Game: D&D 5e Group type: Online Experience: DM has 10yrs of DMing; please be somewhat experienced in 5e to join! Location/Timezone: PST Schedule: Biweekly, Tues @ 9:30pm PST Roles sought: 2-4 Players Game style: RP HEAVY!! Political intrigue, mystery, romance
The mood of the game will be akin to Janelle Monae's "Screwed," where yes there is a lot going wrong in the world! Screw it! Let's have a good time while we can and improve what we can! Solve problems with love!
GAME DETAILS:
-Starts at Lv 8
-High fantasy, homebrew setting
-RP Heavy!!! Please come in with the intention to roleplay!!
-Story: You are an established adventuring party! The world kind of sucks right now! An ancient evil has been released upon the world and is slowly encroaching, poisoning the land and people and turning them more and more monstrous. Whether this is bad or good is entirely up to you; some places embrace it, some reject it. There are many different factions at play trying to take advantage of the state of the world. How will you tackle the world's problems...? Or, I suppose, who do you start with..?
I DO NOT TOLERATE, IN GAME OR AT THE TABLE: racism, sexism, homophobia, transphobia, ableism, hate speech, slurs, not allowing others equal spotlight
quince: thick forests, mountainous with a grassy valley. houses the Earth Temple, which also governs any political decisions that the individual towns don't handle. peaceful, not much conflict. the Light Temple is on an island in the strait south of Quince, which stands independent from other countries and nations. iris: strong trading country, run by a council in Clove. among the council are two of the most powerful wizards, who happen to be married. the wizards are both politically and magically powerful, and hold a lot of sway across country lines. very against the curse and its effects. juniper: this calm empire has a diversity win; the emperor Lune Juniper is happily married to his husband, the king of Lark across the river. their marriage was not a peace treaty or anything political, they're just really gay. it's kind of cringe how much pda they display. the empire's expansion has stopped with Lune as he is focused on improving the country's current state rather than just making it bigger. lark: practically a mirror of juniper, the kingdom of Lark and king Lark Siegert V have unintentionally ended a centuries long rivalry between the countries by being extremely gay. the Twin Cities is where their castle lies, two grand cities joined into one via bridges over the river. it also hosts two very prestigious academies, one magic and one general. aster + liatris: sprawling savannah, rainforest, and swamp, much of this continent is difficult to traverse. there is no ruling party, each country handles things by towns and governors. the countries really only separate what side of the river you're on. most affected by the curse. sea of the spider lily: once upon a time was not a sea; there are ruins far beneath the water that hint of an ancient city flooded and destroyed. affected by the curse, makes travel difficult the oleanders: once a single kingdom, now split by civil war over trade and taxes. North Oleander was the loser, and South Oleander was the victor. N. Oleander is barely governed, leadership constantly passing through hands. S. Oleander has a loose 'democracy'. S. Oleander also had a very successful port town with lots of trade - until the calamity 20yrs ago. now the countries are tentatively working together again. very affected by the curse. amaranth desert: beautiful purple sands and gorgeous violet mountains. home of the Star Temple. like Quince, anything the individual towns can't handle is brought up to the Star Temple, though that is rare. affected by the curse azalea isles: lovely tropical island chain with a tall mountain range at its heart. home to both the Air Temple and Water Temple. south affected by curse. campion + draba: campion was once a single nation, home to the Ice Temple and a few nomadic tribes and a couple towns. folks from Iris started being ******* Colonizers and encroached on the southern land, naming it Draba and trying to make money off its resources. this hasn't been going great due to the harsh cold of the north and the family of dragons that live on the stormloch isles, but the curse in the south has made it more appealing. snapdragon's eye: volcanic home of the Fire Temple. not super friendly to outsiders and only welcomes people onto the island for official Temple business. rose bights: towering cliffs make this a fortress of an island. don't go there. bad things happen there. affected by the curse verdigris ocean: beautiful sparkling green-tinted ocean, full of life. now moreso full of monsters and curse ocean of the tempest: always covered in horrible storms, impossible to traverse once you go into the storm. sleeping ocean: something slept beneath the waves here, said to be guarded by the Ice Temple and the icy triton below. or maybe it's called the sleeping ocean because, opposed to the ocean of the tempest, the sea was almost always calm. not so much anymore.
First session will begin with a murder mystery in a lord's isolated manor, though really that's just the backdrop for the party itself! What will the group get up to during the murderous hijinks? Will they care enough to stop partying and find the culprit?
Biweekly, Tues @ 9:30pm PST https://startplaying.games/adventure/cls26gipg001z08la96in0b0k
Weekly, Wed @ 4pm PST, one seat left! https://startplaying.games/adventure/cls15srly006i08l84zxfdlrk
biweekly thurs @ 4pm PST! https://startplaying.games/adventure/clsl6qegw017b09jmhn165azy
Game: D&D 5e
Group type: Online
Experience: DM has 10yrs of DMing; please be somewhat experienced in 5e to join!
