Game: D&D 5e & Weaverdice (Capes in the Dark) Group type: Online Experience: All Are Welcome Location/Timezone: EST Schedule: Will be noted Below Roles sought: Player (Varies based on Campaign) Game style: Roleplay Focus with Fighting as a close 2nd Contact: Nexus Flameheart#7660
Name of Game: Fae and Followers
System: Dungeons and Dragons 5e
Campaign Details: The traveling extravaganza known as the Witchlight Carnival visits your world once every eight years. You have a dim memory of sneaking into the carnival as a
child without paying for a ticket. That memory has grown foggy over time, though it still conjures a weird admixture of emotions—wonder and awe mixed with loss and regret. During this childhood visit, your character lost something. You tried to find it, but the carnival owners—a pair of elves named Mister Witch and Mister Light—were decidedly unhelpful. The Witchlight Carnival has returned, and you find yourself standing near a ticket booth by the entrance at twilight, just as the carnival is about to open. There the party meet others who look as troubled as they are. Without knowing how or why, they all sense that each of them has lost something as well. Perhaps fate has brought them all together.
Extra Notes: All Official Books Accepted. Homebrew Accepted upon Review.
Name of Game: The Bloody Rub
Campaign Details: Salt in Wounds Campaign Setting. The City of Salt in Wounds is a blood soaked powerhouse city-state whose economy is built around the perpetual butchery of the regenerating, unkillable Tarrasque. Adventurers come to the City seeking Fame, Gold, the Thrill of Battle, and more but few make it out unscarred for just as the body of the Apocalyptic Tarrasque is eternally cultivated and carved up so that the Macabre society built upon its back may continue, there is not a soul who comes in contact with the City that is not stained in its sins.
This is a beginner friendly adventure with a heavy focus on Macabre and provocative storytelling. Not for anyone below the age of 18.
Extra Notes: All Official Books Accepted. Homebrew Accepted upon Review.
Name of Game: The Ever-Burning
System: DnD 5e
Campaign Details: The city of Candlekeep and its manifold libraries are a hotbed of activity after a wave of valuable tomes and grimoires have been discovered within their stacks. Adventures both big and small have been sparked by the contents of the city’s libraries and more await within.
Adventure Type: Campaign
Frequency: Weekly
Day & Time: Wednesday 11 AM EST
Players: 4/6
Starting Level: 3
Current Level: 6
Party Composition: Warlock (Warrior-Saint), Cleric* (Life*), Fighter (Samurai), Arcanist (Summoner),
Price Per Session: $15
Extra Notes: All Official Books Accepted. Homebrew Accepted upon Review.
Name of Game: Academia Chaotica
Campaign Details: The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up to you to save the day.
Adventure Type: Campaign
Frequency: Weekly
Day & Time: Thursday 9am EST
Players: 4/6
Starting Level: 3
Current Level: 4
Party Composition: Sorcerer (AM), Warmage (Knight), Druid (Shepherd), Warlock (Keeper of the Depths)
Extra Notes: All Official Books Accepted. Homebrew Accepted upon Review. Modular Leveling is allowed.
Name of Game: Treasure Island
System: Weaverdice (Capes in the Dark)
Campaign Details: You've crash landed onto the beach of a tropical island. Lush rainforests spread out before you and towering mountains rise up in the distance. The sound of crashing waves mingles seamlessly with the sound of birdsong further inland. The sun is bright and warm on your faces when you wake up, but storm clouds gather ominously out to sea.
The players will explore the island and meet its people, finding themselves in the middle of a brewing civil war with far-reaching consequences for the outside world. Ultimately, they will decide if they want to escape The Island or stay and stop what could be an apocalypse-level event.
Adventure Type: Campaign
Frequency: Weekly
Day & Time: Thursdays 12:30pm EST
Players: 3/4
Price Per Session: $15
Campaign Notes: Here
Extra Notes: This is a “Super Hero” setting based in an almost Grimdark Mirror of Modern Day. If you've got your Superhero/Villain/Rogue hype up after seeing the recent Spiderman movie, then this game may just appeal. Character Creation is done as a Group in session 0. First Arc is Free.
Name of Game: Surveyors of Izzidyne
System: DnD 5e
Campaign Details: The newly discovered continent of Izzidyne beckons to the host of explorers seeking to survey and establish a settlement in this magical land. What draws you to this untamed continent? What are the motives of the expedition’s backers? Can you uncover: The Secrets of Izzidyne!
Adventure Type: Campaign
Frequency: Weekly
Day & Time: Friday 12pm EST
Players: 4/6
Starting Level: 5
Current Level: 6
Party Composition: Warlock (Undead), Rogue (Assassin), Craftsman* (Forgeknight), Sage (???)
Price Per Session: $15
Campaign Notes: Here
Extra Notes: All Official Books Accepted. Homebrew Accepted upon Review. Modular Leveling is allowed
Hey I would love to join i do have to warn you I am extremely new and might have trouble a little bit but I am a pretty good learner I am fine with doing voice chats in discord:) hope you will allow me to join
Do you have a Discord account? If so, then feel free to add me on my account listed at the top and i'll work on setting you up to have a grand old time!
