Sunday 1pm to 5pm pacific (PST) Sunday 5.5e but allow 5e classes, races, and items. Looking to add 1 or maybe two new player to the group. Session zero for new player Sunday 1pm PST. Age requirement 21+. Discord link is https://discord.gg/qYMDf7fqhH A roughly sort of good neutral party. The party is level 5. Party is made out of Female Tiefling Artificer Alchemist, Kobold Wizard Blade-singer, -Reborn humanoid Barbarian Path of the Experiment, Human Rogue level 1 Bard college of lore. A home-brew universe. Combat is somewhat difficult diffidently harder than adventure modules from 5e. A few home-brew rules. The campaign started out at level 3.
Campaign RECAP- Group shipwrecked off the coast and all woke up with amnesia. Since then they've been privateering around he coast, mostly in an effort to kill a group of human traffickers. Now they're taking their skills inland in search of some loot. Group consists of an emo girl tiefling artificer that likes making poisons and running "experiments" on willing participants (haven't we all been there before), a reborn tiefling barbarian who's skills at not hitting crits is only rivaled by his hate towards the high elves that experimented on him, a blade-singing kobold that may or may not be using some sort of blood magic to occasionally help inter-dimensional beings to find extra "snacks" to eat, and a Gary Coleman looking human bard that everyone loves and who can really talk the ear off of any NPC until they love him too.
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Sunday 1pm to 5pm pacific (PST) Sunday 5.5e but allow 5e classes, races, and items.
Looking to add 1 or maybe two new player to the group.
Session zero for new player Sunday 1pm PST.
Age requirement 21+.
Discord link is https://discord.gg/qYMDf7fqhH
A roughly sort of good neutral party.
The party is level 5.
Party is made out of Female Tiefling Artificer Alchemist, Kobold Wizard Blade-singer, -Reborn humanoid Barbarian Path of the Experiment, Human Rogue level 1 Bard college of lore.
A home-brew universe.
Combat is somewhat difficult diffidently harder than adventure modules from 5e.
A few home-brew rules.
The campaign started out at level 3.
Campaign RECAP-
Group shipwrecked off the coast and all woke up with amnesia. Since then they've been privateering around he coast, mostly in an effort to kill a group of human traffickers. Now they're taking their skills inland in search of some loot. Group consists of an emo girl tiefling artificer that likes making poisons and running "experiments" on willing participants (haven't we all been there before), a reborn tiefling barbarian who's skills at not hitting crits is only rivaled by his hate towards the high elves that experimented on him, a blade-singing kobold that may or may not be using some sort of blood magic to occasionally help inter-dimensional beings to find extra "snacks" to eat, and a Gary Coleman looking human bard that everyone loves and who can really talk the ear off of any NPC until they love him too.