Location/Timezone: PST
Schedule: Biweekly, Tues @ 9:30pm PST
Roles sought: 2-4 Players
Game style: RP HEAVY!! Political intrigue, mystery, romance
The mood of the game will be akin to Janelle Monae's "Screwed," where yes there is a lot going wrong in the world! Screw it! Let's have a good time while we can and improve what we can! Solve problems with love!
-Starts at Lv 8
-High fantasy, homebrew setting
-RP Heavy!!! Please come in with the intention to roleplay!!
-Story: You are an established adventuring party! The world kind of sucks right now! An ancient evil has been released upon the world and is slowly encroaching, poisoning the land and people and turning them more and more monstrous. Whether this is bad or good is entirely up to you; some places embrace it, some reject it. There are many different factions at play trying to take advantage of the state of the world. How will you tackle the world's problems...? Or, I suppose, who do you start with..?
artist and pro DM!
Got a request for another time, so this game is also available!
biweekly thursdays at 4pm PST! https://startplaying.games/adventure/clsl6qegw017b09jmhn165azy
artist and pro DM!
one seat open in my weekly wed game!
artist and pro DM!
artist and pro DM!
quince: thick forests, mountainous with a grassy valley. houses the Earth Temple, which also governs any political decisions that the individual towns don't handle. peaceful, not much conflict. the Light Temple is on an island in the strait south of Quince, which stands independent from other countries and nations.
iris: strong trading country, run by a council in Clove. among the council are two of the most powerful wizards, who happen to be married. the wizards are both politically and magically powerful, and hold a lot of sway across country lines. very against the curse and its effects.
juniper: this calm empire has a diversity win; the emperor Lune Juniper is happily married to his husband, the king of Lark across the river. their marriage was not a peace treaty or anything political, they're just really gay. it's kind of cringe how much pda they display. the empire's expansion has stopped with Lune as he is focused on improving the country's current state rather than just making it bigger.
lark: practically a mirror of juniper, the kingdom of Lark and king Lark Siegert V have unintentionally ended a centuries long rivalry between the countries by being extremely gay. the Twin Cities is where their castle lies, two grand cities joined into one via bridges over the river. it also hosts two very prestigious academies, one magic and one general.
aster + liatris: sprawling savannah, rainforest, and swamp, much of this continent is difficult to traverse. there is no ruling party, each country handles things by towns and governors. the countries really only separate what side of the river you're on. most affected by the curse.
sea of the spider lily: once upon a time was not a sea; there are ruins far beneath the water that hint of an ancient city flooded and destroyed. affected by the curse, makes travel difficult
the oleanders: once a single kingdom, now split by civil war over trade and taxes. North Oleander was the loser, and South Oleander was the victor. N. Oleander is barely governed, leadership constantly passing through hands. S. Oleander has a loose 'democracy'. S. Oleander also had a very successful port town with lots of trade - until the calamity 20yrs ago. now the countries are tentatively working together again. very affected by the curse.
amaranth desert: beautiful purple sands and gorgeous violet mountains. home of the Star Temple. like Quince, anything the individual towns can't handle is brought up to the Star Temple, though that is rare. affected by the curse
azalea isles: lovely tropical island chain with a tall mountain range at its heart. home to both the Air Temple and Water Temple. south affected by curse.
campion + draba: campion was once a single nation, home to the Ice Temple and a few nomadic tribes and a couple towns. folks from Iris started being ******* Colonizers and encroached on the southern land, naming it Draba and trying to make money off its resources. this hasn't been going great due to the harsh cold of the north and the family of dragons that live on the stormloch isles, but the curse in the south has made it more appealing.
snapdragon's eye: volcanic home of the Fire Temple. not super friendly to outsiders and only welcomes people onto the island for official Temple business.
rose bights: towering cliffs make this a fortress of an island. don't go there. bad things happen there. affected by the curse
verdigris ocean: beautiful sparkling green-tinted ocean, full of life. now moreso full of monsters and curse
ocean of the tempest: always covered in horrible storms, impossible to traverse once you go into the storm.
sleeping ocean: something slept beneath the waves here, said to be guarded by the Ice Temple and the icy triton below. or maybe it's called the sleeping ocean because, opposed to the ocean of the tempest, the sea was almost always calm. not so much anymore.
artist and pro DM!
First session will begin with a murder mystery in a lord's isolated manor, though really that's just the backdrop for the party itself! What will the group get up to during the murderous hijinks? Will they care enough to stop partying and find the culprit?
artist and pro DM!
artist and pro DM!