Game: Play in D&D. (Campaign preferred, weekly preferred), open 3.5 to 5e, homebrew Group preferred: Online. Platform / tech: Open. Using Beyond, D20 and Discord currently. Have 1080p webcam/mic, good internet connection, and cell phone. Experience: veteran player and GM for 30 years. Location/Timezone: Houston, CST Availability: Flex schedule, evening /late. Preferred role: Looking to play! Any level. Looking for a campaign, but open to shorter series. Game style: Games should be fun, social storytelling experiences! To me, that means a good storyline like a book or movie (but of course player-driven rather than fixed path on rails) and a world with depth, or a wide-open world simulation-style where players have to explore to create their own paths and purpose. Character interaction or "role-playing" is great within the plot and goals (gaining information, soliciting aid, investigating) but not so much extended random fluff "role-playing" such as just sitting at the bar chatting for hours with furthering the story. Fast combat is critical so the game doesn't drag. While I play board games and can play hardcore tactics and min/max, I prefer campaigns with fast combat and character interaction (Firefly), problem-solving (Burn Notice, Indiana Jones, Conan the B), moral dilemmas (SG-1, Star trek should we stick our nose into fixing this culture? It worked so well last time...). Tight team play, playing well, punching out of the party's weight class is fun to me and very rewarding. I dislike party conflict amongst characters (when it is beyond some friendly jibes between the elf and the dwarf), and conflict between players doesn't fly at all. Parties with goals to save the world, or protect the innocent, or accomplish some mission are attractive. That doesn't mean stuffed shirts though! Every good adventure story needs at least one rogue type! The seeder elements make for good stories. Still, I am not looking to play with evil characters, and typically gravitate towards C.G. (L.G to true Neutral). Too often I see parties made up of characters who would never agree to be in a party together if it was the real world. So the characters start off being misplayed and things can cascade downhill from there. There are many possible exceptions, sure, it just needs a good enough, believable reason. Group of prisoners work together to escape, the King/ Duke/ High Cleric/ Great Wizard put together a team for a mission, etc. A good start is important!
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veteran player/GM - CST evening / very late - Beyond, D20 and Discord. 1080p webcam/mic Games should be fun, social collaborative storytelling experiences! A good storyline like a book or movie (but of course player-driven rather than rails) and a world with depth (LOTR, Forgotten Realms). Fast combat (fog of war) and great character interaction (firefly), problem-solving (Burn Notice, Indiana Jones, Conan the B), moral dilemmas (SG-1, Star Trek). I prefer tight teamwork and dislike party conflict.
Would you be interested in joining my Facebook group. We play by post animating with our heroforge characters. We live out our characters lives then lead up to a one shot style event. you could dm for one of these events or create a character for yourself or both.
Interested, please let me know?
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Hello! I'm looking for a game.
Game: Play in D&D. (Campaign preferred, weekly preferred), open 3.5 to 5e, homebrew
Group preferred: Online.
Platform / tech: Open. Using Beyond, D20 and Discord currently. Have 1080p webcam/mic, good internet connection, and cell phone.
Experience: veteran player and GM for 30 years.
Location/Timezone: Houston, CST
Availability: Flex schedule, evening /late.
Preferred role: Looking to play! Any level. Looking for a campaign, but open to shorter series.
Game style: Games should be fun, social storytelling experiences! To me, that means a good storyline like a book or movie (but of course player-driven rather than fixed path on rails) and a world with depth, or a wide-open world simulation-style where players have to explore to create their own paths and purpose. Character interaction or "role-playing" is great within the plot and goals (gaining information, soliciting aid, investigating) but not so much extended random fluff "role-playing" such as just sitting at the bar chatting for hours with furthering the story. Fast combat is critical so the game doesn't drag. While I play board games and can play hardcore tactics and min/max, I prefer campaigns with fast combat and character interaction (Firefly), problem-solving (Burn Notice, Indiana Jones, Conan the B), moral dilemmas (SG-1, Star trek should we stick our nose into fixing this culture? It worked so well last time...). Tight team play, playing well, punching out of the party's weight class is fun to me and very rewarding. I dislike party conflict amongst characters (when it is beyond some friendly jibes between the elf and the dwarf), and conflict between players doesn't fly at all. Parties with goals to save the world, or protect the innocent, or accomplish some mission are attractive. That doesn't mean stuffed shirts though! Every good adventure story needs at least one rogue type! The seeder elements make for good stories. Still, I am not looking to play with evil characters, and typically gravitate towards C.G. (L.G to true Neutral). Too often I see parties made up of characters who would never agree to be in a party together if it was the real world. So the characters start off being misplayed and things can cascade downhill from there. There are many possible exceptions, sure, it just needs a good enough, believable reason. Group of prisoners work together to escape, the King/ Duke/ High Cleric/ Great Wizard put together a team for a mission, etc. A good start is important!
veteran player/GM - CST evening / very late - Beyond, D20 and Discord. 1080p webcam/mic
Games should be fun, social collaborative storytelling experiences! A good storyline like a book or movie (but of course player-driven rather than rails) and a world with depth (LOTR, Forgotten Realms). Fast combat (fog of war) and great character interaction (firefly), problem-solving (Burn Notice, Indiana Jones, Conan the B), moral dilemmas (SG-1, Star Trek). I prefer tight teamwork and dislike party conflict.
Hi I am looking for a player for my campaign my discord is quietclaw#3535 if you have any questions
Would you be interested in joining my Facebook group. We play by post animating with our heroforge characters. We live out our characters lives then lead up to a one shot style event.
you could dm for one of these events or create a character for yourself or both.
Interested, please let me know?