Time&Date: Every Week - Saturdays 2PM GMT+0 System: 5E - DND Beyond / roll20 for VTT Slots: 1 available
Description:
The World After is a campaign set in the UK after a mass extinction event occurs; in times after the modern day and technology is more primitive than what it once was. London is now a no-go zone, and humans that were not in shelters have become mutated and have built new cities and colonizaitons.
Those humans that did make it to shelters have a vague memory of the old world prior to their sleep.
This will be a long term campaign with a mix of combat and RP
We currently have me playing as a human monk. and we have three mutants a bard, a rogue and a druid.
Humans can't have magic as the magic is explained as a mutation.
Mutants are basically any other DND race that isn't a human.
Character creation: Starting at level 1
Shared content
Rolled Stats
If interested, please contact me (Valen Pluviem#6666) , or the GM Cory (Cory The Shapeshifter#6811) :)
Time&Date: Every Week - Saturdays 2PM GMT+0
System: 5E - DND Beyond / roll20 for VTT
Slots: 1 available
Description:
The World After is a campaign set in the UK after a mass extinction event occurs; in times after the modern day and technology is more primitive than what it once was.
London is now a no-go zone, and humans that were not in shelters have become mutated and have built new cities and colonizaitons.
Those humans that did make it to shelters have a vague memory of the old world prior to their sleep.
This will be a long term campaign with a mix of combat and RP
We currently have me playing as a human monk.
and we have three mutants a bard, a rogue and a druid.
Humans can't have magic as the magic is explained as a mutation.
Mutants are basically any other DND race that isn't a human.
Character creation:
Starting at level 1
Shared content
Rolled Stats
If interested, please contact me (Valen Pluviem#6666) , or the GM Cory (Cory The Shapeshifter#6811) :)
Sent a request