EDIT: I am no longer accepting game requests - my schedule is full up thanks!
Curse of Strahd, Thursday nights at 8:00 PM Eastern. One seat remains
Icewind Dale: Rime of the Frostmaiden, bi-weekly on Saturdays, 9:00 PM Eastern. Two seats remain
Full notes on these games below:
Hiya! I've been DM'ing since 1983 and am hosting paid games online via the StartPlaying.Games website.
I bring everything needed to play including a D&D Beyond Master Tier subscription, a fully stocked Fantasy Grounds license, a paid Zoom ID for live video and chat during the games, and a Discord server focused on these games. All you need to do is sign up and show up on time! Complete game by game details are in posts below.
Extra things worth knowing:
I live in the Eastern Time Zone and have great flexibility on when I can run games. I can easily add sessions for other times of the day if there is interest.
I take great pride in being the first DM for several players over the years and in helping them become future Dungeon Masters if they want.
My number one focus is on offering a safe and welcoming environment for everyone who plays. This is followed closely by a goal of sharing fun with everyone in the game!
My professional background is in the video games industry, I'm damn serious about working hard to bring great adventures to the D&D table.
I am currently focusing exclusively on 5e D&D.
SPG manages the payments processing (Via Stripe). It's secure, clear, and also makes refunds easy if you miss a session.
Why Play Lost Mine of Phandelver: If you are new to D&D and looking to learn this is an ideal adventure for getting a chance to try a bit of everything! If you are a veteran but never got to play through LMOP you are more than welcome as well!
The Setup: In the city of Neverwinter, a dwarf named Gundren Rockseeker asked you to bring a wagonload of provisions to the rough-and-tumble settlement of Phandalin, a couple of days’ travel southeast of the city. Gundren was clearly excited and more than a little secretive about his reasons for the trip, saying only that he and his brothers had found “something big,” and that he’d pay you ten gold pieces each for escorting his supplies safely to Barthen’s Provisions, a trading post in Phandalin. He then set out ahead of you on horse, along with a warrior escort named Sildar Hallwinter, claiming he needed to arrive early to “take care of business.”
You’ve spent the last few days following the High Road south from Neverwinter, and you’ve just recently veered east along the Triboar Trail. You’ve encountered no trouble so far, but this territory can be dangerous. Bandits and outlaws have been known to lurk along the trail.
What You Need to Know: Absolutely nothing about D&D - I'm happy to teach! I'll make the setup easy and intro to adventure easy!
Why Play Curse of Strahd: It's friendly to new players and has familiar themes of gothic horror - a perfect campaign to start in the fall! Veteran players who've never had a chance to play this adventure are also welcome!
The Setup: You are traveling home with your fellow adventurers through a lonely wood that's eerily silent. A fog rises up and engulfs you making it difficult to see more than an arms reach ahead. A feeling of dread creeps up your spine and you can't help but think someone, or some thing... is watching you.
What You Need to Know: Absolutely nothing about D&D - I'm happy to teach! I'll make the setup easy and intro to adventure easy!
I am also open to running a one off "Learn to Play D&D" night for you and your friends. Four hours where we talk about how the game plays, answer all your questions, and end with a mini-adventure so everyone can see what D&D feels and plays like before they make a larger commitment!
Why Play Lost Mine of Phandelver: If you are new to D&D and looking to learn this is an ideal adventure for getting a chance to try a bit of everything! If you are a veteran but never got to play through LMOP you are more than welcome as well!
The Setup: In the city of Neverwinter, a dwarf named Gundren Rockseeker asked you to bring a wagonload of provisions to the rough-and-tumble settlement of Phandalin, a couple of days’ travel southeast of the city. Gundren was clearly excited and more than a little secretive about his reasons for the trip, saying only that he and his brothers had found “something big,” and that he’d pay you ten gold pieces each for escorting his supplies safely to Barthen’s Provisions, a trading post in Phandalin. He then set out ahead of you on horse, along with a warrior escort named Sildar Hallwinter, claiming he needed to arrive early to “take care of business.”
You’ve spent the last few days following the High Road south from Neverwinter, and you’ve just recently veered east along the Triboar Trail. You’ve encountered no trouble so far, but this territory can be dangerous. Bandits and outlaws have been known to lurk along the trail.
What You Need to Know: Absolutely nothing about D&D - I'm happy to teach! I'll make the setup easy and intro to adventure easy!
I have participated in several of Agile_DM's campaigns over the past six years. Stacked against DMs and GMs of all ages and a wide variety of backgrounds, including more than one that started DMing with Chainmail and a variety of DMs doing Living Greyhawk and Living City at conventions icnluding UCon and GenCon -- he's one of the best, if not THE best, DMs I have had the pleasure to game with.
Why Play Rime of the Frostmaiden: You enjoy sandbox style adventures and the idea of playing in one of D&D's most iconic active settings!
The Setup: For two years the Ten-Towns of Icewind Dale have known naught but winter. The sun has not peeked above the horizon and the land is slowly freezing to a halt. Some say that the people of the Ten-Towns have offended the Frostmaiden, a deity of the North, and make sacrifices to appease her while they beg for a return of the sun.
What You Need to Know: Absolutely nothing about D&D - I'm happy to teach! I'll make the setup easy and intro to adventure easy!
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EDIT: I am no longer accepting game requests - my schedule is full up thanks!
Curse of Strahd, Thursday nights at 8:00 PM Eastern. One seat remainsIcewind Dale: Rime of the Frostmaiden, bi-weekly on Saturdays, 9:00 PM Eastern. Two seats remainFull notes on these games below:
Hiya! I've been DM'ing since 1983 and am hosting paid games online via the StartPlaying.Games website.
