hi All I am a DM that has ran two campaigns so far and am looking to run a new fun campaign with a couple of players
games will take place on Saturday at a BST time zone with timings based around players
the premise For generations, your island home lived in peace — a small village where storms and tides were the only rulers. But beyond your shores, an empire has risen. Its crimson banners stretch across the seas, its soldiers march in lockstep, and its queen’s fiery dawn threatens to burn away all who resist.
When the Empire’s warships arrive to claim your village in the name of queen Calvara Everdawn , your lives are torn apart. Friends are taken, homes are seized, and the world you knew is lost. Now, to reclaim your freedom, you must sail beyond familiar waters — into treacherous seas, strange islands, and the dark heart of an empire that seeks to consume everything.
The tides of rebellion stir. The Queen’s reach grows. And the question becomes: will you survive the storm, or rise to become the storm?
What to Expect:
✔ Pirate-themed adventure with intrigue, danger, and high-seas exploration ✔ Strong focus on character-driven storytelling and personal stakes ✔ Tactical combat, daring raids, and island mysteries ✔ Moral choices that shape your village, your crew, and the rebellion ✔ Unique homebrew elements woven into classic 5e play
If you are interested add me on discord for further info buckster5696
hi All I am a DM that has ran two campaigns so far and am looking to run a new fun campaign with a couple of players
games will take place on Saturday at a BST time zone with timings based around players
the premise
For generations, your island home lived in peace — a small village where storms and tides were the only rulers. But beyond your shores, an empire has risen. Its crimson banners stretch across the seas, its soldiers march in lockstep, and its queen’s fiery dawn threatens to burn away all who resist.
When the Empire’s warships arrive to claim your village in the name of queen Calvara Everdawn , your lives are torn apart. Friends are taken, homes are seized, and the world you knew is lost. Now, to reclaim your freedom, you must sail beyond familiar waters — into treacherous seas, strange islands, and the dark heart of an empire that seeks to consume everything.
The tides of rebellion stir.
The Queen’s reach grows.
And the question becomes: will you survive the storm, or rise to become the storm?
What to Expect:
✔ Pirate-themed adventure with intrigue, danger, and high-seas exploration
✔ Strong focus on character-driven storytelling and personal stakes
✔ Tactical combat, daring raids, and island mysteries
✔ Moral choices that shape your village, your crew, and the rebellion
✔ Unique homebrew elements woven into classic 5e play
If you are interested add me on discord for further info buckster5696