Game: D&D 5e Group type: Online / Voice Chat(Discord/Roll20) / Possible Streaming or Uploading by Player Preference Experience: New / Fast Learning Location/Timezone: EST(DM's Location is GMT+9) Schedule: Weekly Game/Thursdays and Saturdays 9PM EST (Fridays and Sundays 11AM GMT+9) Roles sought: 1~2 More Players for Each Group Game style: Homebrew, Roleplay, Dungeon Crawl, Rich Lore, Sandbox Exploration, Strong Plotline, Choices Matter, Likable Characters, and a Friendly Group.
DM style : Kind and Understanding, 0 Bullying/Discrimination Policy, Creative, Player-Friendly, Adoptable, Reasonable, Passionate, and Hard-Working.
Greetings fellow adventurers of D&D Beyond!
Welcome to the Game of the Riders’ Tale. This campaign will invite the players to immersive roleplaying in a world of rich lore and grand exploration. The game will be challenging but fair; I want you to feel the thrill of combat and experience rewarding storytelling. The campaign synopsis is that the bad guys have won, and you will start in the last kingdom that defies the Riders’ rule. The players enter the contest to save the realm from their ultimate victory while discovering terrifying secrets in the greater scheme of things.
Campaign Introduction
The tide of war finally recedes from Promissia’s shores after the War of Key that scorched the land for over a decade ends. From it, the famed Riders of Apocalypse rise to power to establish a new world order: the Nillenian Alliance, a multinational council of kingdoms and free-states united under the singular vision of its founders: a world without kings.
Under the growing influence of the Riders, the people of the Promissia are forced to adapt to new ways of life. For some, it is the blooming democracy; for others, it is predatory capitalism. The rapid changes made in its feudal society bring an end to the era of adventurers and its romanticism. Heroes doff their armor to put on uniforms in quickly expanding industrial complexes.
Yet there stands a kingdom in last defiance of the Riders’ advances, for its throne once belonged to Atlas the Lion, the deceased nemesis of the dreaded Four. Albion followed its king to war without question, and they would pay his price for defeat. Their fate, like dwindling candlelight before the storm of turmoil, rests on the shoulders of the young men and women who would inherit a land that has gone into default.
And so Albion is in an economic crisis. Affording food, shelter, or even safety in this country is not an easy task for most commoners. Only the wealthy have power around here, and they abuse it with predatory intentions. The nobles suck the peasants dry with crushing taxation, and merchants import counterfeits into the realm on a daily basis.
It is rumored that an agent of the Riders will visit Albion to collect the debt they owe from the dead king. The realm is divided into two in their responses. Some wish to fight the foreign adversaries off their homeland and secure its freedom despite the overwhelming odds; the others simply desire to work with the enemy in order to establish eventual prosperity, even if it means sacrificing patriotic pride.
When all seems lost, the royal treasurer, Lord Roland of House Haymerch, devises a scheme that just might save the kingdom from completely falling into the enemies’ hands:
The Hero’s Game.
Lord Roland of House Haymerch, claims that the entry of a great dungeon beneath the royal palace has been excavated. Hordes of unspeakable horrors lurk within its ancient corridors, as well as boons of treasure to match for those who are brave enough to dare the challenge. Haymerch and the crown’s council promise the throne of Albion itself to the champion who clears the mysterious labyrinth.
Adventurer, will you prevail in this challenge and save Albion from the clutches of the Riders, or perish in their hands?
Please tell me what made you take an interest in the campaign, and how you see yourself in the world of the Riders' Tale. If you have any questions, please contact me via Discord : .skyrider.
Welcome to the Game of the Riders’ Tale. This campaign will invite the players to immersive roleplaying in a world of rich lore and grand exploration. The game will be challenging but fair; I want you to feel the thrill of combat and experience rewarding storytelling. The campaign synopsis is that the bad guys have won, and you will start in the last kingdom that defies the Riders’ rule. The players enter the contest to save the realm from their ultimate victory while discovering terrifying secrets in the greater scheme of things.
(snip)
The tide of war finally recedes from Promissia’s shores after the War of Key that scorched the land for over a decade ends. From it, the famed Riders of Apocalypse rise to power to establish a new world order: the Nillenian Alliance, a multinational council of kingdoms and free-states united under the singular vision of its founders: a world without kings.
Under the growing influence of the Riders, the people of the Promissia are forced to adapt to new ways of life. For some, it is the blooming democracy; for others, it is predatory capitalism. The rapid changes made in its feudal society bring an end to the era of adventurers and its romanticism. Heroes doff their armor to put on uniforms in quickly expanding industrial complexes.
(snip)
And so Albion is in an economic crisis. Affording food, shelter, or even safety in this country is not an easy task for most commoners. Only the wealthy have power around here, and they abuse it with predatory intentions. The nobles suck the peasants dry with crushing taxation, and merchants import counterfeits into the realm on a daily basis.
