The valley of Vhal Turog moves in perfect rhythm. Each dawn, thirteen bells toll across marble towers, and the city begins its day in flawless order. Streets align by the measure of the Founders, fountains run clear through winter, and the stars above never drift from their appointed paths. To live within the walls is to walk in harmony. To live beyond them is to watch the world fade.
Travelers call Vhal Turog the City of Binding Light, a place where fortune never falters and every breath feels measured. The priests teach that its perfection is proof of divine favor. The farmers in the Lowlands whisper that the earth hums too loudly when the bells ring.
This is where our story begins: a city built on certainty, surrounded by decay, where the faithful and the fearful alike search for meaning in the pattern that governs all things.
Tone: high-magic civic fantasy with mystery, faith, and exploration at its core. System: AD&D 1st Edition (core books + Unearthed Arcana + Heroic Legendarium reference). Style: old-school structure with strong narrative focus and deliberate pacing. Schedule: Sundays, starting as early as 6 PM Central, sessions run about five hours. Current Status: Session 0 completed Nov 2; Session 1 begins Nov 9. New players accepted through Session 3 (target Nov 23). Each new participant receives a private mini Session 0 to roll characters and settle into the world before joining the main table.
Character Creation • Each player maintains a Character Stable of five characters to choose from during play. • Attributes, race, and class arise from the dice — discovery first, concept later. • Birthrights, soulmarks, and fractures give every character unique sparks that fade or transform with time. • Campaign uses standard AD&D generation with light custom tables and world-specific touches.
Platforms • Discord for voice and campaign documentation. • Foundry VTT for maps, visuals, and shared exploration. • Google Sheets for character tracking and reference. • Real dice or Foundry rollers — whichever you trust more.
Current table: four consistent players, invested in collaborative storytelling and the depth of classic play. Seeking one or two more who appreciate the texture of AD&D 1e, the unpredictability of the dice, and the strange beauty of a world ruled by order and light.
If you’d like to roll your fate into the measure of Vhal Turog, where the bells mark every sunrise and the city hums with unseen power, send a short introduction about your experience with older editions or your curiosity to learn.
For anyone checking local time: Game Schedule: Sundays, starting 6 PM Central (U.S.), running about five hours (≈ to midnight Central).
Here’s how that looks across a few regions: • Pacific (U.S.) – 4 PM – 10 PM (Sunday) • Mountain (U.S.) – 5 PM – 11 PM (Sunday) • Central (U.S.) – 6 PM – 12 AM (Sunday -> Monday) • Eastern (U.S.) – 7 PM – 1 AM (Sunday -> Monday) • UK / Ireland – 12 AM – 6 AM (Monday) • Central Europe – 1 AM – 7 AM (Monday) • Australia (Sydney) – 11 AM – 4 PM (Monday) • New Zealand – 1 PM – 6 PM (Monday)
The valley of Vhal Turog moves in perfect rhythm. Each dawn, thirteen bells toll across marble towers, and the city begins its day in flawless order. Streets align by the measure of the Founders, fountains run clear through winter, and the stars above never drift from their appointed paths. To live within the walls is to walk in harmony. To live beyond them is to watch the world fade.
Travelers call Vhal Turog the City of Binding Light, a place where fortune never falters and every breath feels measured. The priests teach that its perfection is proof of divine favor. The farmers in the Lowlands whisper that the earth hums too loudly when the bells ring.
This is where our story begins: a city built on certainty, surrounded by decay, where the faithful and the fearful alike search for meaning in the pattern that governs all things.
Tone: high-magic civic fantasy with mystery, faith, and exploration at its core.
System: AD&D 1st Edition (core books + Unearthed Arcana + Heroic Legendarium reference).
Style: old-school structure with strong narrative focus and deliberate pacing.
Schedule: Sundays, starting as early as 6 PM Central, sessions run about five hours.
Current Status: Session 0 completed Nov 2; Session 1 begins Nov 9.
New players accepted through Session 3 (target Nov 23). Each new participant receives a private mini Session 0 to roll characters and settle into the world before joining the main table.
Character Creation
• Each player maintains a Character Stable of five characters to choose from during play.
• Attributes, race, and class arise from the dice — discovery first, concept later.
• Birthrights, soulmarks, and fractures give every character unique sparks that fade or transform with time.
• Campaign uses standard AD&D generation with light custom tables and world-specific touches.
Platforms
• Discord for voice and campaign documentation.
• Foundry VTT for maps, visuals, and shared exploration.
• Google Sheets for character tracking and reference.
• Real dice or Foundry rollers — whichever you trust more.
Current table: four consistent players, invested in collaborative storytelling and the depth of classic play. Seeking one or two more who appreciate the texture of AD&D 1e, the unpredictability of the dice, and the strange beauty of a world ruled by order and light.
If you’d like to roll your fate into the measure of Vhal Turog, where the bells mark every sunrise and the city hums with unseen power, send a short introduction about your experience with older editions or your curiosity to learn.
For anyone checking local time:
Game Schedule: Sundays, starting 6 PM Central (U.S.), running about five hours (≈ to midnight Central).
Here’s how that looks across a few regions:
• Pacific (U.S.) – 4 PM – 10 PM (Sunday)
• Mountain (U.S.) – 5 PM – 11 PM (Sunday)
• Central (U.S.) – 6 PM – 12 AM (Sunday -> Monday)
• Eastern (U.S.) – 7 PM – 1 AM (Sunday -> Monday)
• UK / Ireland – 12 AM – 6 AM (Monday)
• Central Europe – 1 AM – 7 AM (Monday)
• Australia (Sydney) – 11 AM – 4 PM (Monday)
• New Zealand – 1 PM – 6 PM (Monday)