Name: Heroic Quests Experience: I've been a GM for close to 9 years, mostly playing D&D 5th edition within my own homebrew settings. I also have experience creating free content for D&D on reddit, and have slowly been developing my own TTRPG for the past 4 years. Location: Victoria, BC, Canada. (PDT)
Game: D&D 5e Group type: Online Experience: New. Open to Everyone. Timezone: PDT Schedule: Looking to form three groups. One on Mondays at 8am PDT, another on Fridays at 8am PDT, and the last group on Saturdays at 8am PDT.
Roles sought: Each group needs a minimum of 3 players to begin the campaign, to a maximum of 6.
Game style: This campaign takes place in my own homebrew setting that centers around the Adventurers Academy, an organization created to train each generation of Heroes to defeat the undying ancient dragon god, Vrahk. The campaign puts an emphases on dynamic and creative combat encounters, with exploration and roleplay also playing integral parts in creating a cohesive interactive experience with high player agency, choices, and consequences.
Story Description:
Seven centuries the Academy's Heroes have prevailed, overcoming the Dragons onslaughts.
As the seventh century of the Age of Heroes draws to a close, smoke and cinders drift across the northern winds.
The realms stand divided. Betrayal haunts the High Court of Kings. Wyrm Cults fester within the ruins below. Threats long forgotten slither up from the abyss.
Name: Heroic Quests
Experience: I've been a GM for close to 9 years, mostly playing D&D 5th edition within my own homebrew settings. I also have experience creating free content for D&D on reddit, and have slowly been developing my own TTRPG for the past 4 years.
Location: Victoria, BC, Canada. (PDT)
Join my games here: https://startplaying.games/gm/heroic-quests
What to Expect:
🗹 Dynamic combat encounters that reward player creativity.
🗹 Rich stories where player decisions impact the world meaningfully.
🗹 High quality battle maps and tokens, some of which are animated.
🗹 Foundry VTT automation tools to make the game faster.
🗹 Adventures where heroism is the focus, providing a challenging but rewarding experience.
🗹 Most D&D Beyond content and character options.
🗹 Custom items and ability options designed for each individual player. Examples of these can be found here: https://www.reddit.com/user/jameswastaken/
Trailers for Games I Run:
FREE: Book of Cylinders (One-Shot) https://www.youtube.com/watch?v=BC6hLX1ed_0
PAID: Adventurers Academy (Campaign) https://www.youtube.com/watch?v=k86AJV7tz7k
[PAID] Campaign: Adventurers' Academy!
Game: D&D 5e
Group type: Online
Experience: New. Open to Everyone.
Timezone: PDT
Schedule: Looking to form three groups. One on Mondays at 8am PDT, another on Fridays at 8am PDT, and the last group on Saturdays at 8am PDT.
Group 1: Mondays, 8am PDT: https://startplaying.games/adventure/cm0wtda68006j8tq0vc6uvzvb
Group 2: Fridays, 8am PDT: https://startplaying.games/adventure/cm0wtwvxg005kxqlyn3wk7qr8
Group 3: Saturdays, 8am PDT: https://startplaying.games/adventure/cm0y35on5004x12a2r0kz2zie
If you are interested in joining the campaign but the above times don't work for you, feel free to reach out to me and we can find something that works.
Roles sought: Each group needs a minimum of 3 players to begin the campaign, to a maximum of 6.
Game style: This campaign takes place in my own homebrew setting that centers around the Adventurers Academy, an organization created to train each generation of Heroes to defeat the undying ancient dragon god, Vrahk. The campaign puts an emphases on dynamic and creative combat encounters, with exploration and roleplay also playing integral parts in creating a cohesive interactive experience with high player agency, choices, and consequences.
Story Description:
Seven centuries the Academy's Heroes have prevailed, overcoming the Dragons onslaughts.
As the seventh century of the Age of Heroes draws to a close, smoke and cinders drift across the northern winds.
The realms stand divided. Betrayal haunts the High Court of Kings. Wyrm Cults fester within the ruins below. Threats long forgotten slither up from the abyss.
The Academy calls for adventurers.
Trailer for the Campaign: https://www.youtube.com/watch?v=k86AJV7tz7k&t=1s