Game: D&D 5e Group type: Online Experience: few months Location/Timezone: EST Schedule: Weekly, Tuesdays, 7est start Roles sought: Player - 1 Game style: Dynamic would, actions have consequences, multiple kingdoms to explore. Usually its around a 50/50 split, but if joining expect the next few sessions to be more combat orientated as the party is heading into a dungeon. Party is more neutral, no lawful good or evil in sight, leaning more towards mercenaries types. high fantasy setting with a 15th century level in technology. In a member, preferring a player with a character who can form personal goals and drives, and the more unique the better! some homebrew is allowed. starting out will be as a adventurer on a seeking to join the adventurers guild to tie into the party. toss me a PM and might be able to get you in here soon
PC I could bring to the table would be: Barthel ven Alkstein, 67y/o Artificer (Armorer) going through late-life crisis after being forced into retirement by his guild. Thrice divorced with no heir or apprentice worthy of his legacy, Barthel liquidates all his assets to fund his greatest, and likely last, project: a suit of armour that allow even an old scholar brave dangers and slay beasts. With nothing but a working prototype he departs seeking challenges to test his creation, improve the design as needed and (although he would not admit it out loud) to prove to his esteemed colleagues that retirement is not for the likes of him!
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Game: D&D 5e
Group type: Online
Experience: few months
Location/Timezone: EST
Schedule: Weekly, Tuesdays, 7est start
Roles sought: Player - 1
Game style: Dynamic would, actions have consequences, multiple kingdoms to explore. Usually its around a 50/50 split, but if joining expect the next few sessions to be more combat orientated as the party is heading into a dungeon. Party is more neutral, no lawful good or evil in sight, leaning more towards mercenaries types. high fantasy setting with a 15th century level in technology. In a member, preferring a player with a character who can form personal goals and drives, and the more unique the better! some homebrew is allowed. starting out will be as a adventurer on a seeking to join the adventurers guild to tie into the party. toss me a PM and might be able to get you in here soon
Hello, i am interested in joining
Sounds fun.
PC I could bring to the table would be: Barthel ven Alkstein, 67y/o Artificer (Armorer) going through late-life crisis after being forced into retirement by his guild.
Thrice divorced with no heir or apprentice worthy of his legacy, Barthel liquidates all his assets to fund his greatest, and likely last, project: a suit of armour that allow even an old scholar brave dangers and slay beasts. With nothing but a working prototype he departs seeking challenges to test his creation, improve the design as needed and (although he would not admit it out loud) to prove to his esteemed colleagues that retirement is not for the likes of him!