The Cult of the Dragon rises. Long a powerful organization in the darker workings of Toril, the Cult of the Dragon has lacked primary leadership for a long time. Disparate but widespread, their disorganized cells, relics, resources, and personnel has never allowed them the prestige, power, or threat that other organizations have gained over the many years. The Cult of the Dragon is powerful, but not world-threatening.
Until now. For the first time in its long history, whispers speak of a unified Cult, led by a new, mysterious leader, who seeks to bring strange Draconic relics together for nefarious purposes. As attacks increase across the newly reunited Forgotten Realms, and panic begins to spread, brave adventurers are sought to fight back the rising tide of Cultists and Dragons that terrorize the Sword Coast.
But are they enough to stand against the Tyranny of Dragons?
Game: D&D 5e Group type: Online, utilizing StartPlaying, Discord, and Roll20 Experience: I cater to everyone, from newbies to experienced players, roleplayers to casual players welcome Timezone: 6PM CST Schedule: Weekly on Thursdays Roles sought: 4-7 players Game style: I run a friendly table that focuses on role-playing and mixing the pillars of play, with exploration and puzzles no less a challenge than combat. I meet players where they are and facilitate the best possible experience for everyone involved. I run an inclusive table catering to players of all experiences and experience levels. Cost: $25 on StartPlaying
Rise Together or Fall!
Welcome to Tyranny of Dragons, a classic 5th edition D&D adventure set in the Forgotten Realms. You have joined a caravan from Berdusk, headed southwest to the small trading hub of Greenest, along the Sword Coast. Your reasons for joining this caravan are your own: seeking fame and adventure, driven by dreams or visions, or perhaps fleeing a past you can't outrun. What you find in Greenest will set you on a different path.
Characters will face a diverse array of foes, from dragons to giants, bandits to terrifying archmagi, and will have to navigate political intrigue, subterfuge and deadly deception, and face a threat from Beyond. You will face exciting and challenging combat, dynamic role-playing through social encounters high and low, and perplexing puzzles, all in a high fantasy world of magic and mystery.
Will you stand against the Tyranny of Dragons?
What's Included: - An Interactive, Immersive Story: Explore a living, breathing Forgotten Realms adventure that explores the Sword Coast and beyond: shape the world based on your actions, with a myriad of characters, factions, monsters, and magic from beyond the Material Plane! - Challenging Gameplay: From session 1 the game does not pull punches. Face foes that go for the head, social intrigue that shapes nations, and puzzles with deadly consequences! - Digital Tabletop: Explore the depths of D&D Beyond with extensions that bring your sheet to life on Roll20: all you have to bring is your voice and sense of adventure!
Why Choose Me: - Experience: I have 21+ years of experience bringing worlds to life for players, both online and off, and work to make sure my players' experiences are top-notch. - A Table for All: I run an always inclusive table, welcoming of people from all backgrounds, experiences, and skill levels: you can always be yourself here. - Fun Beyond the Table: I believe a healthy group keeps the game going even after the dice go up: our Discord will be dedicated to keeping the spirit of the game alive and interest on fire.
The Cult of the Dragon rises.
Long a powerful organization in the darker workings of Toril, the Cult of the Dragon has lacked primary leadership for a long time. Disparate but widespread, their disorganized cells, relics, resources, and personnel has never allowed them the prestige, power, or threat that other organizations have gained over the many years. The Cult of the Dragon is powerful, but not world-threatening.
Until now.
For the first time in its long history, whispers speak of a unified Cult, led by a new, mysterious leader, who seeks to bring strange Draconic relics together for nefarious purposes. As attacks increase across the newly reunited Forgotten Realms, and panic begins to spread, brave adventurers are sought to fight back the rising tide of Cultists and Dragons that terrorize the Sword Coast.
But are they enough to stand against the Tyranny of Dragons?
Game: D&D 5e
Group type: Online, utilizing StartPlaying, Discord, and Roll20
Experience: I cater to everyone, from newbies to experienced players, roleplayers to casual players welcome
Timezone: 6PM CST
Schedule: Weekly on Thursdays
Roles sought: 4-7 players
Game style: I run a friendly table that focuses on role-playing and mixing the pillars of play, with exploration and puzzles no less a challenge than combat. I meet players where they are and facilitate the best possible experience for everyone involved. I run an inclusive table catering to players of all experiences and experience levels.
Cost: $25 on StartPlaying
Rise Together or Fall!
Welcome to Tyranny of Dragons, a classic 5th edition D&D adventure set in the Forgotten Realms. You have joined a caravan from Berdusk, headed southwest to the small trading hub of Greenest, along the Sword Coast. Your reasons for joining this caravan are your own: seeking fame and adventure, driven by dreams or visions, or perhaps fleeing a past you can't outrun. What you find in Greenest will set you on a different path.
Characters will face a diverse array of foes, from dragons to giants, bandits to terrifying archmagi, and will have to navigate political intrigue, subterfuge and deadly deception, and face a threat from Beyond. You will face exciting and challenging combat, dynamic role-playing through social encounters high and low, and perplexing puzzles, all in a high fantasy world of magic and mystery.
Will you stand against the Tyranny of Dragons?
What's Included:
- An Interactive, Immersive Story: Explore a living, breathing Forgotten Realms adventure that explores the Sword Coast and beyond: shape the world based on your actions, with a myriad of characters, factions, monsters, and magic from beyond the Material Plane!
- Challenging Gameplay: From session 1 the game does not pull punches. Face foes that go for the head, social intrigue that shapes nations, and puzzles with deadly consequences!
- Digital Tabletop: Explore the depths of D&D Beyond with extensions that bring your sheet to life on Roll20: all you have to bring is your voice and sense of adventure!
Why Choose Me:
- Experience: I have 21+ years of experience bringing worlds to life for players, both online and off, and work to make sure my players' experiences are top-notch.
- A Table for All: I run an always inclusive table, welcoming of people from all backgrounds, experiences, and skill levels: you can always be yourself here.
- Fun Beyond the Table: I believe a healthy group keeps the game going even after the dice go up: our Discord will be dedicated to keeping the spirit of the game alive and interest on fire.
Ready to Stand and Fight?
Click here!