I bring everything needed to play including a D&D Beyond Master Tier subscription, a fully stocked Fantasy Grounds license, a paid Zoom ID for live video and chat during the games, and a Discord server focused on these games. All you need to do is sign up and show up on time! Complete game by game details are in posts below.
Extra things worth knowing:
EDIT: This game is no longer accepting new players
Lost Mine of PhandelverGame: D&D 5eGroup type: OnlineExperience: All - Beginner friendly!Location/Timezone: Eastern Time US (flexible).Schedule: Weekly on Fridays at 6:00 PM. I am open to bi-weekly if there's interest.Roles sought: 4 - 6 Players.Game style: A balanced mix of all the core D&D elements.Price: $25 (USD) per person, per session.Click this link to join the campaign on startplaying.gamesWhy Play Lost Mine of Phandelver:If you are new to D&D and looking to learn this is an ideal adventure for getting a chance to try a bit of everything! If you are a veteran but never got to play through LMOP you are more than welcome as well!The Setup:In the city of Neverwinter, a dwarf named Gundren Rockseeker asked you to bring a wagonload of provisions to the rough-and-tumble settlement of Phandalin, a couple of days’ travel southeast of the city. Gundren was clearly excited and more than a little secretive about his reasons for the trip, saying only that he and his brothers had found “something big,” and that he’d pay you ten gold pieces each for escorting his supplies safely to Barthen’s Provisions, a trading post in Phandalin. He then set out ahead of you on horse, along with a warrior escort named Sildar Hallwinter, claiming he needed to arrive early to “take care of business.”You’ve spent the last few days following the High Road south from Neverwinter, and you’ve just recently veered east along the Triboar Trail. You’ve encountered no trouble so far, but this territory can be dangerous. Bandits and outlaws have been known to lurk along the trail.What You Need to Know:Absolutely nothing about D&D - I'm happy to teach! I'll make the setup easy and intro to adventure easy!Curse of Strahd
Click this link to join the campaign on startplaying.games
Why Play Curse of Strahd:
It's friendly to new players and has familiar themes of gothic horror - a perfect campaign to start in the fall! Veteran players who've never had a chance to play this adventure are also welcome!
The Setup:
You are traveling home with your fellow adventurers through a lonely wood that's eerily silent. A fog rises up and engulfs you making it difficult to see more than an arms reach ahead. A feeling of dread creeps up your spine and you can't help but think someone, or some thing... is watching you.
What You Need to Know:
Absolutely nothing about D&D - I'm happy to teach! I'll make the setup easy and intro to adventure easy!
I am also open to running a one off "Learn to Play D&D" night for you and your friends. Four hours where we talk about how the game plays, answer all your questions, and end with a mini-adventure so everyone can see what D&D feels and plays like before they make a larger commitment!
Are you still looking for players? I’m interested in joining
Yes! The listings are new so I'm just starting to fill them in. Just click the link for the game you are interested in to go to the site.
DM me here if you have any questions about how that works!
EDIT: This game is no longer accepting new players
New Game:Sunday Afternoon Lost Mine of PhandelverGame: D&D 5eGroup type: OnlineExperience: All - Beginner friendly!Location/Timezone: Eastern Time US (flexible).Schedule: Weekly on Sundays at 4:00 PM. I am open to bi-weekly if there's interest.Roles sought: 4 - 6 Players.Game style: A balanced mix of all the core D&D elements.Price: $25 (USD) per person, per session.Click this link to join the campaign on startplaying.gamesWhy Play Lost Mine of Phandelver:If you are new to D&D and looking to learn this is an ideal adventure for getting a chance to try a bit of everything! If you are a veteran but never got to play through LMOP you are more than welcome as well!The Setup:In the city of Neverwinter, a dwarf named Gundren Rockseeker asked you to bring a wagonload of provisions to the rough-and-tumble settlement of Phandalin, a couple of days’ travel southeast of the city. Gundren was clearly excited and more than a little secretive about his reasons for the trip, saying only that he and his brothers had found “something big,” and that he’d pay you ten gold pieces each for escorting his supplies safely to Barthen’s Provisions, a trading post in Phandalin. He then set out ahead of you on horse, along with a warrior escort named Sildar Hallwinter, claiming he needed to arrive early to “take care of business.”You’ve spent the last few days following the High Road south from Neverwinter, and you’ve just recently veered east along the Triboar Trail. You’ve encountered no trouble so far, but this territory can be dangerous. Bandits and outlaws have been known to lurk along the trail.What You Need to Know:Absolutely nothing about D&D - I'm happy to teach! I'll make the setup easy and intro to adventure easy!I have participated in several of Agile_DM's campaigns over the past six years. Stacked against DMs and GMs of all ages and a wide variety of backgrounds, including more than one that started DMing with Chainmail and a variety of DMs doing Living Greyhawk and Living City at conventions icnluding UCon and GenCon -- he's one of the best, if not THE best, DMs I have had the pleasure to game with.
New Game
Icewind Dale: Rime of the Frostmaiden
Click this link to join the campaign on startplaying.games
Why Play Rime of the Frostmaiden:
You enjoy sandbox style adventures and the idea of playing in one of D&D's most iconic active settings!
The Setup:
For two years the Ten-Towns of Icewind Dale have known naught but winter. The sun has not peeked above the horizon and the land is slowly freezing to a halt. Some say that the people of the Ten-Towns have offended the Frostmaiden, a deity of the North, and make sacrifices to appease her while they beg for a return of the sun.
What You Need to Know:
Absolutely nothing about D&D - I'm happy to teach! I'll make the setup easy and intro to adventure easy!