In their final hour, the Gods sent their thirteenth warning to deter the Kingpriest and his ritual. Trees wept blood, fires raged unnaturally, and cyclones struck the gleaming Temple of the Kingpriest. But the mortals failed and any chance of redemption was lost with it. A Mountain of fire fell from the sky, destroying Istar and creating The Blood Sea, coastlines shifted all over the world, sundering nations, drowning whole regions. Though some lands escaped the worst of destruction, none were spared the divine wrath. The gods and their blessings then faded from the world, and in time, even their names were all but forgotten.
3 centuries of darkness, famine, plague, and mass migrations. Elven nations shut their borders. Dwarves withdrew into their deep tunnels. Nations of Hobgoblins and Ogres took over what Human settlements left barren.
As Krynn rebuilt and new societies arose, the world learned to live with a jarring truth: the Gods were truly gone. Religion on Krynn was altered forever. True clerics, who once worked miracles on behalf of their gods, had vanished. While some people remained devout, many others turned to false religions in search of answers and comfort.
As Ansalon healed, a new threat grows. The Dragon Queen Takhisis.
We find our heroes venturing to the quiet village of Vogler, to say goodbye to a family friend, for the last time.
We will experience a balance of Combat and Roleplay. During session 0 we will go over our characters to decide their backgrounds and strategies together how our party will look. We will then do a short prelude to act out our character's journey to Vogler As this is a module based upon a war, expect Lord of the Rings level of violent acts.
I currently have many Dragonlance sessions ongoing and I am looking to start many many more. If this campaign intrigues you please message me on discord at Camerox#5293 so I can help find the right session for you.
Each Session costs $19.99 for 3-3.5 hours!
I always loved creating fascinating stories and situations for player characters to react and solve. My promise is that sessions will be engaging, intense, and dramatic, as we experience the stories of the world and our characters unfold before our eyes.
I have been making stories with systems similar to DnD since I was in Highschool. When I started playing DnD and eventually gained the confidence to become a DM in every game I was in my players kept asking me to extend the session length, even upwards of lasting the whole day. Then when I learned people have made a living doing this I decided to reach out to StartPlayGames and see what I can add to this community!
I love setting scenes for dramatic action and combat that characters are willing to risk their lives to succeed in for a greater goal. But the most important thing is inclusivity and that everyone is having fun no matter the player preference. I ensure that in my games there to be something enjoyable for everyone in every session!
Please reach out to me on Discord at Camerox#5293
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In their final hour, the Gods sent their thirteenth warning to deter the Kingpriest and his ritual. Trees wept blood, fires raged unnaturally, and cyclones struck the gleaming Temple of the Kingpriest. But the mortals failed and any chance of redemption was lost with it. A Mountain of fire fell from the sky, destroying Istar and creating The Blood Sea, coastlines shifted all over the world, sundering nations, drowning whole regions. Though some lands escaped the worst of destruction, none were spared the divine wrath. The gods and their blessings then faded from the world, and in time, even their names were all but forgotten.
3 centuries of darkness, famine, plague, and mass migrations. Elven nations shut their borders. Dwarves withdrew into their deep tunnels. Nations of Hobgoblins and Ogres took over what Human settlements left barren.
As Krynn rebuilt and new societies arose, the world learned to live with a jarring truth: the Gods were truly gone. Religion on Krynn was altered forever. True clerics, who once worked miracles on behalf of their gods, had vanished. While some people remained devout, many others turned to false religions in search of answers and comfort.
As Ansalon healed, a new threat grows. The Dragon Queen Takhisis.
We find our heroes venturing to the quiet village of Vogler, to say goodbye to a family friend, for the last time.
We will experience a balance of Combat and Roleplay. During session 0 we will go over our characters to decide their backgrounds and strategies together how our party will look. We will then do a short prelude to act out our character's journey to Vogler As this is a module based upon a war, expect Lord of the Rings level of violent acts.
I currently have many Dragonlance sessions ongoing and I am looking to start many many more. If this campaign intrigues you please message me on discord at Camerox#5293 so I can help find the right session for you.
Each Session costs $19.99 for 3-3.5 hours!
I always loved creating fascinating stories and situations for player characters to react and solve. My promise is that sessions will be engaging, intense, and dramatic, as we experience the stories of the world and our characters unfold before our eyes.
I have been making stories with systems similar to DnD since I was in Highschool. When I started playing DnD and eventually gained the confidence to become a DM in every game I was in my players kept asking me to extend the session length, even upwards of lasting the whole day. Then when I learned people have made a living doing this I decided to reach out to StartPlayGames and see what I can add to this community!
I love setting scenes for dramatic action and combat that characters are willing to risk their lives to succeed in for a greater goal. But the most important thing is inclusivity and that everyone is having fun no matter the player preference. I ensure that in my games there to be something enjoyable for everyone in every session!
Please reach out to me on Discord at Camerox#5293