Game: D&D 5e & Weaverdice (Capes in the Dark)
Group type: Online
Experience: All Are Welcome
Location/Timezone: EST
Schedule: Will be noted Below
Roles sought: Player (Varies based on Campaign)
Game style: Roleplay Focus with Fighting as a close 2nd Contact: Nexus Flameheart#7660
Name of Game: Fae and Followers
System: Dungeons and Dragons 5e
Campaign Details: The traveling extravaganza known as the Witchlight Carnival visits your world once every eight years. You have a dim memory of sneaking into the carnival as a
child without paying for a ticket. That memory has grown foggy over time, though it still conjures a weird admixture of emotions—wonder and awe mixed with loss and regret. During this childhood visit, your character lost something. You tried to find it, but the carnival owners—a pair of elves named Mister Witch and Mister Light—were decidedly unhelpful. The Witchlight Carnival has returned, and you find yourself standing near a ticket booth by the entrance at twilight, just as the carnival is about to open. There the party meet others who look as troubled as they are. Without knowing how or why, they all sense that each of them has lost something as well. Perhaps fate has brought them all together.
Adventure Type: Campaign
Frequency: Weekly
Day & Time: Mondays 4pm EST
Players: 4/6
Starting Level: 1
Current Level: 4
Party Composition: Warlock (Sword Saint), Monk (Dragon), Cleric (Life), Druid (Dreams)
Price Per Session: $15
Extra Notes: All Official Books Accepted. Homebrew Accepted upon Review.
Name of Game: The Bloody RubCampaign Details: Salt in Wounds Campaign Setting. The City of Salt in Wounds is a blood soaked powerhouse city-state whose economy is built around the perpetual butchery of the regenerating, unkillable Tarrasque. Adventurers come to the City seeking Fame, Gold, the Thrill of Battle, and more but few make it out unscarred for just as the body of the Apocalyptic Tarrasque is eternally cultivated and carved up so that the Macabre society built upon its back may continue, there is not a soul who comes in contact with the City that is not stained in its sins.This is a beginner friendly adventure with a heavy focus on Macabre and provocative storytelling. Not for anyone below the age of 18.Adventure Type: Campaign
Frequency: WeeklyDay & Time: Tuesdays 7pm ESTPlayers: 4/6Starting Level: 3Current Level: 6Party Composition: Rogue (AT), Cleric (Trickery), Fighter (Eldritch Knight), Scion (Syndicate)Price Per Session: $15Extra Notes: All Official Books Accepted. Homebrew Accepted upon Review.Name of Game: The Ever-Burning
System: DnD 5e
Campaign Details: The city of Candlekeep and its manifold libraries are a hotbed of activity after a wave of valuable tomes and grimoires have been discovered within their stacks. Adventures both big and small have been sparked by the contents of the city’s libraries and more await within.
Adventure Type: Campaign
Frequency: Weekly
Day & Time: Wednesday 11 AM EST
Players: 4/6
Starting Level: 3
Current Level: 6
Party Composition: Warlock (Warrior-Saint), Cleric* (Life*), Fighter (Samurai), Arcanist (Summoner),
Price Per Session: $15
Extra Notes: All Official Books Accepted. Homebrew Accepted upon Review.
Name of Game: Academia Chaotica
Campaign Details: The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up to you to save the day.
Adventure Type: Campaign
Frequency: Weekly
Day & Time: Thursday 9am EST
Players: 4/6
Starting Level: 3
Current Level: 4
Party Composition: Sorcerer (AM), Warmage (Knight), Druid (Shepherd), Warlock (Keeper of the Depths)
Price Per Session: $15
Campaign Notes: Here
Extra Notes: All Official Books Accepted. Homebrew Accepted upon Review. Modular Leveling is allowed.
Name of Game: Treasure Island
System: Weaverdice (Capes in the Dark)
Campaign Details: You've crash landed onto the beach of a tropical island. Lush rainforests spread out before you and towering mountains rise up in the distance. The sound of crashing waves mingles seamlessly with the sound of birdsong further inland. The sun is bright and warm on your faces when you wake up, but storm clouds gather ominously out to sea.
The players will explore the island and meet its people, finding themselves in the middle of a brewing civil war with far-reaching consequences for the outside world. Ultimately, they will decide if they want to escape The Island or stay and stop what could be an apocalypse-level event.
Adventure Type: Campaign
Frequency: Weekly
Day & Time: Thursdays 12:30pm EST
Players: 3/4
Price Per Session: $15
Campaign Notes: Here
Extra Notes: This is a “Super Hero” setting based in an almost Grimdark Mirror of Modern Day. If you've got your Superhero/Villain/Rogue hype up after seeing the recent Spiderman movie, then this game may just appeal. Character Creation is done as a Group in session 0. First Arc is Free.
Name of Game: Surveyors of Izzidyne
System: DnD 5e
Campaign Details: The newly discovered continent of Izzidyne beckons to the host of explorers seeking to survey and establish a settlement in this magical land. What draws you to this untamed continent? What are the motives of the expedition’s backers?
Can you uncover: The Secrets of Izzidyne!
Adventure Type: Campaign
Frequency: Weekly
Day & Time: Friday 12pm EST
Players: 4/6
Starting Level: 5
Current Level: 6
Party Composition: Warlock (Undead), Rogue (Assassin), Craftsman* (Forgeknight), Sage (???)
Price Per Session: $15
Campaign Notes: Here
Extra Notes: All Official Books Accepted. Homebrew Accepted upon Review. Modular Leveling is allowed
Hey I would love to join i do have to warn you I am extremely new and might have trouble a little bit but I am a pretty good learner I am fine with doing voice chats in discord:) hope you will allow me to join
Logan Owen AKA Bob the bird
Do you have a Discord account? If so, then feel free to add me on my account listed at the top and i'll work on setting you up to have a grand old time!
Yea I got a cord account
Logan Owen AKA Bob the bird
Hello! I'm willing to join, but i'm still in school. Would that be an issue?
:)
Depends, how old are you?
Hey for sure interested the username wasn’t working on discord any possible way you could add me Bestes#2029
Ok, I added you