all attacks do 1d4 of psychic damage to you. The Filicider loses 20 percent of its strength per hour.
Floor 5 +: Unknown. The only people who go down that far have yet to share any information.
While I know that many of you are unwilling to risk your lives, I promise that those of you who accept the challenge will be well compensated.
As for what you will be required to do. You will be required to provide your own gear, including any Filiciders, and then protect me as I delve down the depths to map out the entire chasm.
To better prepare you for what lies ahead, I will now briefly describe the first four floors as best I can.
Floor 1: It is a set of floating islands that are attached to the backs of large monsters. Grappling hooks and other such gear will be needed to traverse from island to island.
Floor 2: The entire area is rock, with magma underneath it. This makes the environment exceedingly difficult to navigate, and hot to move though. A high constitution will be needed in order to withstand its depths, or a potion that can be bought on the surface.
Floor 3: This floor seems to have been at one a lovely city, but has now nothing more than rubble.
Floor 4: This floor is seemingly some sort of crypt, with bones embedded into the very rocks you'll be stepping on, as well as entire structures down there made out of stone.
Now, what's in it for you brave adventurers. First off, once I am finished with my map, I will provide each and every one of you 1,000,000 gold pieces. In addition, you'll be allowed to keep any magical artifacts and armor that you find down there. However, to ensure you don't run away, you'll be forced into a blood contract that will only expire when I'm finished, or when you've met an untimely end.
Thank you for your interest. Please message below or contact my discord if you're interested.
Rules
The players will start at level 5 with 500 gold to start with that they can use to buy items. I will provide a list of items as well as their corresponding prices.
I reserve the right to change any rules at any time for any reason. I won't do this for dumb reasons, only if something breaks and I want to change how something works
No totem barbarians
No pass without trace.
This will be a roleplay heavy game with combat mixed in.
I must approve all character sheets at the start and upon level up.
Must Include a backstory. I don't need anything extreme, but enough that I can work it into the story. If you are unable to do this then please do not message me.
You will be required to pass a RP test. Basically a quick little test that should last about an hour and will test your ability to roleplay, as this is a roleplay heavy section.
I do not know if this type of campaign is right for me, maybe I am understanding but it sounds a bit like a dungeon crawl while I sadly am not great at. Also I would need to know the day/time you plan to do sessions?
It’s more of a rp type session. The reason I’m using The chasm is to kinda keep everyone in one limited place. As for the time, it is still undecided.
I'm looking to form a group. I decided to try my hand at being a DM, because I'm having a hard time finding a group. I would like for you to join if you're interested. We will discuss scheduling time when I find the other members for we can find a good time for all of us. Ideally I want at least 3.
If you can tell me more about the potential campaign you are looking to make I would definitely be interested to hear! Homebrew? Module? dungeon crawl/combat heavy? or RP heavy? etc
It's homebrew. I don't want to bog players' character development with the main story, because I'm certain you may have your own ideas in mind, and I would like to incorporate those ideas and the players' character arcs into the world and plot. The main story is certain around the tension and conflict between the 5 five kingdoms and the internal conflicts within each kingdom and the appearance of the death curse. I intend for the story to span about 10 years and intend to introduce a time skip, which may result in several one on one sessions or session in which two players are together depending on how the players develop their relationships with each other these sessions are intended to let your characters grow between the time skip and to resolve some of their character arcs, so there's plenty of time for your characters to develop through the story. I intend for the story to be split into two phases before and after the time skip. The main story starts at Blackwall, during a major refugee crisis. I don't intend for there to be too much combat, but I hope to make the combat challenging and exciting I will be adding a few mechanics for players and we will discuss these combat mechanics later. The Story isn't particularly set in stone and will likely change. All of this might change as I learn about yours and the backstories of the others and figure out how to integrate them into the plot.
Well I am very intrigued by that then! I would definitely be interested in joining if scheduling works out! Sounds like a fun campaign and one on one / small group moments always are the most exciting for me tbh. So for sure interested!!
Yes I do! I shall add you! (Username is torrazwei#6694). Nights after 7 would be best, I presently can't do Tuesdays... And Thursdays are on/off... And Mondays are in question... But OTHERWISE I am free 😅
Hey there! I was wondering if you were still looking for a spot on a D&D campaign. I'm currently DM-ing a grimdark/gothic horror setting with 4 other players. If you're familiar with Grim Hollow, then that's the setting I'm running with.