Sorry, you're saying that the alliance of democratic free states are the bad guys, and the feudal monarchistic system of hereditary nobility crushing the commoners are the good guys? Could you perhaps maybe clarify what the alliance is doing which makes them the bad guys?
Thanks for the question, TC. The game starts from Albion's perspective, where people aren't going to take kindly to any action from the enemy side, even if they are the ones who are bringing democracy into the world. The monarchs and lords present the Alliance's affords as an outbreak of anarchy instead of telling their subjects the benefits of the system that would make their roles obsolete. However, neither side is free from blame, as Conquest, the Alliance's founder and the head of the Riders, was quite utilitarian at times during his political career, meaning that he did not shy away from shedding blood to complete the cause. If we look at American history, we can see that there have been instances when establishing democratic states in certain parts of the world did not go as well as in others. People fear power, even if it is in the hands of the herald of liberty. To answer your question more accurately, what the Alliance is doing in the world to earn a bad reputation among its enemies is probably similar to how the 'West' is perceived in the eyes of its opponents. Trade embargos, media propaganda, military sanctions, soft-power pressure that threatens indigenous ways of life, pollution, overdevelopment that roots out nature, and constant political distributions that incapacitate traditional courts of law. The Riders' aim to create a free and just society for all is certainly a noble goal, but it is in their execution that they have earned a few criticisms.
Good afternoon. Me and a friend of mine would like to join your campaign. I myself have played two games of DnD while my friend hasn't played at all but seems very interested in playing DnD. We would like to apply for this game. My Discord Username is GrimmPheonix and my friend's is BigFatItalianMan, we would love to join your campaign and we will await your response.
I am new to dnd and want to find someone to to play with and this seems like a great starting point my discord is @fazeagate with no caps awaiting reply
If you're still looking for players, I'm looking to get back into dnd! My discord is e.x_t and I added you so if you are I'd love to discuss it! I play mostly support classes, but I'm open to any class that could support the party. :)
Hi, first time posting but I'd kick myself if I didn't try and be a part if this. Discord User - tylerkun
I'm super interested in this world you have created, it feels very dark and tough, but you've done well to add just that glimmer of hope, to keep people fighting.
I could see myself playing a character that want's to fight against the injustice, maybe a son of a noble who is sick of the way his family and people like him treat the people of his lands.
or a peasant that dreams of becoming a mighty warrior finally getting some justice for those that have been treated wrong.
i'd be super keen in playing in your world please reach out.
Hi! Two of us here. LGBTQIA+ folks. We are really dying to join a campaign like this. What draws us most to this is the dense lore and the perceived challenge. We would really love to explore this more with you. Please add me on Discord, #erifus.
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As I gazed up at the endless stars, my heart whispered a vow into the night's embrace, "In a world where the cosmos dance to the heart's desires, if my choice dims the stars, then I shall embrace the darkness, choosing you eternally, as each fading star echoes our undying love."
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Post Summary
Game: D&D 5e
Group type: Online / Voice Chat(Discord/Roll20) / Possible Streaming or Uploading by Player Preference
Experience: New / Fast Learning
Location/Timezone: EST(DM's Location is GMT+9)
Schedule: Weekly Game/Thursdays and Saturdays 9PM EST (Fridays and Sundays 11AM GMT+9)
Roles sought: 1~2 More Players for Each Group
Game style: Homebrew, Roleplay, Dungeon Crawl, Rich Lore, Sandbox Exploration, Strong Plotline, Choices Matter, Likable Characters, and a Friendly Group.
DM style : Kind and Understanding, 0 Bullying/Discrimination Policy, Creative, Player-Friendly, Adoptable, Reasonable, Passionate, and Hard-Working.
Greetings fellow adventurers of D&D Beyond!
Welcome to the Game of the Riders’ Tale. This campaign will invite the players to immersive roleplaying in a world of rich lore and grand exploration. The game will be challenging but fair; I want you to feel the thrill of combat and experience rewarding storytelling. The campaign synopsis is that the bad guys have won, and you will start in the last kingdom that defies the Riders’ rule. The players enter the contest to save the realm from their ultimate victory while discovering terrifying secrets in the greater scheme of things.
Campaign Introduction
The tide of war finally recedes from Promissia’s shores after the War of Key that scorched the land for over a decade ends. From it, the famed Riders of Apocalypse rise to power to establish a new world order: the Nillenian Alliance, a multinational council of kingdoms and free-states united under the singular vision of its founders: a world without kings.
Under the growing influence of the Riders, the people of the Promissia are forced to adapt to new ways of life. For some, it is the blooming democracy; for others, it is predatory capitalism. The rapid changes made in its feudal society bring an end to the era of adventurers and its romanticism. Heroes doff their armor to put on uniforms in quickly expanding industrial complexes.
