Looking for a game, tuesday, wednesday daytime, or friday, CST. I don't mind streamed games. This guy is something i've been working on, as he currently sits he's stacked at level 11 just because I was simming him out. He also has a fair few magic items on himself, but we can always remove those, and try and work them into the story of the game. Also, more for flavor than anything, my guy rocks a revolver, so this kinda has to fit the theme of your game (:
He wears a common, sweat stained (don't ask, but plasmoid's do not sweat) white linen button-down shirt, short sleeved, of course. Over that, a leather shoulder harness where his trusty revolver hangs, and like all things, it's been tinkered with. He wears a worn and beaten brown leather duster, with an interesting lining, a paisley design, with eyes in the center of the artsy spirals. (This is a reflavored robe of eyes) Brown leather fingerless gloves, that have snatched their fair share of nicknack, for official purposes. Unpaid expense adjustments. Simple linen slacks, with a normal old cigarette case inside. Or...is it a bag of holding jammed inside of a cigarette case with the power of artificery? Probably just a normal old cigarette case. If it WAS, but you know, definitely isn't, a bag of holding, inside you'd find all manner of oddities. A spellbook, sparking with mystical energies, it even has a leather attachment to be fastened to the opposite shoulder as his revolver. A small figurine of an ant, but very intricately detailed and fully articulated. Heavy, too, must be made of mithril or some other precious metal. A Dagger and a small pouch on his belt round out the nicknacks he has on his person.
As far as personality, you ask? Oh, he ain't gettin paid hourly for nothin! Short on words, shorter on manners. He also wouldn't normally let a bunch of kids go pokin around a mysterious tower all by themselves, but he's day-drinking, so let's call it vacation.
As far as story goes, it's a self-discovery quest. If a party member has died, or had a family member die, It'd be neat to kinda flavor my detective like cursed blood or something from them, formed together to right a cosmic wrong, however once whatever is taken care of, he has to figure out a way to find a place in the world.
If you're looking to add some gruff street-smarts to your game, let me know!
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Looking for a game, tuesday, wednesday daytime, or friday, CST. I don't mind streamed games. This guy is something i've been working on, as he currently sits he's stacked at level 11 just because I was simming him out. He also has a fair few magic items on himself, but we can always remove those, and try and work them into the story of the game. Also, more for flavor than anything, my guy rocks a revolver, so this kinda has to fit the theme of your game (:
He wears a common, sweat stained (don't ask, but plasmoid's do not sweat) white linen button-down shirt, short sleeved, of course. Over that, a leather shoulder harness where his trusty revolver hangs, and like all things, it's been tinkered with. He wears a worn and beaten brown leather duster, with an interesting lining, a paisley design, with eyes in the center of the artsy spirals. (This is a reflavored robe of eyes) Brown leather fingerless gloves, that have snatched their fair share of nicknack, for official purposes. Unpaid expense adjustments. Simple linen slacks, with a normal old cigarette case inside. Or...is it a bag of holding jammed inside of a cigarette case with the power of artificery? Probably just a normal old cigarette case. If it WAS, but you know, definitely isn't, a bag of holding, inside you'd find all manner of oddities. A spellbook, sparking with mystical energies, it even has a leather attachment to be fastened to the opposite shoulder as his revolver. A small figurine of an ant, but very intricately detailed and fully articulated. Heavy, too, must be made of mithril or some other precious metal. A Dagger and a small pouch on his belt round out the nicknacks he has on his person.
As far as personality, you ask? Oh, he ain't gettin paid hourly for nothin! Short on words, shorter on manners. He also wouldn't normally let a bunch of kids go pokin around a mysterious tower all by themselves, but he's day-drinking, so let's call it vacation.
As far as story goes, it's a self-discovery quest. If a party member has died, or had a family member die, It'd be neat to kinda flavor my detective like cursed blood or something from them, formed together to right a cosmic wrong, however once whatever is taken care of, he has to figure out a way to find a place in the world.
If you're looking to add some gruff street-smarts to your game, let me know!