Game: D&D 5e Group type: Online Experience: Open to All Location/Timezone: Central Standard Time Schedule: Every Saturday 5:00 PM CST Roles sought: Players (4-6 seats) Game style: (casual, roleplay, rule of cool)
Curse of Strahd - Session 0 is currently scheduled for Saturday November 4th, 2023 at 5 PM CST on Zoom.
* Dungeons & Dragons 5e, Module/Homebrew Game on D&D Beyond, RPG Sessions, Theater of the Mind, Zoom(Audio & Video) and AboveVTT
About the adventure
Under raging storm clouds, a lone figure stands silhouetted against the ancient walls of Castle Ravenloft. The vampire Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves about him, billowing his cape in the darkness.
Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his face and hands. He has a look of power—and of madness. His once handsome face is contorted by a tragedy darker than the night itself.
Rumbling thunder pounds the castle spires. The wind’s howling increases as Strahd turns his gaze back to the village. Far below, yet not beyond his ken, a party of adventurers has just entered his domain. Strahd’s face forms a twisted smile as his dark plan unfolds. He knew they were coming, and he knows why they have come—all according to his plan. He, the master of Ravenloft, will attend to them.
Another lightning flash rips through the darkness, its thunder echoing through the castle’s towers. But Strahd is gone. Only the howling of the wind—or perhaps a lone wolf—fills the midnight air. The master of Ravenloft is having guests for dinner. And you are invited.
Curse of Strahd is a story of gothic horror, presented here as Dungeons & Dragons roleplaying game adventure for a party of four to six adventurers of levels 1–10. A balance of character classes is helpful, since the adventurers will face a variety of challenges. Each character class will certainly have its moment to shine. I own all available DNDBeyond digital content which will be shared with all my players for character creation, etc. Homebrew content is also available upon request.
Happy Adventuring and I hope to see you at the table!
DM BayouB ✌🏻
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Group type: Online
Experience: Open to All
Location/Timezone: Central Standard Time
Schedule: Every Saturday 5:00 PM CST
Roles sought: Players (4-6 seats)
Game style: (casual, roleplay, rule of cool)
* Dungeons & Dragons 5e, Module/Homebrew Game on D&D Beyond, RPG Sessions, Theater of the Mind, Zoom(Audio & Video) and AboveVTT
About the adventure
Under raging storm clouds, a lone figure stands silhouetted against the ancient walls of Castle Ravenloft. The vampire Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves about him, billowing his cape in the darkness.
Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his face and hands. He has a look of power—and of madness. His once handsome face is contorted by a tragedy darker than the night itself.
Rumbling thunder pounds the castle spires. The wind’s howling increases as Strahd turns his gaze back to the village. Far below, yet not beyond his ken, a party of adventurers has just entered his domain. Strahd’s face forms a twisted smile as his dark plan unfolds. He knew they were coming, and he knows why they have come—all according to his plan. He, the master of Ravenloft, will attend to them.
Another lightning flash rips through the darkness, its thunder echoing through the castle’s towers. But Strahd is gone. Only the howling of the wind—or perhaps a lone wolf—fills the midnight air. The master of Ravenloft is having guests for dinner. And you are invited.
Curse of Strahd is a story of gothic horror, presented here as Dungeons & Dragons roleplaying game adventure for a party of four to six adventurers of levels 1–10. A balance of character classes is helpful, since the adventurers will face a variety of challenges. Each character class will certainly have its moment to shine. I own all available DNDBeyond digital content which will be shared with all my players for character creation, etc. Homebrew content is also available upon request.
Happy Adventuring and I hope to see you at the table!