Hello, Praying for no rain is a 3 - 4 session long quest meant to introduce players to D&D 5e but experience groups are also welcomed! For new completely new players, session 1 is meant to get you started on character creation and basic how to play, the play fee for the tutorial session will only be €5.
Available times: I am free most of the time for EST timezones except Saturday and Sunday night, so pretty flexible in scheduling.
Starting Level: Level 4, you won't be leveling up during this quest
Classes and Race: Whatever books you have, let me know if you want to use homebrew races and subclass for review.
What to expect from the quest: Medium amount of Encounter, some social deduction. Death is highly unlikely as I dislike killing players plus this is a starter quest.
Synopsis: A local noble has recently request your party to journey to the southern region of their fief to investigate what rumor claims to be a curse, causing rain to constantly to fall, the Magistrate responsible for the law in the region has also gone missing, your task is to find the root of the curse and end it, as well as finding the missing Magistrate.
About the DM: DM for two years so far, currently running two long term campaigns (Caves of Qud Campaign and an Eastern themed Campaign - Journey to Ryugai), currently trying to get my local town's board game shop to run D&D sessions.
If your group is interested, please leave a comment below.
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Hello, Praying for no rain is a 3 - 4 session long quest meant to introduce players to D&D 5e but experience groups are also welcomed! For new completely new players, session 1 is meant to get you started on character creation and basic how to play, the play fee for the tutorial session will only be €5.
Available times: I am free most of the time for EST timezones except Saturday and Sunday night, so pretty flexible in scheduling.
Starting Level: Level 4, you won't be leveling up during this quest
Classes and Race: Whatever books you have, let me know if you want to use homebrew races and subclass for review.
What to expect from the quest: Medium amount of Encounter, some social deduction. Death is highly unlikely as I dislike killing players plus this is a starter quest.
Synopsis: A local noble has recently request your party to journey to the southern region of their fief to investigate what rumor claims to be a curse, causing rain to constantly to fall, the Magistrate responsible for the law in the region has also gone missing, your task is to find the root of the curse and end it, as well as finding the missing Magistrate.
About the DM: DM for two years so far, currently running two long term campaigns (Caves of Qud Campaign and an Eastern themed Campaign - Journey to Ryugai), currently trying to get my local town's board game shop to run D&D sessions.
If your group is interested, please leave a comment below.