Yet there stands a kingdom in last defiance of the Riders’ advances, for its throne once belonged to Atlas the Lion, the deceased nemesis of the dreaded Four. Albion followed its king to war without question, and they would pay his price for defeat. Their fate, like dwindling candlelight before the storm of turmoil, rests on the shoulders of the young men and women who would inherit a land that has gone into default.
And so Albion is in an economic crisis. Affording food, shelter, or even safety in this country is not an easy task for most commoners. Only the wealthy have power around here, and they abuse it with predatory intentions. The nobles suck the peasants dry with crushing taxation, and merchants import counterfeits into the realm on a daily basis.
It is rumored that an agent of the Riders will visit Albion to collect the debt they owe from the dead king. The realm is divided into two in their responses. Some wish to fight the foreign adversaries off their homeland and secure its freedom despite the overwhelming odds; the others simply desire to work with the enemy in order to establish eventual prosperity, even if it means sacrificing patriotic pride.
When all seems lost, the royal treasurer, Lord Roland of House Haymerch, devises a scheme that just might save the kingdom from completely falling into the enemies’ hands:
The Hero’s Game.
Lord Roland of House Haymerch, claims that the entry of a great dungeon beneath the royal palace has been excavated. Hordes of unspeakable horrors lurk within its ancient corridors, as well as boons of treasure to match for those who are brave enough to dare the challenge. Haymerch and the crown’s council promise the throne of Albion itself to the champion who clears the mysterious labyrinth.
Adventurer, will you prevail in this challenge and save Albion from the clutches of the Riders, or perish in their hands?
Please tell me what made you take an interest in the campaign, and how you see yourself in the world of the Riders' Tale. If you have any questions, please contact me via Discord : .skyrider.
Thank you, and may your adventures be successful!
Sorry, you're saying that the alliance of democratic free states are the bad guys, and the feudal monarchistic system of hereditary nobility crushing the commoners are the good guys? Could you perhaps maybe clarify what the alliance is doing which makes them the bad guys?
Thanks for the question, TC. The game starts from Albion's perspective, where people aren't going to take kindly to any action from the enemy side, even if they are the ones who are bringing democracy into the world. The monarchs and lords present the Alliance's affords as an outbreak of anarchy instead of telling their subjects the benefits of the system that would make their roles obsolete. However, neither side is free from blame, as Conquest, the Alliance's founder and the head of the Riders, was quite utilitarian at times during his political career, meaning that he did not shy away from shedding blood to complete the cause. If we look at American history, we can see that there have been instances when establishing democratic states in certain parts of the world did not go as well as in others. People fear power, even if it is in the hands of the herald of liberty. To answer your question more accurately, what the Alliance is doing in the world to earn a bad reputation among its enemies is probably similar to how the 'West' is perceived in the eyes of its opponents. Trade embargos, media propaganda, military sanctions, soft-power pressure that threatens indigenous ways of life, pollution, overdevelopment that roots out nature, and constant political distributions that incapacitate traditional courts of law. The Riders' aim to create a free and just society for all is certainly a noble goal, but it is in their execution that they have earned a few criticisms.
Added on discord I'm "bloved_", I'm hyped for this if I get in! It seems hella fun!
Dear Dungeons and Demoman:
Good afternoon. Me and a friend of mine would like to join your campaign. I myself have played two games of DnD while my friend hasn't played at all but seems very interested in playing DnD. We would like to apply for this game. My Discord Username is GrimmPheonix and my friend's is BigFatItalianMan, we would love to join your campaign and we will await your response.
Best regards, Grimm.
I am new to dnd and want to find someone to to play with and this seems like a great starting point my discord is @fazeagate with no caps awaiting reply
best regards-faze
If you're still looking for players, I'm looking to get back into dnd! My discord is e.x_t and I added you so if you are I'd love to discuss it! I play mostly support classes, but I'm open to any class that could support the party. :)
Hi, first time posting but I'd kick myself if I didn't try and be a part if this. Discord User - tylerkun
I'm super interested in this world you have created, it feels very dark and tough, but you've done well to add just that glimmer of hope, to keep people fighting.
I could see myself playing a character that want's to fight against the injustice, maybe a son of a noble who is sick of the way his family and people like him treat the people of his lands.
or a peasant that dreams of becoming a mighty warrior finally getting some justice for those that have been treated wrong.
i'd be super keen in playing in your world please reach out.
Hi! Two of us here. LGBTQIA+ folks. We are really dying to join a campaign like this. What draws us most to this is the dense lore and the perceived challenge. We would really love to explore this more with you. Please add me on Discord, #erifus.
As I gazed up at the endless stars, my heart whispered a vow into the night's embrace, "In a world where the cosmos dance to the heart's desires, if my choice dims the stars, then I shall embrace the darkness, choosing you eternally, as each fading star echoes our undying love."