Game: D&D 5e, module with homebrew additions Group type: Online, via Discord Experience: A few years with many games Location/Timezone: CET timezone (GMT+1 summer time) Schedule: Saturday evenings for me (morning/afternoon for the US) Roles sought: 4-6 Players Game style: Heavy roleplay and focus on the atmosphere, looking for serious players who won't make the campaign into a meme and will engage with the setting and other players. Session 0 will discuss the exact limits to grittiness, triggers, etc.
I've run Curse of Strahd a couple of times in the past and am looking to run it again for a new party. The campaign is rather difficult and scarce with loot so I would prefer players with some degree of experience with the game. There will be homebrew additions to the module as written as I try to involve the PCs more directly and implement hooks tied to their backstories and personalities as well as older and richer lore for Barovia as found in the Ravenloft novels and other official content.
I use Owlbear for maps and I own a lot of content on DDB as well as a master tier subscription that I plan to use to share my content with my players. I will also provide a Discord server to play in complete with separate channels for notes, art, memes, downtime roleplay, and personal channels for each player to track down character secrets and the like.
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Game: D&D 5e, module with homebrew additions
Group type: Online, via Discord
Experience: A few years with many games
Location/Timezone: CET timezone (GMT+1 summer time)
Schedule: Saturday evenings for me (morning/afternoon for the US)
Roles sought: 4-6 Players
Game style: Heavy roleplay and focus on the atmosphere, looking for serious players who won't make the campaign into a meme and will engage with the setting and other players. Session 0 will discuss the exact limits to grittiness, triggers, etc.
I've run Curse of Strahd a couple of times in the past and am looking to run it again for a new party. The campaign is rather difficult and scarce with loot so I would prefer players with some degree of experience with the game. There will be homebrew additions to the module as written as I try to involve the PCs more directly and implement hooks tied to their backstories and personalities as well as older and richer lore for Barovia as found in the Ravenloft novels and other official content.
I use Owlbear for maps and I own a lot of content on DDB as well as a master tier subscription that I plan to use to share my content with my players. I will also provide a Discord server to play in complete with separate channels for notes, art, memes, downtime roleplay, and personal channels for each player to track down character secrets and the like.