Hired to retrieve a kidnapped youth, four mercenaries are summoned to Count Dreskaa's manor to speak further details of the job at hand.
A homebrew setting, this game is a oneshot which will last anywhere from 1-4 sessions depending on how the players interact with the world,characters, and their wit/skill in combat. Healthy amounts of both roleplay and combat with some exploration sprinkled in.
This game is a oneshot, but exists in a homebrew world. Depending on how things go, we can all discuss possible interest in a possible campaign afterwards if all parties had fun and wish to continue!
Game will be played over discord and on roll20.
Please leave Discord, Timezone, character art/backstory/class, and what you are looking for in a game. Thank you and looking forward to playing!
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hired to retrieve a kidnapped youth, four mercenaries are summoned to Count Dreskaa's manor to speak further details of the job at hand.
A homebrew setting, this game is a oneshot which will last anywhere from 1-4 sessions depending on how the players interact with the world,characters, and their wit/skill in combat. Healthy amounts of both roleplay and combat with some exploration sprinkled in.
This game is a oneshot, but exists in a homebrew world. Depending on how things go, we can all discuss possible interest in a possible campaign afterwards if all parties had fun and wish to continue!
Game will be played over discord and on roll20.
Please leave Discord, Timezone, character art/backstory/class, and what you are looking for in a game. Thank you and looking forward to playing!