It's HEAVY RP with more difficult combat. We were supposed to have 5 players, but one player dropped during our first actual session. Which was today. We do sessions every Friday 7:30PM EST. (Or Saturday 7:30AM GMT+8 where I'm from.)
We've only had one session so far. So if you wanted to jump into the campaign, now would be the optimal time. We have a Paladin, a Wizard, a Barbarian, and a Cleric. So all of the class choices you have currently would fit in fairly well with the group dynamic. Everyone is nice and we're LGBTQ+ friendly. I would ask you to do a quick interview no longer than 20 minutes if you'd like to join. I can send you a friend request on Discord or you can add me @ Rat#1483.
I'm more than willing to entertain any further questions you may have! Thanks for taking the time to read this!
I generally allow the majority of the WotC content along with most homebrew, provided it's not TOO crazy. Here's a quick intro to the campaign.
The city of Nov Ostoya has stood the test of time. Built over the ruins of an ancient necropolis that had sunk beneath the earth ages ago. Adventurers of all sorts have been sent on expeditions down into the depths in hopes of uncovering lost treasures or magical secrets that would aid the city in the ongoing war. Most of these groups do not return; the few that do are reduced to babbling, hysterical maniacs speaking of maze-like ruins, ravenous undead, and a dark entity that spoke to their minds.
Deep within the Necropolis, a sudden shift in the earth breaks down a crumbling wall. The quake shaking loose the foundations that held the structure up. Behind the wall lies a room. Dust and cobwebs litter the place. Revealing five sealed coffins...
You awake. Immediately, the smell of stale, musty air fills your nostrils. You open your eyes and are met with pitch-black darkness. A feeling of claustrophobia creeps over your body. Dread filling you from the inside. You realize you are in a sealed stone coffin. Were you buried alive? How long have you been trapped here? Why do you get the feeling that you're forgetting something? You push and pound away at the coffin lid, but you can't seem to find any purchase. Just when you're about to give up you hear the sound of stone scraping against stone. The lid shifts to the side. You sit up and find yourself staring at four other individuals rising from similar stone coffins.
Heya, I have a few games i'm looking for people to fill out their ranks, both are highly homebrew and one's on sundays while the other's on mondays. So if you're interested, feel free to shoot me a message on discord, my tags Clayfire121#0960
I generally allow the majority of the WotC content along with most homebrew, provided it's not TOO crazy. Here's a quick intro to the campaign.
The city of Nov Ostoya has stood the test of time. Built over the ruins of an ancient necropolis that had sunk beneath the earth ages ago. Adventurers of all sorts have been sent on expeditions down into the depths in hopes of uncovering lost treasures or magical secrets that would aid the city in the ongoing war. Most of these groups do not return; the few that do are reduced to babbling, hysterical maniacs speaking of maze-like ruins, ravenous undead, and a dark entity that spoke to their minds.
Deep within the Necropolis, a sudden shift in the earth breaks down a crumbling wall. The quake shaking loose the foundations that held the structure up. Behind the wall lies a room. Dust and cobwebs litter the place. Revealing five sealed coffins...
You awake. Immediately, the smell of stale, musty air fills your nostrils. You open your eyes and are met with pitch-black darkness. A feeling of claustrophobia creeps over your body. Dread filling you from the inside. You realize you are in a sealed stone coffin. Were you buried alive? How long have you been trapped here? Why do you get the feeling that you're forgetting something? You push and pound away at the coffin lid, but you can't seem to find any purchase. Just when you're about to give up you hear the sound of stone scraping against stone. The lid shifts to the side. You sit up and find yourself staring at four other individuals rising from similar stone coffins.
Hi, the link for the Roll20 is not working for me? And can you maybe PM me with more information about the campaign? It sounds interesting for sure
Hello! My name is Torra and I am looking for a potential campaign to join! Not looking for a paid campaign right now sadly, but mostly something casual where I can make friends and have a fun story to look forward to each week with a good group of people! I am LGBTQ+ and 18+ if that matters to you!
Game: D&D 5e (Or other games, I am open to new RPG experiences and games!)
Group preferred: Online (I usually have done voice chat over discord and played in Roll20, but can be flexible!)
Experience: A few years on/off, a decent amount of 5e, but also played a lot of Powered by the Apocalypse style games (Dungeon World, Monster of the Week, Blades in the Dark, etc.)
