I recently encountered and joined a group but we are without a dm. 5e or 3.5 is preferred. Please, no paid dms as we're all broke. And please be over 18. If you want to join us and give us a world, hmu on discord or my friend.
Setting up a new online group in GMT to play one tbc weekday 7pm until 11pm using D&D Beyond, Owlbear Rodeo and a comms tbc Game: D&D 5e (Amended Sword Coast adventures) Group type: Online incl webcam Experience: Mine - played between 1983 and 1991 and DMed between 1991 and 2000 Location/Timezone: Devon, England / GMT Schedule: one tbc weekday evening Mon – Thu, 19:00 to max 23:00 Roles sought: 4-6 players new or experienced One rule: be kind to others and have fun as we build an epic story around your characters. Players need to be 18+ (I’m 57) and we can mutually agree which weekday evening and which online platform to use. Ideally for our first campaign your characters would be from the typical races/classes. Game style: around 30% roleplay, 40% exploration and 30% combat. Your character’s actions will have consequences and some encounters will be unwinnable by combat.
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I recently encountered and joined a group but we are without a dm. 5e or 3.5 is preferred. Please, no paid dms as we're all broke. And please be over 18. If you want to join us and give us a world, hmu on discord or my friend.
Dutch (Michael Shield-Wolf)#8582
AFunGuy#0145
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Setting up a new online group in GMT to play one tbc weekday 7pm until 11pm using D&D
Beyond, Owlbear Rodeo and a comms tbc
Game: D&D 5e (Amended Sword Coast adventures)
Group type: Online incl webcam
Experience: Mine - played between 1983 and 1991 and DMed between 1991 and 2000
Location/Timezone: Devon, England / GMT
Schedule: one tbc weekday evening Mon – Thu, 19:00 to max 23:00
Roles sought: 4-6 players new or experienced
One rule: be kind to others and have fun as we build an epic story around your characters. Players
need to be 18+ (I’m 57) and we can mutually agree which weekday evening and which online
platform to use. Ideally for our first campaign your characters would be from the typical
races/classes.
Game style: around 30% roleplay, 40% exploration and 30% combat. Your character’s actions will
have consequences and some encounters will be unwinnable by combat.