Greetings, fellow heroes of pen, dice, & paper! I'm a writer, game designer, and RPG enthusiast. Ever since I played D&D in a cabin in the woods when I was a kid, I have been a dedicated fan of TTRPGs. That was over 30 years ago and I have been honing my craft ever since. For me TTRPGs are all about the Story, the Characters in them, and the Choices they make because that is where you find all of those meaningful and truly EPIC moments.
Nowadays, I am a professional GM and I am up and running on StartPlayingGames (SPG). I run adventure modules, adapt other settings to 5E D&D, create my own homebrew content, run workshops for beginners new to the hobby, and can even design a custom setting on demand. My specialty is tailoring an experience to a particular party or player.
My style varies depending on the setting, content, and the players. I do focus on roleplay over rollplay, but there is still plenty of action to be had. My worlds are dynamic and change as a result of the PCs and the choices they make (for good or bad). My emphasis is on engaging and meaningful content that is a blast to play.
I run Tuesdays through Saturdays in the evening, usually 8-11 pm Eastern Time (GMT -4), but you are free to contact me about any potential slots you might be interested in.
Platform(s): Fantasy Ground Unity (I have Ultimate License, you need free Demo version), Discord for audio
Rage of Demons takes place in the vast subterranean world known as the Underdark. This dark landscape is a twisted labyrinth where fear reigns, and is home to horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, performs a foul ritual meant to tap into the magical energy of Faerzress that suffuses the Underdark—and tears open portals to the demonic Abyss in the process. The creatures that step through those portals horrify even the archmage, and from that moment on, demonic insanity pervades the Underdark and threatens to shake the Forgotten Realms to its foundations. Adventurers must stop the madness before it consumes the Underdark and spreads to destroy the surface folk of Faerûn!
Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden’s everlasting night?
Rage of Demons takes place in the vast subterranean world known as the Underdark. This dark landscape is a twisted labyrinth where fear reigns, and is home to horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, performs a foul ritual meant to tap into the magical energy of Faerzress that suffuses the Underdark—and tears open portals to the demonic Abyss in the process. The creatures that step through those portals horrify even the archmage, and from that moment on, demonic insanity pervades the Underdark and threatens to shake the Forgotten Realms to its foundations. Adventurers must stop the madness before it consumes the Underdark and spreads to destroy the surface folk of Faerûn!
This mini-campaign begins in the town of Neverwinter, on the Sword Coast of the Forgotten Realms. A powerful Benefactor is preparing to return to the frontier town of Phandalin, after a few days' travel to the south-east. In need of escort services for his goods, he hired adventurers whom he met while in town to travel with the wagon until they could deliver the goods. The Benefactor, along with their business partner, a human warrior named Sildar Hallwinter, set out at once to "take care of business" before the party's arrival. Together, the party set out along the highroad and eventually on to the Triboar Trail. This is where the story begins. When you complete this introductory adventure, you should have a basic understanding of how to play 5E D&D and have had a lot of fun along the way.
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Greetings, fellow heroes of pen, dice, & paper! I'm a writer, game designer, and RPG enthusiast. Ever since I played D&D in a cabin in the woods when I was a kid, I have been a dedicated fan of TTRPGs. That was over 30 years ago and I have been honing my craft ever since. For me TTRPGs are all about the Story, the Characters in them, and the Choices they make because that is where you find all of those meaningful and truly EPIC moments.
Nowadays, I am a professional GM and I am up and running on StartPlayingGames (SPG). I run adventure modules, adapt other settings to 5E D&D, create my own homebrew content, run workshops for beginners new to the hobby, and can even design a custom setting on demand. My specialty is tailoring an experience to a particular party or player.
My style varies depending on the setting, content, and the players. I do focus on roleplay over rollplay, but there is still plenty of action to be had. My worlds are dynamic and change as a result of the PCs and the choices they make (for good or bad). My emphasis is on engaging and meaningful content that is a blast to play.
I run Tuesdays through Saturdays in the evening, usually 8-11 pm Eastern Time (GMT -4), but you are free to contact me about any potential slots you might be interested in.
Platform(s): Fantasy Ground Unity (I have Ultimate License, you need free Demo version), Discord for audio
SPG Profile: The World Smith
Standard Pricing: $15 per Player each Session (Adventure Modules and regular content)
Beginner Pricing: $10 per Player each Session (includes Tutorials, Workshops, and Starter Campaigns)
Custom Content: $20 per Player each Session (includes Reforged Worlds, Homebrew Campaigns, etc)
Out of the Abyss: Rage of Demons
Adventure Link: Out of the Abyss
Rage of Demons takes place in the vast subterranean world known as the Underdark. This dark landscape is a twisted labyrinth where fear reigns, and is home to horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, performs a foul ritual meant to tap into the magical energy of Faerzress that suffuses the Underdark—and tears open portals to the demonic Abyss in the process. The creatures that step through those portals horrify even the archmage, and from that moment on, demonic insanity pervades the Underdark and threatens to shake the Forgotten Realms to its foundations. Adventurers must stop the madness before it consumes the Underdark and spreads to destroy the surface folk of Faerûn!
[FULL] Icewind Dale: Rime of the Frostmaiden
Adventure Link: Icewind Dale
Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden’s everlasting night?
[FULL] Out of the Abyss: Rage of Demons
Adventure Link: Out of the Abyss
Rage of Demons takes place in the vast subterranean world known as the Underdark. This dark landscape is a twisted labyrinth where fear reigns, and is home to horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, performs a foul ritual meant to tap into the magical energy of Faerzress that suffuses the Underdark—and tears open portals to the demonic Abyss in the process. The creatures that step through those portals horrify even the archmage, and from that moment on, demonic insanity pervades the Underdark and threatens to shake the Forgotten Realms to its foundations. Adventurers must stop the madness before it consumes the Underdark and spreads to destroy the surface folk of Faerûn!
Lost Mines of Phandelver
Adventure Link: Lost Mines of Phandelver
This mini-campaign begins in the town of Neverwinter, on the Sword Coast of the Forgotten Realms. A powerful Benefactor is preparing to return to the frontier town of Phandalin, after a few days' travel to the south-east. In need of escort services for his goods, he hired adventurers whom he met while in town to travel with the wagon until they could deliver the goods. The Benefactor, along with their business partner, a human warrior named Sildar Hallwinter, set out at once to "take care of business" before the party's arrival. Together, the party set out along the highroad and eventually on to the Triboar Trail. This is where the story begins. When you complete this introductory adventure, you should have a basic understanding of how to play 5E D&D and have had a lot of fun along the way.