Location/Timezone: EST
Availability: Weeknights after 6pm (Monday, Wednesday, or Friday), but also willing to see about Saturday nights as well
Preferred role: Player
Game style: I tend to prefer campaigns that lean more towards RP that is meaningful (character development) but can be casual between players vs. dungeon crawls/combat heavy games. Also the 5E campaigns I have been part of have been lots of homebrew and a little more casual/relaxed with rules at times. I will say for 5E specifically I have been most comfortable in druid or ranger classes but I am willing to try out other classes so long as the DM is understandable that I will be a bit of newbie at playing them. I have been wanting to try my hand at playing a Warlock, and have made 2 for 2 separate campaigns that sadly did not go past their first sessions... so a bit sad about that =(
Please PM me if you maybe have a new campaign/an open spot!
Hello, I think my game might be right up your alley.
WELCOME ADVENTURERS
My name is Fredrick Dunlap. I am a map maker, and my latest goal is to map out the entirety of an underground cave known as The Chasm. It's a hole in the ground that goes on for nobody knows how long located on Broken Shard Island, a land mass that appeared one hundred and twenty nine years ago.
The island itself is a bustling metropolis at this point due to the sheer quantity of people who wish to dive deep into The Chasm's depths.
Why do I need adventurers you ask? Because The Chasm is full of monsters, evil sorcerers and people who are there for lawlessness it brings. Above all of those though, there is one quirk to exploring its depths. The Curse of Elysium.
The curse is a terrible thing that constantly effects anyone who goes inside. While devices have been created to deal with those effects, they are only temporary. Below are how long they last on each floor, and what the consequences are for not using one of the devices known as a Filicider.
Floor 1: Nausea and motion sickness that gets worse the closer to floor 2 you get. Game effect. All dice rolls are lowered by 1, and it is impossible to get a critical hit, as well as critical failures happen on rolls 2 or lower. The Filicider loses 1 percent of its strength per hour.
Floor 2: Your skin slowly gets softer, allowing for someone with their bare hands to easily tear it off of your body. Game Effect. All attacks done against you use dice one size higher for damage. The Filicider loses 5 percent of its strength per hour.
Floor 3: The bones in your body begin to become frail, even one simple fall could be enough to break bones. Game effect. Every time you take damage, you lose one point of permanent hp, and your speed is lowered by 1. This can be undone at a shop on the surface. The Filicider loses 10 percent of its strength per hour.
Floor 4: The mind begins to play tricks on you. Game effect. Sometimes you will see illusions, as well as all attacks do 1d4 of psychic damage to you. The Filicider loses 20 percent of its strength per hour.
Floor 5 +: Unknown. The only people who go down that far have yet to share any information.
While I know that many of you are unwilling to risk your lives, I promise that those of you who accept the challenge will be well compensated.
As for what you will be required to do. You will be required to provide your own gear, including any Filiciders, and then protect me as I delve down the depths to map out the entire chasm.
To better prepare you for what lies ahead, I will now briefly describe the first four floors as best I can.
Floor 1: It is a set of floating islands that are attached to the backs of large monsters. Grappling hooks and other such gear will be needed to traverse from island to island.
Floor 2: The entire area is rock, with magma underneath it. This makes the environment exceedingly difficult to navigate, and hot to move though. A high constitution will be needed in order to withstand its depths, or a potion that can be bought on the surface.
Floor 3: This floor seems to have been at one a lovely city, but has now nothing more than rubble.
Floor 4: This floor is seemingly some sort of crypt, with bones embedded into the very rocks you'll be stepping on, as well as entire structures down there made out of stone.
Now, what's in it for you brave adventurers. First off, once I am finished with my map, I will provide each and every one of you 1,000,000 gold pieces. In addition, you'll be allowed to keep any magical artifacts and armor that you find down there. However, to ensure you don't run away, you'll be forced into a blood contract that will only expire when I'm finished, or when you've met an untimely end.
Thank you for your interest. Please message below or contact my discord if you're interested.
Rules
Discord: Fireshade (Zachary Shields)#7282
I do not know if this type of campaign is right for me, maybe I am understanding but it sounds a bit like a dungeon crawl while I sadly am not great at. Also I would need to know the day/time you plan to do sessions?
Still looking =)
It’s more of a rp type session. The reason I’m using The chasm is to kinda keep everyone in one limited place. As for the time, it is still undecided.
I'm looking to form a group. I decided to try my hand at being a DM, because I'm having a hard time finding a group. I would like for you to join if you're interested. We will discuss scheduling time when I find the other members for we can find a good time for all of us. Ideally I want at least 3.
