The first law is that the undead must not harm the living without just cause, or by inaction allow the living to come to harm. The second law is that the undead must obey any instruction given it by the living. The third law is that the undead shall avoid actions or situations that should cause it to come to harm.
The three laws of necromancy have been the foundation of life, and undeath, for generations of beings upon the floating isle of Minireth, and the only thing keeping the rest of the loose Alliance of the Isles from calling for the isle's complete annihilation. So when news that the undead sentinels of Minireth's easternmost watchtower butchered the living keepers and began making their way westward reached the city proper, panic and fear began to grow. You have been summoned to Minireth's Court of the Immortal by the ethereal messengers of the Liche. You are needed to scout the tower, find out what happened, restore the Laws of Necromancy, and prevent war and outright annihilation.
Hi all! The Laws of Necromancy is a one shot based in a home brewed world that I've spent a while developing, and I have successfully run several groups through it to very positive reviews. I am a voice actor, and have used my Pro Roll20 subscription to design the "dungeon" portions of the map with dynamic lighting and effects. I'll put a link to the discord at the bottom of this post. Hope to see you at the table!
Game: D&D 5e
Group: Online. Discord for voice chat, roll20 for gameplay
Experience: Open to all
Timezone: Eastern Standard
Schedule: 7:00 PM tonight, 1/12/22
Rolls Sought: at the time of posting I have 5 open seats
Game Style: mix of RP and dungeon crawl with a BBEG at the end
The first law is that the undead must not harm the living without just cause, or by inaction allow the living to come to harm.
The second law is that the undead must obey any instruction given it by the living.
The third law is that the undead shall avoid actions or situations that should cause it to come to harm.
The three laws of necromancy have been the foundation of life, and undeath, for generations of beings upon the floating isle of Minireth, and the only thing keeping the rest of the loose Alliance of the Isles from calling for the isle's complete annihilation. So when news that the undead sentinels of Minireth's easternmost watchtower butchered the living keepers and began making their way westward reached the city proper, panic and fear began to grow. You have been summoned to Minireth's Court of the Immortal by the ethereal messengers of the Liche. You are needed to scout the tower, find out what happened, restore the Laws of Necromancy, and prevent war and outright annihilation.
Hi all! The Laws of Necromancy is a one shot based in a home brewed world that I've spent a while developing, and I have successfully run several groups through it to very positive reviews. I am a voice actor, and have used my Pro Roll20 subscription to design the "dungeon" portions of the map with dynamic lighting and effects. I'll put a link to the discord at the bottom of this post. Hope to see you at the table!
Game: D&D 5e
Group: Online. Discord for voice chat, roll20 for gameplay
Experience: Open to all
Timezone: Eastern Standard
Schedule: 7:00 PM tonight, 1/12/22
Rolls Sought: at the time of posting I have 5 open seats
Game Style: mix of RP and dungeon crawl with a BBEG at the end
Price: $15 per player
Discord: https://discord.gg/dm2Xjy65