If you can tell me more about the potential campaign you are looking to make I would definitely be interested to hear! Homebrew? Module? dungeon crawl/combat heavy? or RP heavy? etc
It's homebrew. I don't want to bog players' character development with the main story, because I'm certain you may have your own ideas in mind, and I would like to incorporate those ideas and the players' character arcs into the world and plot. The main story is certain around the tension and conflict between the 5 five kingdoms and the internal conflicts within each kingdom and the appearance of the death curse. I intend for the story to span about 10 years and intend to introduce a time skip, which may result in several one on one sessions or session in which two players are together depending on how the players develop their relationships with each other these sessions are intended to let your characters grow between the time skip and to resolve some of their character arcs, so there's plenty of time for your characters to develop through the story. I intend for the story to be split into two phases before and after the time skip. The main story starts at Blackwall, during a major refugee crisis. I don't intend for there to be too much combat, but I hope to make the combat challenging and exciting I will be adding a few mechanics for players and we will discuss these combat mechanics later. The Story isn't particularly set in stone and will likely change. All of this might change as I learn about yours and the backstories of the others and figure out how to integrate them into the plot.
Well I am very intrigued by that then! I would definitely be interested in joining if scheduling works out! Sounds like a fun campaign and one on one / small group moments always are the most exciting for me tbh. So for sure interested!!
I found other players rather quickly do you have a discord? mine is RichiSpot#3629. Also what is a good time for you?
Yes I do! I shall add you! (Username is torrazwei#6694). Nights after 7 would be best, I presently can't do Tuesdays... And Thursdays are on/off... And Mondays are in question... But OTHERWISE I am free 😅
Hey there! I was wondering if you were still looking for a spot on a D&D campaign. I'm currently DM-ing a grimdark/gothic horror setting with 4 other players. If you're familiar with Grim Hollow, then that's the setting I'm running with.
It's HEAVY RP with more difficult combat. We were supposed to have 5 players, but one player dropped during our first actual session. Which was today. We do sessions every Friday 7:30PM EST. (Or Saturday 7:30AM GMT+8 where I'm from.)
We've only had one session so far. So if you wanted to jump into the campaign, now would be the optimal time. We have a Paladin, a Wizard, a Barbarian, and a Cleric. So all of the class choices you have currently would fit in fairly well with the group dynamic. Everyone is nice and we're LGBTQ+ friendly. I would ask you to do a quick interview no longer than 20 minutes if you'd like to join. I can send you a friend request on Discord or you can add me @ Rat#1483.
I'm more than willing to entertain any further questions you may have! Thanks for taking the time to read this!
Here's a link the campaign listing I put up on Roll20.
https://app.roll20.net/lfg/listing/291363/ascension-shadows-over-ostoya
I generally allow the majority of the WotC content along with most homebrew, provided it's not TOO crazy. Here's a quick intro to the campaign.
The city of Nov Ostoya has stood the test of time. Built over the ruins of an ancient necropolis that had sunk beneath the earth ages ago. Adventurers of all sorts have been sent on expeditions down into the depths in hopes of uncovering lost treasures or magical secrets that would aid the city in the ongoing war. Most of these groups do not return; the few that do are reduced to babbling, hysterical maniacs speaking of maze-like ruins, ravenous undead, and a dark entity that spoke to their minds.
Deep within the Necropolis, a sudden shift in the earth breaks down a crumbling wall. The quake shaking loose the foundations that held the structure up. Behind the wall lies a room. Dust and cobwebs litter the place. Revealing five sealed coffins...
You awake. Immediately, the smell of stale, musty air fills your nostrils. You open your eyes and are met with pitch-black darkness. A feeling of claustrophobia creeps over your body. Dread filling you from the inside. You realize you are in a sealed stone coffin. Were you buried alive? How long have you been trapped here? Why do you get the feeling that you're forgetting something? You push and pound away at the coffin lid, but you can't seem to find any purchase. Just when you're about to give up you hear the sound of stone scraping against stone. The lid shifts to the side. You sit up and find yourself staring at four other individuals rising from similar stone coffins.
Heya, I have a few games i'm looking for people to fill out their ranks, both are highly homebrew and one's on sundays while the other's on mondays. So if you're interested, feel free to shoot me a message on discord, my tags Clayfire121#0960
Hi, the link for the Roll20 is not working for me? And can you maybe PM me with more information about the campaign? It sounds interesting for sure
Sure! I’ll send you a friend request on Discord. Sorry for the late reply.
I’ll PM you another link and hopefully it works. I’ll answer any questions you may have on Discord.